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Searched refs:sv_maxairspeed (Results 1 – 17 of 17) sorted by relevance

/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Dplayermovement.qc3 float sv_maxairspeed;
28 sv_maxairspeed = cvar("sv_maxairspeed");
203 if (wishspeed > sv_maxairspeed)
204 wishspeed = sv_maxairspeed;
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/
H A Ddefault.cfg118 sv_maxairspeed "30"
H A DChangeLog1823 renamed sv_airmaxspeed to sv_maxairspeed to match the engine cvar
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dserver.h432 extern cvar_t sv_maxairspeed;
H A Dsv_user.c175 if (wishspd > sv_maxairspeed.value) in SV_AirAccelerate()
176 wishspd = sv_maxairspeed.value; in SV_AirAccelerate()
H A Dsv_main.c108 cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when … variable
397 Cvar_RegisterVariable (&sv_maxairspeed); in SV_Init()
1702 statsf[STAT_MOVEVARS_MAXAIRSPEED] = sv_maxairspeed.value; in SV_WriteClientdataToMessage()
H A Dtodo731 d change dpmod: use sv_maxairspeed cvar (engine) rather than sv_airmaxspeed (qc) cvar in playermove…
1291 d feature darkplaces playerphysics: add sv_maxairspeed cvar and use it in sv_user.c, default 30 to …
H A DChangeLog1672 cl_movement: move crouch handling so that sv_maxairspeed*0.5 is maximum crouching speed, not sv_max…
17848 Added sv_maxairspeed cvar (default 30). This was already mirrored by cl_movement_maxairspeed.
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dserver.h481 extern cvar_t sv_maxairspeed;
H A Dsv_user.c179 if (wishspd > sv_maxairspeed.value) in SV_AirAccelerate()
180 wishspd = sv_maxairspeed.value; in SV_AirAccelerate()
H A Dsv_main.c130 cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when … variable
542 Cvar_RegisterVariable (&sv_maxairspeed); in SV_Init()
2099 statsf[STAT_MOVEVARS_MAXAIRSPEED] = sv_maxairspeed.value; in SV_WriteClientdataToMessage()
H A Dtodo751 d change dpmod: use sv_maxairspeed cvar (engine) rather than sv_airmaxspeed (qc) cvar in playermove…
1311 d feature darkplaces playerphysics: add sv_maxairspeed cvar and use it in sv_user.c, default 30 to …
/dports/games/darkplaces/darkplaces/
H A Dserver.h481 extern cvar_t sv_maxairspeed;
H A Dsv_user.c179 if (wishspd > sv_maxairspeed.value) in SV_AirAccelerate()
180 wishspd = sv_maxairspeed.value; in SV_AirAccelerate()
H A Dsv_main.c131 cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when … variable
544 Cvar_RegisterVariable (&sv_maxairspeed); in SV_Init()
2125 statsf[STAT_MOVEVARS_MAXAIRSPEED] = sv_maxairspeed.value; in SV_WriteClientdataToMessage()
H A Dtodo752 d change dpmod: use sv_maxairspeed cvar (engine) rather than sv_airmaxspeed (qc) cvar in playermove…
1312 d feature darkplaces playerphysics: add sv_maxairspeed cvar and use it in sv_user.c, default 30 to …
H A DChangeLog28625 cl_movement: move crouch handling so that sv_maxairspeed*0.5 is maximum crouching speed, not sv_max…
54735 Added sv_maxairspeed cvar (default 30). This was already mirrored by cl_movement_maxairspeed.