/dports/games/xglk/xglk/ |
H A D | glk.h | 31 typedef struct glk_window_struct *winid_t; typedef 67 winid_t win; 184 extern winid_t glk_window_get_root(void); 185 extern winid_t glk_window_open(winid_t split, glui32 method, glui32 size, 191 glui32 size, winid_t keywin); 193 glui32 *sizeptr, winid_t *keywinptr); 194 extern winid_t glk_window_iterate(winid_t win, glui32 *rockptr); 197 extern winid_t glk_window_get_parent(winid_t win); 198 extern winid_t glk_window_get_sibling(winid_t win); 199 extern void glk_window_clear(winid_t win); [all …]
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H A D | xg_window.c | 184 winid_t glk_window_get_root() in glk_window_get_root() 209 winid_t glk_window_get_parent(window_t *win) in glk_window_get_parent() 221 winid_t glk_window_get_sibling(window_t *win) in glk_window_get_sibling() 273 winid_t glk_window_open(winid_t splitwin, glui32 method, glui32 size, in glk_window_open() 411 winid_t *keywin_id) in glk_window_get_arrangement() 1243 glui32 glk_image_draw(winid_t win, glui32 image, glsi32 val1, glsi32 val2) in glk_image_draw() 1266 glui32 glk_image_draw_scaled(winid_t win, glui32 image, glsi32 val1, glsi32 val2, in glk_image_draw_scaled() 1304 void glk_window_flow_break(winid_t win) in glk_window_flow_break() 1315 void glk_window_erase_rect(winid_t win, in glk_window_erase_rect() 1329 void glk_window_fill_rect(winid_t win, glui32 color, in glk_window_fill_rect() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | glk_api.h | 75 winid_t glk_window_get_root(void) const; 80 winid_t glk_window_open(winid_t split, uint method, uint size, 89 winid_t glk_window_iterate(winid_t win, uint *rock = 0); 90 uint glk_window_get_rock(winid_t win); 91 uint glk_window_get_type(winid_t win); 92 winid_t glk_window_get_parent(winid_t win); 93 winid_t glk_window_get_sibling(winid_t win); 94 void glk_window_clear(winid_t win); 100 void glk_set_window(winid_t win); 152 void glk_cancel_char_event(winid_t win); [all …]
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H A D | glk_api.cpp | 168 winid_t GlkAPI::glk_window_get_root(void) const { in glk_window_get_root() 172 winid_t GlkAPI::glk_window_open(winid_t split, uint method, uint size, uint wintype, uint rock) con… in glk_window_open() 192 void GlkAPI::glk_window_set_arrangement(winid_t win, uint method, uint size, winid_t keywin) { in glk_window_set_arrangement() 201 uint *size, winid_t *keyWin) { in glk_window_get_arrangement() 209 winid_t GlkAPI::glk_window_iterate(winid_t win, uint *rock) { in glk_window_iterate() 224 uint GlkAPI::glk_window_get_rock(winid_t win) { in glk_window_get_rock() 233 uint GlkAPI::glk_window_get_type(winid_t win) { in glk_window_get_type() 242 winid_t GlkAPI::glk_window_get_parent(winid_t win) { in glk_window_get_parent() 251 winid_t GlkAPI::glk_window_get_sibling(winid_t win) { in glk_window_get_sibling() 270 void GlkAPI::glk_window_clear(winid_t win) { in glk_window_clear() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | glk_api.h | 75 winid_t glk_window_get_root(void) const; 80 winid_t glk_window_open(winid_t split, uint method, uint size, 89 winid_t glk_window_iterate(winid_t win, uint *rock = 0); 90 uint glk_window_get_rock(winid_t win); 91 uint glk_window_get_type(winid_t win); 92 winid_t glk_window_get_parent(winid_t win); 93 winid_t glk_window_get_sibling(winid_t win); 94 void glk_window_clear(winid_t win); 100 void glk_set_window(winid_t win); 152 void glk_cancel_char_event(winid_t win); [all …]
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H A D | glk_api.cpp | 168 winid_t GlkAPI::glk_window_get_root(void) const { in glk_window_get_root() 172 winid_t GlkAPI::glk_window_open(winid_t split, uint method, uint size, uint wintype, uint rock) con… in glk_window_open() 192 void GlkAPI::glk_window_set_arrangement(winid_t win, uint method, uint size, winid_t keywin) { in glk_window_set_arrangement() 209 winid_t GlkAPI::glk_window_iterate(winid_t win, uint *rock) { in glk_window_iterate() 224 uint GlkAPI::glk_window_get_rock(winid_t win) { in glk_window_get_rock() 233 uint GlkAPI::glk_window_get_type(winid_t win) { in glk_window_get_type() 242 winid_t GlkAPI::glk_window_get_parent(winid_t win) { in glk_window_get_parent() 251 winid_t GlkAPI::glk_window_get_sibling(winid_t win) { in glk_window_get_sibling() 270 void GlkAPI::glk_window_clear(winid_t win) { in glk_window_clear() 325 void GlkAPI::glk_set_window(winid_t win) { in glk_set_window() [all …]
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/dports/games/dungeon/dungeon-3.2_1/glkterm/ |
