Searched refs:sv_maxairspeed (Results 1 – 17 of 17) sorted by relevance
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | playermovement.qc | 3 float sv_maxairspeed; 28 sv_maxairspeed = cvar("sv_maxairspeed"); 203 if (wishspeed > sv_maxairspeed) 204 wishspeed = sv_maxairspeed;
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/ |
H A D | default.cfg | 118 sv_maxairspeed "30"
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H A D | ChangeLog | 1823 renamed sv_airmaxspeed to sv_maxairspeed to match the engine cvar
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | server.h | 432 extern cvar_t sv_maxairspeed;
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H A D | sv_user.c | 175 if (wishspd > sv_maxairspeed.value) in SV_AirAccelerate() 176 wishspd = sv_maxairspeed.value; in SV_AirAccelerate()
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H A D | sv_main.c | 108 cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when … variable 397 Cvar_RegisterVariable (&sv_maxairspeed); in SV_Init() 1702 statsf[STAT_MOVEVARS_MAXAIRSPEED] = sv_maxairspeed.value; in SV_WriteClientdataToMessage()
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H A D | todo | 731 d change dpmod: use sv_maxairspeed cvar (engine) rather than sv_airmaxspeed (qc) cvar in playermove… 1291 d feature darkplaces playerphysics: add sv_maxairspeed cvar and use it in sv_user.c, default 30 to …
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H A D | ChangeLog | 1672 cl_movement: move crouch handling so that sv_maxairspeed*0.5 is maximum crouching speed, not sv_max… 17848 Added sv_maxairspeed cvar (default 30). This was already mirrored by cl_movement_maxairspeed.
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | server.h | 481 extern cvar_t sv_maxairspeed;
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H A D | sv_user.c | 179 if (wishspd > sv_maxairspeed.value) in SV_AirAccelerate() 180 wishspd = sv_maxairspeed.value; in SV_AirAccelerate()
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H A D | sv_main.c | 130 cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when … variable 542 Cvar_RegisterVariable (&sv_maxairspeed); in SV_Init() 2099 statsf[STAT_MOVEVARS_MAXAIRSPEED] = sv_maxairspeed.value; in SV_WriteClientdataToMessage()
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H A D | todo | 751 d change dpmod: use sv_maxairspeed cvar (engine) rather than sv_airmaxspeed (qc) cvar in playermove… 1311 d feature darkplaces playerphysics: add sv_maxairspeed cvar and use it in sv_user.c, default 30 to …
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/dports/games/darkplaces/darkplaces/ |
H A D | server.h | 481 extern cvar_t sv_maxairspeed;
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H A D | sv_user.c | 179 if (wishspd > sv_maxairspeed.value) in SV_AirAccelerate() 180 wishspd = sv_maxairspeed.value; in SV_AirAccelerate()
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H A D | sv_main.c | 131 cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when … variable 544 Cvar_RegisterVariable (&sv_maxairspeed); in SV_Init() 2125 statsf[STAT_MOVEVARS_MAXAIRSPEED] = sv_maxairspeed.value; in SV_WriteClientdataToMessage()
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H A D | todo | 752 d change dpmod: use sv_maxairspeed cvar (engine) rather than sv_airmaxspeed (qc) cvar in playermove… 1312 d feature darkplaces playerphysics: add sv_maxairspeed cvar and use it in sv_user.c, default 30 to …
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H A D | ChangeLog | 28625 cl_movement: move crouch handling so that sv_maxairspeed*0.5 is maximum crouching speed, not sv_max… 54735 Added sv_maxairspeed cvar (default 30). This was already mirrored by cl_movement_maxairspeed.
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