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Searched refs:textureoffset (Results 1 – 25 of 126) sorted by relevance

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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_saveg.c126 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld()
129 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld()
171 memcpy(put, &si->textureoffset, sizeof si->textureoffset); in P_ArchiveWorld()
172 put = (void *)((char *) put + sizeof si->textureoffset); in P_ArchiveWorld()
236 memcpy(&si->textureoffset, get, sizeof si->textureoffset); in P_UnArchiveWorld()
237 get = (void *)((char *) get + sizeof si->textureoffset); in P_UnArchiveWorld()
H A Dr_fps.c141 oldipos[i][1] = ((side_t*)curipos[i].address)->textureoffset; in R_CopyInterpToOld()
170 ((side_t*)curipos[i].address)->textureoffset = bakipos[i][1]; in R_CopyBakToInterp()
203 adr2 = &((side_t*)curipos[i].address)->textureoffset; in R_DoAnInterpolation()
H A Ddoomdata.h78 short textureoffset; member
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_saveg.c128 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld()
131 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld()
173 memcpy(put, &si->textureoffset, sizeof si->textureoffset); in P_ArchiveWorld()
174 put = (void *)((char *) put + sizeof si->textureoffset); in P_ArchiveWorld()
241 memcpy(&si->textureoffset, get, sizeof si->textureoffset); in P_UnArchiveWorld()
242 get = (void *)((char *) get + sizeof si->textureoffset); in P_UnArchiveWorld()
H A Ddoomdata.h78 short textureoffset; member
H A Dr_fps.c215 oldipos[i][1] = ((side_t*)curipos[i].address)->textureoffset; in R_CopyInterpToOld()
244 ((side_t*)curipos[i].address)->textureoffset = bakipos[i][1]; in R_CopyBakToInterp()
277 adr2 = &((side_t*)curipos[i].address)->textureoffset; in R_DoAnInterpolation()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_saveg.c126 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld()
129 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld()
171 memcpy(put, &si->textureoffset, sizeof si->textureoffset); in P_ArchiveWorld()
172 put = (void *)((char *) put + sizeof si->textureoffset); in P_ArchiveWorld()
236 memcpy(&si->textureoffset, get, sizeof si->textureoffset); in P_UnArchiveWorld()
237 get = (void *)((char *) get + sizeof si->textureoffset); in P_UnArchiveWorld()
H A Dr_fps.c133 oldipos[i][1] = ((side_t*)curipos[i].address)->textureoffset; in R_CopyInterpToOld()
162 ((side_t*)curipos[i].address)->textureoffset = bakipos[i][1]; in R_CopyBakToInterp()
195 adr2 = &((side_t*)curipos[i].address)->textureoffset; in R_DoAnInterpolation()
H A Ddoomdata.h78 short textureoffset; member
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_spec.c1002 pdd.speed = sides[line->sidenum[0]].textureoffset / 8; in PolyDoor()
1111 …value = (sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : line->fro… in PolyTranslucency()
1155 …value = (sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : line->fro… in PolyFade()
1277 …distinter = sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : 128*FR… in PolyRotDisplace()
2357 x = sides[line->sidenum[0]].textureoffset; in P_ProcessLineSpecial()
3781 x = sides[line->sidenum[0]].textureoffset; in P_ProcessLineSpecial()
3789 …x = P_RandomRange(sides[line->sidenum[0]].textureoffset>>FRACBITS, sides[line->sidenum[1]].texture… in P_ProcessLineSpecial()
4479 linespeed = sides[lines[i].sidenum[0]].textureoffset; in P_ProcessSpecialSector()
6254 xoffs = sides[lines[i].sidenum[0]].textureoffset; in P_SpawnSpecials()
7227 side->textureoffset += dx; in T_Scroll()
[all …]
H A Dp_ceilng.c489 if (firstone && sides[line->sidenum[0]].textureoffset > 0) in EV_DoCeiling()
490 ceiling->texture = (sides[line->sidenum[0]].textureoffset>>FRACBITS) - 32769; in EV_DoCeiling()
523 … ceiling->speed = FixedDiv(sides[line->sidenum[0]].textureoffset,8*FRACUNIT); // texture x offset in EV_DoCeiling()
565 ceiling->delay = sides[line->sidenum[0]].textureoffset >> FRACBITS; in EV_DoCeiling()
587 ceiling->delay = sides[line->sidenum[0]].textureoffset >> FRACBITS; in EV_DoCeiling()
H A Ddoomdata.h80 INT16 textureoffset, rowoffset; member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Ddoomdata.h68 short textureoffset;
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ddoomdata.h68 short textureoffset;
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Ddoomdata.h68 short textureoffset;
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_anim.c145 sides[line->sidenum[0]].textureoffset += line->arg1 << 10; in P_AnimateSurfaces()
148 sides[line->sidenum[0]].textureoffset -= line->arg1 << 10; in P_AnimateSurfaces()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_anim.c145 sides[line->sidenum[0]].textureoffset += line->arg1 << 10; in P_AnimateSurfaces()
148 sides[line->sidenum[0]].textureoffset -= line->arg1 << 10; in P_AnimateSurfaces()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_anim.c138 sides[line->sidenum[0]].textureoffset += line->arg1<<10; in P_AnimateSurfaces()
141 sides[line->sidenum[0]].textureoffset -= line->arg1<<10; in P_AnimateSurfaces()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Ddoomdata.h58 short textureoffset;
H A Dp_spec.c1023 sides[line->sidenum[0]].textureoffset = in P_UpdateSpecials()
1029 sides[line->sidenum[0]].textureoffset = in P_UpdateSpecials()
1078 side->textureoffset = side->basetextureoffset + fractionaltic; in R_InterpolateTextureOffsets()
1083 side->textureoffset = side->basetextureoffset - fractionaltic; in R_InterpolateTextureOffsets()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Ddoomdata.h58 short textureoffset;
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ddoomdata.h93 int16_t textureoffset; member
/dports/games/odamex/odamex-src-0.7.0/common/
H A Ddoomdata.h75 short textureoffset; member
/dports/games/vavoom/vavoom-1.33/utils/common/
H A Dfmapdefs.h95 short textureoffset; member
/dports/games/heretic/glheretic-1.2/
H A Dp_spec.c1011 sides[line->sidenum[0]].textureoffset += FRACUNIT; in P_UpdateSpecials()
1013 fn_vScrollWallTexture(line->iLineID,sides[line->sidenum[0]].textureoffset); in P_UpdateSpecials()
1017 sides[line->sidenum[0]].textureoffset -= FRACUNIT; in P_UpdateSpecials()
1019 fn_vScrollWallTexture(line->iLineID,sides[line->sidenum[0]].textureoffset); in P_UpdateSpecials()

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