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Searched refs:village_gold (Results 1 – 25 of 42) sorted by relevance

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/dports/games/wesnoth/wesnoth-1.14.17/data/lua/wml/
H A Dmodify_side.lua38 if cfg.village_gold then
39 side.village_gold = cfg.village_gold
/dports/games/wesnoth/wesnoth-1.14.17/src/game_initialization/
H A Dconfigure_engine.hpp54 int village_gold() const in village_gold() function in ng::configure_engine
56 return parameters_.village_gold; in village_gold()
160 parameters_.village_gold = val; in set_village_gold()
H A Dconfigure_engine.cpp77 : preferences::village_gold(); in village_gold_default()
195 side["village_gold"] = params.village_gold; in write_parameters()
207 side["village_gold"] = params.village_gold; in write_parameters()
H A Dplaycampaign.cpp168 int finishing_bonus_per_turn = map.villages().size() * t.village_gold() + t.base_income(); in show_carryover_message()
H A Dmultiplayer.cpp723 parameters.village_gold = settings::get_village_gold(""); in start_local_game_commandline()
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dmp_game_settings.cpp43 village_gold(0), in mp_game_settings()
77 , village_gold(cfg["mp_village_gold"]) in mp_game_settings()
125 cfg["mp_village_gold"] = village_gold; in to_config()
H A Dmp_game_settings.hpp47 int village_gold; member
H A Dteam.hpp191 int village_gold() const { return info_.income_per_village; } in village_gold() function in team
/dports/games/wesnoth/wesnoth-1.14.17/data/multiplayer/scenarios/
H A D4p_A_New_Land.cfg47 village_gold=2
63 village_gold=2
79 village_gold=2
95 village_gold=2
118 village_gold=2
149 village_gold=2
180 village_gold=2
211 village_gold=2
245 village_gold=0
269 village_gold=0
H A D5p_The_Wilderlands.cfg126 village_gold=0
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/
H A Dgame_stats.cpp190 column_settings["label"] = std::to_string(team.village_gold()); in pre_show()
228 …_list.register_sorting_option(4, [this](const int i) { return board_.teams()[i].village_gold(); }); in pre_show()
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Legend_of_Wesmere/scenarios/chapter1/
H A D03_Kalian_under_Attack.cfg71 village_gold=1
110 village_gold=1
159 village_gold=1
188 village_gold=1
280 village_gold=1
316 village_gold=1
H A D01_The_Uprooting.cfg76 village_gold=1
82 village_gold=1
168 village_gold=1
H A D02_Hostile_Mountains.cfg42 village_gold=1
/dports/games/wesnoth/wesnoth-1.14.17/data/gui/window/
H A Dgame_stats.cfg338 linked_group = "village_gold"
493 linked_group = "village_gold"
666 id = "village_gold"
H A Dmp_create_game.cfg334 …{_GUI_MP_CREATE_OPTION_SLIDER ( _ "Village Gold") "village_gold" 1 5 ( _ "The amo…
/dports/games/wesnoth/wesnoth-1.14.17/src/preferences/
H A Dgame.hpp148 int village_gold();
/dports/games/wesnoth/wesnoth-1.14.17/src/scripting/
H A Dlua_team.cpp59 return_int_attrib("village_gold", t.village_gold()); in impl_side_get()
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Legend_of_Wesmere/scenarios/chapter2/
H A D05_The_Saurian_Treasury.cfg54 village_gold=1
58 village_gold=1
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Legend_of_Wesmere/utils/
H A Dcharacters.cfg10 village_gold=1
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Descent_Into_Darkness/scenarios/
H A D07_A_Small_Favor.cfg125 village_gold=2
145 village_gold=0
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Eastern_Invasion/scenarios/
H A D02_The_Escape_Tunnel.cfg109 village_gold=3
/dports/games/wesnoth/wesnoth-1.14.17/src/editor/map/
H A Dmap_context.cpp43 , village_income(t.village_gold()) in editor_team_info()
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Sceptre_of_Fire/scenarios/
H A D7_Outriding_the_Outriders.cfg26 village_gold=0
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Liberty/scenarios/
H A D05_Hide_and_Seek.cfg33 village_gold=0

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