1#textdomain wesnoth-lib 2### 3### Definition of the window to create an MP game. This where the map and it's 4### parameters are selected. 5### 6 7#define _GUI_MP_CREATE_ALIGN_SPACER 8 [spacer] 9 width = 25 10 height = 20 11 [/spacer] 12#enddef 13 14#define _GUI_MP_CREATE_OPTION_SLIDER _LABEL _SLIDER_ID _SLIDER_MIN _SLIDER_MAX _TOOLTIP _EXTRA_WML 15 [row] 16 17 [column] 18 grow_factor = 0 19 20 {_GUI_MP_CREATE_ALIGN_SPACER} 21 [/column] 22 23 [column] 24 grow_factor = 1 25 horizontal_grow = true 26 27 [grid] 28 29 [row] 30 31 [column] 32 grow_factor = 0 33 horizontal_alignment = "left" 34 border = "left,top" 35 border_size = 5 36 37 [label] 38 definition = "default_small" 39 40 label = {_LABEL} + ":" 41 [/label] 42 43 [/column] 44 45 [column] 46 grow_factor = 1 47 horizontal_grow = true 48 border = "left,top,right" 49 border_size = 5 50 51 [label] 52 id = {_SLIDER_ID} + "_label" 53 definition = "default_small" 54 [/label] 55 56 [/column] 57 58 [/row] 59 60 [/grid] 61 62 [/column] 63 64 [/row] 65 66 [row] 67 68 [column] 69 grow_factor = 0 70 71 {_GUI_MP_CREATE_ALIGN_SPACER} 72 [/column] 73 74 [column] 75 grow_factor = 1 76 horizontal_grow = true 77 border = "all" 78 border_size = 5 79 80 [slider] 81 id = {_SLIDER_ID} 82 definition = "minimal" 83 84 minimum_value = {_SLIDER_MIN} 85 maximum_value = {_SLIDER_MAX} 86 step_size = 1 87 tooltip = {_TOOLTIP} 88 89 {_EXTRA_WML} 90 [/slider] 91 92 [/column] 93 94 [/row] 95#enddef 96 97#define _GUI_MP_CREATE_GENERAL_PANEL 98 [row] 99 grow_factor = 1 100 101 [column] 102 grow_factor = 1 103 horizontal_grow = true 104 vertical_alignment = "top" 105 106 [grid] 107 108 [row] 109 110 [column] 111 grow_factor = 0 112 113 border = "all" 114 border_size = 5 115 horizontal_alignment = "left" 116 [label] 117 definition = "default" 118 119 label = _ "Eras:" 120 [/label] 121 122 [/column] 123 124 [/row] 125 126 [row] 127 128 [column] 129 grow_factor = 1 130 131 border = "all" 132 border_size = 5 133 horizontal_grow = true 134 135 [menu_button] 136 id = "eras" 137 definition = "default" 138 [/menu_button] 139 140 [/column] 141 142 [/row] 143 144 [row] 145 146 [column] 147 grow_factor = 0 148 149 border = "all" 150 border_size = 5 151 horizontal_alignment = "left" 152 [label] 153 definition = "default" 154 155 label = _ "Random Faction Matchups:" 156 tooltip = _ "Allow for mirror matchups when random factions are chosen." 157 [/label] 158 [/column] 159 160 [/row] 161 162 [row] 163 164 [column] 165 grow_factor = 1 166 167 border = "all" 168 border_size = 5 169 horizontal_grow = true 170 171 [menu_button] 172 id = "random_faction_mode" 173 definition = "default" 174 [/menu_button] 175 176 [/column] 177 178 [/row] 179 180 [/grid] 181 182 [/column] 183 184 [column] 185 grow_factor = 1 186 horizontal_grow = true 187 vertical_alignment = "top" 188 189 [grid] 190 191 [row] 192 grow_factor = 0 193 194 [column] 195 border = "all" 196 border_size = 5 197 horizontal_alignment = "left" 198 vertical_alignment = "top" 199 200 [label] 201 id = "mods_header" 202 definition = "default" 203 label = _ "Modifications:" 204 [/label] 205 [/column] 206 207 [/row] 208 209 [row] 210 grow_factor = 1 211 