/dports/games/barrage/barrage-1.0.5/src/ |
H A D | main.c | 30 int video_scale = 0; /* factors: 0 = 1, 1 = 1.5, 2 = 2 */ variable 153 video_scale = 0; in set_video_mode() 161 video_scale = 2; in set_video_mode() 165 video_scale = 1; in set_video_mode() 173 (video_scale==2)?"2":((video_scale==1)?"1.5":0)); in set_video_mode() 223 if (video_scale) { in scale_surface() 224 if (video_scale==2 || (i&1)) in scale_surface() 226 if (video_scale==2 || (j&1)) { in scale_surface() 228 if (video_scale==2 || (i&1)) in scale_surface() 231 if (video_scale==2 || (i&1)) in scale_surface() [all …]
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/dports/emulators/vice/vice-3.5/src/lib/libffmpeg/libavfilter/ |
H A D | avf_showcqt.c | 178 int video_scale = s->fullhd ? 2 : 1; in load_freetype_font() local 179 int video_width = (VIDEO_WIDTH/2) * video_scale; in load_freetype_font() 180 int font_height = (FONT_HEIGHT/2) * video_scale; in load_freetype_font() 181 int font_width = 8 * video_scale; in load_freetype_font() 332 int video_scale = s->fullhd ? 2 : 1; in config_output() local 333 int video_width = (VIDEO_WIDTH/2) * video_scale; in config_output() 536 int video_scale = s->fullhd ? 2 : 1; in plot_cqt() local 537 int video_width = (VIDEO_WIDTH/2) * video_scale; in plot_cqt() 661 … uint8_t *p = startptr + v * linesize * video_scale + 8 * 3 * u * video_scale; in plot_cqt() 678 p += 3 * video_scale; in plot_cqt() [all …]
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/libffmpeg/libavfilter/ |
H A D | avf_showcqt.c | 178 int video_scale = s->fullhd ? 2 : 1; in load_freetype_font() local 179 int video_width = (VIDEO_WIDTH/2) * video_scale; in load_freetype_font() 180 int font_height = (FONT_HEIGHT/2) * video_scale; in load_freetype_font() 181 int font_width = 8 * video_scale; in load_freetype_font() 332 int video_scale = s->fullhd ? 2 : 1; in config_output() local 333 int video_width = (VIDEO_WIDTH/2) * video_scale; in config_output() 536 int video_scale = s->fullhd ? 2 : 1; in plot_cqt() local 537 int video_width = (VIDEO_WIDTH/2) * video_scale; in plot_cqt() 661 … uint8_t *p = startptr + v * linesize * video_scale + 8 * 3 * u * video_scale; in plot_cqt() 678 p += 3 * video_scale; in plot_cqt() [all …]
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/handheld/console-border/shader-files/ |
H A D | gb-pass0.glsl | 38 #pragma parameter video_scale "Video Scale" 3.0 3.0 5.0 1.0 81 uniform COMPAT_PRECISION float video_scale; 86 #define video_scale 3.0 98 //#define video_scale floor(outsize.y * SourceSize.w) <- moved to parameter 101 //#define scaled_video_out (SourceSize.xy * vec2(video_scale)) <- moved to parameter 108 vec2 scaled_video_out = (InputSize.xy * vec2(video_scale)); 113 one_texel = 1.0 / (SourceSize.xy * video_scale); 172 uniform COMPAT_PRECISION float video_scale;
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-potato/shader-files/ |
H A D | crt-potato.slang | 36 #define video_scale floor(params.OutputSize.y * params.SourceSize.w) 39 //#define scaled_video_out (params.SourceSize.xy * vec2(video_scale)) 55 vec2 scaled_video_out = (params.SourceSize.xy * vec2(video_scale)); 57 one_texel = 1.0 / (params.SourceSize.xy * video_scale);
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/handheld/shaders/ |
H A D | ds-hybrid-view.slang | 37 vec2 video_scale = floor(params.SourceSize.zw * params.OutputSize.xy); 38 vec2 integer_scale = video_scale * params.SourceSize.xy; 46 layout(location = 1) in float video_scale;
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/handheld/shaders/gameboy/shader-files/ |
H A D | gb-pass0.glsl | 41 #pragma parameter video_scale "Video Scale" 3.0 3.0 5.0 1.0 85 uniform COMPAT_PRECISION float video_scale; 91 #define video_scale 3.0 103 //#define video_scale floor(outsize.y * SourceSize.w) <- moved to parameter 106 //#define scaled_video_out (SourceSize.xy * vec2(video_scale)) <- moved to parameter 114 if (console_border_enable > 0.5) video_scale_factor = video_scale; 180 uniform COMPAT_PRECISION float video_scale;
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/handheld/console-border/shader-files/ |