H A D | glk.h | 53 typedef struct glk_window_struct *winid_t; typedef 98 winid_t win; 219 extern winid_t glk_window_get_root(void); 220 extern winid_t glk_window_open(winid_t split, glui32 method, glui32 size, 226 glui32 size, winid_t keywin); 228 glui32 *sizeptr, winid_t *keywinptr); 229 extern winid_t glk_window_iterate(winid_t win, glui32 *rockptr); 232 extern winid_t glk_window_get_parent(winid_t win); 233 extern winid_t glk_window_get_sibling(winid_t win); 234 extern void glk_window_clear(winid_t win); [all …]
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H A D | gtwindow.c | 263 winid_t glk_window_open(winid_t splitwin, glui32 method, glui32 size, in glk_window_open() 530 winid_t *keywin) in glk_window_get_arrangement() 564 winid_t key) in glk_window_set_arrangement() 641 winid_t glk_window_iterate(winid_t win, glui32 *rock) in glk_window_iterate() 705 winid_t glk_window_get_root() in glk_window_get_root() 712 winid_t glk_window_get_parent(window_t *win) in glk_window_get_parent() 724 winid_t glk_window_get_sibling(window_t *win) in glk_window_get_sibling() 1337 void glk_window_flow_break(winid_t win) in glk_window_flow_break() 1342 void glk_window_erase_rect(winid_t win, in glk_window_erase_rect() 1373 void glk_request_hyperlink_event(winid_t win) in glk_request_hyperlink_event() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/ |
H A D | windows.h | 81 winid_t _win; 136 Window &operator=(winid_t win); 141 operator winid_t() const { in winid_t() function 244 winid_t _background; 284 winid_t glkWin() const { in glkWin()
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H A D | glk_interface.h | 71 winid_t gos_status; 74 winid_t gos_linewin;
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/ |
H A D | windows.h | 81 winid_t _win; 136 Window &operator=(winid_t win); 141 operator winid_t() const { in winid_t() function 244 winid_t _background; 284 winid_t glkWin() const { in glkWin()
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H A D | glk_interface.h | 71 winid_t gos_status; 74 winid_t gos_linewin;
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/quest/ |
H A D | geas_glk.h | 79 extern winid_t mainglkwin; 80 extern winid_t inputwin; 81 extern winid_t bannerwin;
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H A D | geas_glk.cpp | 35 winid_t mainglkwin; 36 winid_t inputwin; 37 winid_t bannerwin;
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/dports/games/tads/tads-3.0.8/tads2/glk/ |
H A D | oss_glk.h | 35 extern winid_t status_win, story_win; 110 void oss_put_string_with_hilite(winid_t win, char *str, size_t len); 113 int oss_getc_from_window(winid_t win);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan2/ |
H A D | glkio.h | 35 extern winid_t glkMainWin; 36 extern winid_t glkStatusWin;
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H A D | glkio.cpp | 31 winid_t glkMainWin; 32 winid_t glkStatusWin;
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan2/ |
H A D | glkio.h | 35 extern winid_t glkMainWin; 36 extern winid_t glkStatusWin;
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H A D | glkio.cpp | 31 winid_t glkMainWin; 32 winid_t glkStatusWin;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan3/ |
H A D | glkio.h | 35 winid_t glkMainWin; 36 winid_t glkStatusWin;
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/ |
H A D | glkio.h | 35 winid_t glkMainWin; 36 winid_t glkStatusWin;
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/scott/ |
H A D | scott.h | 134 winid_t _bottomWindow, _topWindow; 143 void display(winid_t w, const char *fmt, ...); 144 void display(winid_t w, const Common::U32String fmt, ...);
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/magnetic/ |
H A D | magnetic.h | 74 winid_t gms_main_window, gms_status_window, gms_graphics_window; 75 winid_t gms_hint_menu_window, gms_hint_text_window; 471 void gms_graphics_clear_and_border(winid_t glk_window, 485 void gms_graphics_position_picture(winid_t glk_window, 585 void gms_graphics_paint_region(winid_t glk_window, glui32 palette[], int layers[], 590 void gms_graphics_paint_everything(winid_t glk_window,
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/scott/ |
H A D | scott.h | 132 winid_t _bottomWindow, _topWindow; 141 void display(winid_t w, const char *fmt, ...);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/advsys/ |
H A D | glk_interface.h | 37 winid_t _window;
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