212 [column] 213 border = "all" 214 border_size = 5 215 horizontal_grow = true 216 vertical_alignment = "top" 217 218 [listbox] 219 id = "mod_list" 220 definition = "default" 221 horizontal_scrollbar_mode = "never" 222 223 [list_definition] 224 225 [row] 226 227 [column] 228 grow_factor = 1 229 horizontal_grow = true 230 231 [toggle_panel] 232 id = "panel" 233 definition = "default" 234 235 [grid] 236 237 [row] 238 239 [column] 240 grow_factor = 0 241 horizontal_alignment = "left" 242 border = "all" 243 border_size = 5 244 245 [toggle_button] 246 id = "mod_active_state" 247 definition = "default" 248 [/toggle_button] 249 250 [/column] 251 252 [column] 253 grow_factor = 1 254 horizontal_alignment = "left" 255 border = "top,bottom,right" 256 border_size = 5 257 258 [label] 259 id = "mod_name" 260 definition = "default_small" 261 [/label] 262 263 [/column] 264 265 [column] 266 grow_factor = 0 267 268 [spacer] 269 width = 10 270 [/spacer] 271 [/column] 272 273 [/row] 274 275 [/grid] 276 277 [/toggle_panel] 278 279 [/column] 280 281 [/row] 282 283 [/list_definition] 284 285 [/listbox] 286 287 [/column] 288 289 [/row] 290 291 [/grid] 292 293 [/column] 294 295 [/row] 296 297#enddef 298 299#define _GUI_MP_CREATE_MAP_SETTINGS 300 [row] 301 grow_factor = 0 302 303 [column] 304 grow_factor = 0 305 306 border = "all" 307 border_size = 5 308 horizontal_alignment = "left" 309 [toggle_button] 310 id = "use_map_settings" 311 definition = "default" 312 313 label = _ "Use Map Settings" 314 tooltip = _ "Use scenario specific settings" 315 [/toggle_button] 316 317 [/column] 318 319 [/row] 320 321 [row] 322 grow_factor = 0 323 324 [column] 325 grow_factor = 1 326 horizontal_grow = true 327 328 [grid] 329 330 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Number of Turns") "turn_count" 1 100 ( _ "The maximum number of turns the game can last") ( 331 maximum_value_label = _ "unlimited" 332 )} 333 334 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Village Gold") "village_gold" 1 5 ( _ "The amount of income each village yields per turn") ()} 335 336 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Village Support") "village_support" 0 4 ( _ "The number of unit levels each village can support") ()} 337 338 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Experience Modifier") "experience_modifier" 30 200 ( _ "The amount of experience a unit needs to advance") (step_size=10)} 339 340 [/grid] 341 342 [/column] 343 344 [/row] 345 346 [row] 347 grow_factor = 0 348 349 [column] 350 horizontal_grow = true 351 352 [grid] 353 354 [row] 355 356 [column] 357 grow_factor = 0 358 359 {_GUI_MP_CREATE_ALIGN_SPACER} 360 [/column] 361 362 [column] 363 grow_factor = 1 364 365 border = "all" 366 border_size = 5 367 horizontal_alignment = "left" 368 [toggle_button] 369 id = "fog" 370 definition = "default" 371 372 label = _ "Fog of War" 373 tooltip = _ "Enemy units cannot be seen unless they are in range of your units" 374 [/toggle_button] 375 376 [/column] 377 378 [column] 379 grow_factor = 1 380 381 border = "all" 382 border_size = 5 383 horizontal_alignment = "left" 384 [toggle_button] 385 id = "shroud" 386 definition = "default" 