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Searched refs:sv_wallfriction (Results 1 – 11 of 11) sorted by relevance

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dserver.h447 extern cvar_t sv_wallfriction;
H A Dsv_main.c123 cvar_t sv_wallfriction = {CVAR_NOTIFY, "sv_wallfriction", "1", "how much you slow down when sliding… variable
412 Cvar_RegisterVariable (&sv_wallfriction); in SV_Init()
H A Dsv_phys.c1862 if (clip & 2 && sv_wallfriction.integer) in SV_WalkMove()
H A DChangeLog32069 sv_wallfriction added - to allow it to be turned off if desired
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dserver.h495 extern cvar_t sv_wallfriction;
H A Dsv_main.c144 cvar_t sv_wallfriction = {CVAR_NOTIFY, "sv_wallfriction", "1", "how much you slow down when sliding… variable
556 Cvar_RegisterVariable (&sv_wallfriction); in SV_Init()
H A Dsv_phys.c2431 if (clip & 2 && sv_wallfriction.integer) in SV_WalkMove()
/dports/games/darkplaces/darkplaces/
H A Dserver.h495 extern cvar_t sv_wallfriction;
H A Dsv_main.c145 cvar_t sv_wallfriction = {CVAR_NOTIFY, "sv_wallfriction", "1", "how much you slow down when sliding… variable
558 Cvar_RegisterVariable (&sv_wallfriction); in SV_Init()
H A Dsv_phys.c2430 if (clip & 2 && sv_wallfriction.integer) in SV_WalkMove()
H A DChangeLog78270 sv_wallfriction added - to allow it to be turned off if desired