H A D | gb-pass0.slang | 12 float video_scale; 36 #pragma parameter video_scale "Video Scale" 3.0 3.0 5.0 1.0 76 //#define video_scale floor(registers.OutputSize.y * registers.SourceSize.w) <- moved to pa… 79 //#define scaled_video_out (registers.SourceSize.xy * vec2(video_scale)) <- moved to parameter 86 vec2 scaled_video_out = (registers.SourceSize.xy * vec2(registers.video_scale)); 91 one_texel = 1.0 / (registers.SourceSize.xy * registers.video_scale);
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/drivers/ |
H A D | retroarchdriver.py | 216 video_scale = 2 222 video_scale = 2 225 video_scale = 2 228 video_scale = 2 231 video_scale = 1 275 f.write("video_scale = {}\n".format(video_scale))
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-potato/shader-files/ |
H A D | crt-potato.glsl | 65 #define video_scale floor(outsize.y * SourceSize.w) 68 //#define scaled_video_out (SourceSize.xy * vec2(video_scale)) 75 vec2 scaled_video_out = (InputSize.xy * vec2(video_scale)); 80 one_texel = 1.0 / (SourceSize.xy * video_scale);
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/handheld/console-border/ |
H A D | dmg-3x.glslp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y" 37 video_scale = "3.0"
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H A D | dmg-2x.glslp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y" 37 video_scale = "3.0"
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H A D | dmg-4x.glslp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y" 37 video_scale = "4.0"
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H A D | dmg-5x.glslp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y" 37 video_scale = "4.0"
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H A D | dmg-6x.glslp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y" 37 video_scale = "4.0"
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H A D | gb-dmg-alt-2x.glslp | 42 parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time" 43 video_scale = "2.0"
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H A D | gb-dmg-alt-3x.glslp | 42 parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time" 43 video_scale = "3.0"
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H A D | gb-dmg-alt-4x.glslp | 42 parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time" 43 video_scale = "4.0"
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H A D | gb-dmg-alt-5x.glslp | 42 parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time" 43 video_scale = "5.0"
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/dports/games/ltris/ltris-1.2.1/src/ |
H A D | sdl.c | 37 int video_scale = 0; /* factors: 0 = 1, 1 = 1.5, 2 = 2 */ variable 941 video_scale = 0; in set_video_mode() 947 video_scale = 2; in set_video_mode() 951 video_scale = 1; in set_video_mode() 959 (video_scale==2)?"2":((video_scale==1)?"1.5":0)); in set_video_mode() 1046 if (video_scale) { in scale_surface() 1047 if (video_scale==2 || (i&1)) in scale_surface() 1049 if (video_scale==2 || (j&1)) { in scale_surface() 1051 if (video_scale==2 || (i&1)) in scale_surface() 1054 if (video_scale==2 || (i&1)) in scale_surface() [all …]
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/handheld/console-border/ |
H A D | dmg-3x.slangp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y;adjacent_texel_alpha_blending;pixel_opacity;shadow_opac… 37 video_scale = "3.0"
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H A D | dmg-6x.slangp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y;adjacent_texel_alpha_blending;pixel_opacity;shadow_opac… 37 video_scale = "4.0"
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H A D | dmg-2x.slangp | 38 parameters = "video_scale;SCALE;OUT_X;OUT_Y;adjacent_texel_alpha_blending;pixel_opacity;shadow_opac… 39 video_scale = "3.0"
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H A D | dmg-4x.slangp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y;adjacent_texel_alpha_blending;pixel_opacity;shadow_opac… 37 video_scale = "4.0"
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H A D | dmg-5x.slangp | 36 parameters = "video_scale;SCALE;OUT_X;OUT_Y;adjacent_texel_alpha_blending;pixel_opacity;shadow_opac… 37 video_scale = "4.0"
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