387 388 label = _ "Shroud" 389 tooltip = _ "The map is unknown until your units explore it" 390 [/toggle_button] 391 392 [/column] 393 394 [column] 395 grow_factor = 1 396 vertical_alignment = "top" 397 398 border = "all" 399 border_size = 5 400 horizontal_alignment = "left" 401 [toggle_button] 402 id = "random_start_time" 403 definition = "default" 404 405 label = _ "Random Start Time" 406 tooltip = _ "Randomize the starting time of day" 407 [/toggle_button] 408 409 [/column] 410 411 [/row] 412 413 [/grid] 414 415 [/column] 416 417 [/row] 418#enddef 419 420#define _GUI_MP_CREATE_TIME_LIMIT 421 [row] 422 grow_factor = 0 423 424 [column] 425 grow_factor = 0 426 427 border = "all" 428 border_size = 5 429 horizontal_alignment = "left" 430 [toggle_button] 431 id = "time_limit" 432 definition = "default" 433 434 label = _ "Time Limit" 435 tooltip = _ "Enable custom time limits" 436 [/toggle_button] 437 438 [/column] 439 440 [/row] 441 442 [row] 443 grow_factor = 0 444 445 [column] 446 grow_factor = 1 447 horizontal_grow = true 448 449 [grid] 450 451 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Initial Limit") "init_turn_limit" 30 1500 ( _ "Longest time allowed for first turn (seconds)") (step_size=15)} 452 453 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Turn Bonus") "turn_bonus" 10 300 ( _ "Time for general tasks each turn (seconds)") (step_size=3)} 454 455 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Reservoir") "reservoir" 30 1500 ( _ "Longest time possible for any turn (seconds)") (step_size=15)} 456 457 {_GUI_MP_CREATE_OPTION_SLIDER ( _ "Action Bonus") "action_bonus" 0 30 ( _ "Time for each attack, recruit, and capture") ()} 458 459 [/grid] 460 461 [/column] 462 463 [/row] 464 465 # Keeping this commented out in case it's needed again 466 #[row] 467 # grow_factor = 0 468 # 469 # [column] 470 # grow_factor = 1 471 # horizontal_grow = true 472 # 473 # [spacer] 474 # width = "(if(screen_width > 1280, (screen_width / 2.4), 0))" 475 # [/spacer] 476 # 477 # [/column] 478 # 479 #[/row] 480#enddef 481 482#define _GUI_MP_CREATE_TAB_BAR 483 [horizontal_listbox] 484 id = "tab_bar" 485 horizontal_scrollbar_mode = "never" 486 vertical_scrollbar_mode = "never" 487 488 [list_definition] 489 [row] 490 [column] 491 horizontal_grow = true 492 493 [toggle_panel] 494 linked_group = "tabs" 495 496 [grid] 497 498 [row] 499 500 {_GUI_MP_CREATE_TAB_PADDING} 501 502 [column] 503 grow_factor = 1 504 border = all 505 border_size = 5 506 507 [label] 508 id = "tab_label" 509 wrap = true 510 [/label] 511 512 [/column] 513 514 {_GUI_MP_CREATE_TAB_PADDING} 515 516 [/row] 517 518 [/grid] 519 520 [/toggle_panel] 521 [/column] 522 [/row] 523 [/list_definition] 524 525 [list_data] 526 527 [row] 528 529 [column] 530 531 [widget] 532 id = "tab_label" 533 label = _ "General" 534 [/widget] 535 536 [/column] 537 538 [/row] 539 540 [row] 541 542 [column] 543 544 [widget] 545 id = "tab_label" 546 label = _ "Custom Options" 547 [/widget] 548 549 [/column] 550 551 [/row] 552 553 [row] 554 555 [column] 556 557 [widget] 558 id = "tab_label" 559 label = _ "Game Settings" 560 [/widget] 561 562 [/column] 563 564 [/row] 565 566 [/list_data] 567 [/horizontal_listbox] 568#enddef 569 570#define _GUI_MP_CREATE_TAB_PADDING 571 [column] 572 grow_factor = 0 573 border = all 574 border_size = 5 575 576 [spacer] 577 width = 10 578 [/spacer] 579 580 [/column] 581#enddef 582 583#define _GUI_MP_CREATE_MINIMAP_STACK 584 [column] 585 grow_factor = 0 586 horizontal_grow = true 587 588 {GUI_FORCE_WIDGET_MINIMUM_SIZE "(if(screen_width <= 1280, 200, 275))" "(if(screen_width <= 1280, 200, 275))" ( 589 [stacked_widget] 590 id = "minimap_stack" 591 definition = "default" 592 593 [layer] 594 595 [row] 596 597 [column] 598 horizontal_grow = true 599 vertical_grow = true 600 border = "all" 601 border_size = 5 602 603 [minimap] 604 id = "minimap" 605 definition = "no_size" 606 [/minimap] 607 [/column] 608 609 [/row] 610 611 [/layer] 612 613 [layer] 614 615 [row] 616 617 [column] 618 horizontal_grow = true 619 vertical_grow = true 620 border = "all" 621 border_size = 5 622 623 [image] 624 id = "campaign_image" 625 definition = "default" 626 [/image] 627 [/column] 628 629 [/row] 630 631 [/layer] 632 633 [/stacked_widget] 634 635 )} 636 637 [/column] 638#enddef 639 640#define _GUI_MP_CREATE_GAME_LIST 641[grid] 642 643 [row] 644 grow_factor = 0 645 646 [column] 647 grow_factor = 1 648 649 border = "all" 650 border_size = 5 651 horizontal_grow = true 652 [text_box] 653 id = "game_filter" 654 definition = "default" 655 {FILTER_TEXT_BOX_HINT} 656 [/text_box] 657 658 [/column] 659 660 [/row] 661 662 [row] 663 grow_factor = 0 664 665 [column] 666 grow_factor = 1 667 horizontal_grow = true 668 669 [grid] 670 671 [row] 672 grow_factor = 0 673 674 [column] 675 grow_factor = 0 676 677 border = "all" 678 border_size = 5 679 horizontal_alignment = "left" 680 [label] 681 definition = "default_small" 682 683 label = _ "Players:" 684 [/label] 685 686 [/column] 687 688 [column] 689 grow_factor = 1 690 691 border = "all" 692 border_size = 5 693 horizontal_grow = true 694 [slider] 695 id = "num_players" 696 definition = "default" 697 698 minimum_value = 1 699 maximum_value = 9 700 step_size = 1 701 702 minimum_value_label = _ "Any" 703 [/slider] 704 705 [/column] 706 707 [/row] 708 709 [/grid] 710 711 [/column] 712 713 [/row] 714 715 [row] 716 717 [column] 718 grow_factor = 0 719 720 border = "all" 721 border_size = 5 722 horizontal_grow = true 723 vertical_alignment = "top" 724 725 [menu_button] 726 id = "game_types" 727 definition = "default" 728 [/menu_button] 729 730 [/column] 731 732 [/row] 733 734 [row] 735 grow_factor = 1 736 737 [column] 738 grow_factor = 1 739 740 border = "all" 741 border_size = 5 742 horizontal_grow = true 743 vertical_grow = true 744 745 [listbox] 746 id = "games_list" 747 definition = "default" 748 horizontal_scrollbar_mode = "never" 749 750 [list_definition] 751 752 [row] 753 754 [column] 755 grow_factor = 1 756 horizontal_grow = true 757 758 [toggle_panel] 759 id = "game_list_panel" 760 definition = "default" 761 return_value_id = "ok" 762 763 [grid] 764 765 [row] 766 [column] 767 grow_factor = 0 768 horizontal_grow = true 769 border = "all" 770 border_size = 5 771 772 [image] 773 id = "game_icon" 774 definition = "default" 775 linked_group = "game_icons" 776 [/image] 777 778 [/column] 779 780 [column] 781 grow_factor = 1 782 horizontal_grow = true 783 border = "all" 784 border_size = 5 785 786 [label] 787 id = "game_name" 788 definition = "default_small" 789 [/label] 790 791 [/column] 792 793 [/row] 794 795 [/grid] 796 797 [/toggle_panel] 798 799 [/column] 800 801 [/row] 802 803 [/list_definition] 804 805 [/listbox] 806 807 [/column] 808 809 [/row] 810 811[/grid] 812#enddef 813 814#define _GUI_MP_CREATE_MAP_OPTIONS 815[column] 816 grow_factor = 1 817 vertical_grow = true 818 horizontal_grow = true 819 820 [grid] 821 822 [row] 823 grow_factor = 0 824 825 [column] 826 grow_factor = 0 827 828 border = "all" 829 border_size = 5 830 horizontal_alignment = "left" 831 vertical_alignment = "top" 832 [label] 833 definition = "default_small" 834 835 label = _ "Random map options: " 836 [/label] 837 838 [/column] 839 840 [/row] 841 842 [row] 843 grow_factor = 0 844 845 [column] 846 grow_factor = 0 847 848 border = "all" 849 border_size = 5 850 horizontal_alignment = "left" 851 vertical_alignment = "top" 852 [button] 853 id = "random_map_regenerate" 854 definition = "default" 855 856 label = _ "Regenerate" 857 [/button] 858 859 [/column] 860 861 [/row] 862 863 [row] 864 grow_factor = 0 865 866 [column] 867 grow_factor = 0 868 869 border = "all" 870 border_size = 5 871 horizontal_alignment = "left" 872 vertical_alignment = "top" 873 [button] 874 id = "random_map_settings" 875 definition = "default" 876 877 label = _ "Settings" 878 [/button] 879 880 [/column] 881 882 [/row] 883 884 [row] 885 grow_factor = 1 886 887 [column] 888 grow_factor = 0 889 890 border = "all" 891 border_size = 5 892 horizontal_alignment = "left" 893 vertical_alignment = "bottom" 894 [button] 895 id = "load_game" 896 definition = "default" 897 898 label = _ "Load Game" 899 [/button] 900 901 [/column] 902 903 [/row] 904 905 [/grid] 906 907[/column] 908#enddef 909 910#define _GUI_MP_CREATE_MAIN_TOGGLE ID NAME TOOLTIP 911[column] 912 grow_factor = 1 913 914 border = "all" 915 border_size = 5 916 horizontal_alignment = "left" 917 [toggle_button] 918 id = {ID} 919 definition = "default" 920 921 label = {NAME} 922 tooltip = {TOOLTIP} 923 [/toggle_button] 924 925[/column] 926#enddef 927 928#define _GUI_MP_CREATE_SHUFFLE_TOGGLE 929{_GUI_MP_CREATE_MAIN_TOGGLE "shuffle_sides" _"Shuffle Sides" _"Assign sides to players at random"} 930#enddef 931 932#define _GUI_MP_CREATE_OBSERVER_TOGGLE 933{_GUI_MP_CREATE_MAIN_TOGGLE "observers" _"Observers" _"Allow users who are not playing to watch the game"} 934#enddef 935 936#define _GUI_MP_CREATE_REGISTERED_TOGGLE 937{_GUI_MP_CREATE_MAIN_TOGGLE "registered_users" _"Registered Users Only" _"Allow only registered users to join the game"} 938#enddef 939 940#define _GUI_MP_CREATE_SYNC_TOGGLE 941{_GUI_MP_CREATE_MAIN_TOGGLE "strict_sync" _"Strict Synchronization" _"Stricter checks for out-of-sync errors"} 942#enddef 943 944#define _GUI_MP_CREATE_PRIVATE_TOGGLE 945{_GUI_MP_CREATE_MAIN_TOGGLE "private_replay" _"Private Replay" _"Whether the replay will be publicly available"} 946#enddef 947 948#define _GUI_MP_CREATE_MAIN_OPTIONS 949[row] 950 grow_factor = 0 951 952 [column] 953 grow_factor = 0 954 955 border = "all" 956 border_size = 5 957 horizontal_alignment = "left" 958 [label] 959 definition = "default" 960 961 label = _ "Name of game:" 962 [/label] 963 964 [/column] 965 966 [column] 967 grow_factor = 1 968 969 border = "all" 970 border_size = 5 971 horizontal_alignment = "left" 972 [text_box] 973 id = "game_name" 974 definition = "default" 975 max_input_length = 50 976 [/text_box] 977 978 [/column] 979 980[/row] 981 982[row] 983 grow_factor = 0 984 985 [column] 986 grow_factor = 0 987 988 border = "all" 989 border_size = 5 990 horizontal_alignment = "left" 991 [label] 992 definition = "default" 993 994 label = _ "Password:" 995 [/label] 996 997 [/column] 998 999 [column] 1000 grow_factor = 1 1001 1002 border = "all" 1003 border_size = 5 1004 horizontal_alignment = "left" 1005 [text_box] 1006 id = "game_password" 1007 definition = "default" 1008 tooltip = _ "Set the password that people wanting to join your game as players must enter." 1009 [/text_box] 1010 1011 [/column] 1012 1013[/row] 1014#enddef 1015 1016[window_definition] 1017 id = "mp_create" 1018 description = "A simple window without border decorations and the ability to set a custom background." 1019 1020 {_GUI_RESOLUTION_BORDERLESS_BASE () 10 13 ( 1021 [image] 1022 x = "(width - image_width)" 1023 y = 0 1024 w = "(image_original_width * (height / image_original_height))" 1025 h = "(height)" 1026 1027 # TODO: this should be generated with IPFs once we get a gradient function 1028 name = "dialogs/multi_create/background.png" 1029 [/image] 1030 1031 # 1032 # Corners 1033 # 1034 1035 [image] 1036 x = 0 1037 y = 0 1038 w = "(image_width)" 1039 h = "(image_height)" 1040 name = "dialogs/multi_create/corner.png~ROTATE(90)" 1041 [/image] 1042 1043 [image] 1044 x = "(width - image_width)" 1045 y = "(height - image_height)" 1046 w = "(image_width)" 1047 h = "(image_height)" 1048 name = "dialogs/multi_create/corner.png~ROTATE(-90)" 1049 [/image] 1050 1051 # 1052 # Decor 1053 # 1054 1055 [image] 1056 x = "((width / 2) - (image_width / 2))" 1057 y = "(height - image_height)" 1058 w = "(image_width)" 1059 h = "(image_height)" 1060 name = "dialogs/multi_create/decor.png" 1061 [/image] 1062 )} 1063[/window_definition] 1064 1065[window] 1066 id = "mp_create_game" 1067 description = "MP create game dialog." 1068 1069 {./mp_create_game/tiny_resolution.cfg} 1070 # {./mp_create_game/small_resolution.cfg} 1071 {./mp_create_game/default_resolution.cfg} 1072[/window] 1073 1074#undef _GUI_MP_CREATE_OPTION_SLIDER 1075#undef _GUI_MP_CREATE_GENERAL_PANEL 1076#undef _GUI_MP_CREATE_MAP_SETTINGS 1077#undef _GUI_MP_CREATE_TIME_LIMIT 1078#undef _GUI_MP_CREATE_TAB_BAR 1079#undef _GUI_MP_CREATE_TAB_PADDING 1080#undef _GUI_MP_CREATE_ALIGN_SPACER 1081#undef _GUI_MP_CREATE_MINIMAP_STACK 1082#undef _GUI_MP_CREATE_GAME_LIST 1083#undef _GUI_MP_CREATE_MAP_OPTIONS 1084#undef _GUI_MP_CREATE_MAIN_OPTIONS 1085#undef _GUI_MP_CREATE_MAIN_TOGGLE 1086#undef _GUI_MP_CREATE_SHUFFLE_TOGGLE 1087#undef _GUI_MP_CREATE_OBSERVER_TOGGLE 1088#undef _GUI_MP_CREATE_REGISTERED_TOGGLE 1089#undef _GUI_MP_CREATE_SYNC_TOGGLE 1090#undef _GUI_MP_CREATE_PRIVATE_TOGGLE 1091