/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_saveg.c | 126 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld() 129 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld() 171 memcpy(put, &si->textureoffset, sizeof si->textureoffset); in P_ArchiveWorld() 172 put = (void *)((char *) put + sizeof si->textureoffset); in P_ArchiveWorld() 236 memcpy(&si->textureoffset, get, sizeof si->textureoffset); in P_UnArchiveWorld() 237 get = (void *)((char *) get + sizeof si->textureoffset); in P_UnArchiveWorld()
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H A D | r_fps.c | 141 oldipos[i][1] = ((side_t*)curipos[i].address)->textureoffset; in R_CopyInterpToOld() 170 ((side_t*)curipos[i].address)->textureoffset = bakipos[i][1]; in R_CopyBakToInterp() 203 adr2 = &((side_t*)curipos[i].address)->textureoffset; in R_DoAnInterpolation()
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H A D | doomdata.h | 78 short textureoffset; member
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_saveg.c | 128 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld() 131 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld() 173 memcpy(put, &si->textureoffset, sizeof si->textureoffset); in P_ArchiveWorld() 174 put = (void *)((char *) put + sizeof si->textureoffset); in P_ArchiveWorld() 241 memcpy(&si->textureoffset, get, sizeof si->textureoffset); in P_UnArchiveWorld() 242 get = (void *)((char *) get + sizeof si->textureoffset); in P_UnArchiveWorld()
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H A D | doomdata.h | 78 short textureoffset; member
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H A D | r_fps.c | 215 oldipos[i][1] = ((side_t*)curipos[i].address)->textureoffset; in R_CopyInterpToOld() 244 ((side_t*)curipos[i].address)->textureoffset = bakipos[i][1]; in R_CopyBakToInterp() 277 adr2 = &((side_t*)curipos[i].address)->textureoffset; in R_DoAnInterpolation()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_saveg.c | 126 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld() 129 sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; in P_ArchiveWorld() 171 memcpy(put, &si->textureoffset, sizeof si->textureoffset); in P_ArchiveWorld() 172 put = (void *)((char *) put + sizeof si->textureoffset); in P_ArchiveWorld() 236 memcpy(&si->textureoffset, get, sizeof si->textureoffset); in P_UnArchiveWorld() 237 get = (void *)((char *) get + sizeof si->textureoffset); in P_UnArchiveWorld()
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H A D | r_fps.c | 133 oldipos[i][1] = ((side_t*)curipos[i].address)->textureoffset; in R_CopyInterpToOld() 162 ((side_t*)curipos[i].address)->textureoffset = bakipos[i][1]; in R_CopyBakToInterp() 195 adr2 = &((side_t*)curipos[i].address)->textureoffset; in R_DoAnInterpolation()
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H A D | doomdata.h | 78 short textureoffset; member
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_spec.c | 1002 pdd.speed = sides[line->sidenum[0]].textureoffset / 8; in PolyDoor() 1111 …value = (sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : line->fro… in PolyTranslucency() 1155 …value = (sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : line->fro… in PolyFade() 1277 …distinter = sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : 128*FR… in PolyRotDisplace() 2357 x = sides[line->sidenum[0]].textureoffset; in P_ProcessLineSpecial() 3781 x = sides[line->sidenum[0]].textureoffset; in P_ProcessLineSpecial() 3789 …x = P_RandomRange(sides[line->sidenum[0]].textureoffset>>FRACBITS, sides[line->sidenum[1]].texture… in P_ProcessLineSpecial() 4479 linespeed = sides[lines[i].sidenum[0]].textureoffset; in P_ProcessSpecialSector() 6254 xoffs = sides[lines[i].sidenum[0]].textureoffset; in P_SpawnSpecials() 7227 side->textureoffset += dx; in T_Scroll() [all …]
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H A D | p_ceilng.c | 489 if (firstone && sides[line->sidenum[0]].textureoffset > 0) in EV_DoCeiling() 490 ceiling->texture = (sides[line->sidenum[0]].textureoffset>>FRACBITS) - 32769; in EV_DoCeiling() 523 … ceiling->speed = FixedDiv(sides[line->sidenum[0]].textureoffset,8*FRACUNIT); // texture x offset in EV_DoCeiling() 565 ceiling->delay = sides[line->sidenum[0]].textureoffset >> FRACBITS; in EV_DoCeiling() 587 ceiling->delay = sides[line->sidenum[0]].textureoffset >> FRACBITS; in EV_DoCeiling()
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H A D | doomdata.h | 80 INT16 textureoffset, rowoffset; member
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | doomdata.h | 68 short textureoffset;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | doomdata.h | 68 short textureoffset;
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | doomdata.h | 68 short textureoffset;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_anim.c | 145 sides[line->sidenum[0]].textureoffset += line->arg1 << 10; in P_AnimateSurfaces() 148 sides[line->sidenum[0]].textureoffset -= line->arg1 << 10; in P_AnimateSurfaces()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_anim.c | 145 sides[line->sidenum[0]].textureoffset += line->arg1 << 10; in P_AnimateSurfaces() 148 sides[line->sidenum[0]].textureoffset -= line->arg1 << 10; in P_AnimateSurfaces()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_anim.c | 138 sides[line->sidenum[0]].textureoffset += line->arg1<<10; in P_AnimateSurfaces() 141 sides[line->sidenum[0]].textureoffset -= line->arg1<<10; in P_AnimateSurfaces()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | doomdata.h | 58 short textureoffset;
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H A D | p_spec.c | 1023 sides[line->sidenum[0]].textureoffset = in P_UpdateSpecials() 1029 sides[line->sidenum[0]].textureoffset = in P_UpdateSpecials() 1078 side->textureoffset = side->basetextureoffset + fractionaltic; in R_InterpolateTextureOffsets() 1083 side->textureoffset = side->basetextureoffset - fractionaltic; in R_InterpolateTextureOffsets()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | doomdata.h | 58 short textureoffset;
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | doomdata.h | 93 int16_t textureoffset; member
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | doomdata.h | 75 short textureoffset; member
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/dports/games/vavoom/vavoom-1.33/utils/common/ |
H A D | fmapdefs.h | 95 short textureoffset; member
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_spec.c | 1011 sides[line->sidenum[0]].textureoffset += FRACUNIT; in P_UpdateSpecials() 1013 fn_vScrollWallTexture(line->iLineID,sides[line->sidenum[0]].textureoffset); in P_UpdateSpecials() 1017 sides[line->sidenum[0]].textureoffset -= FRACUNIT; in P_UpdateSpecials() 1019 fn_vScrollWallTexture(line->iLineID,sides[line->sidenum[0]].textureoffset); in P_UpdateSpecials()
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