/dports/math/vtk8/VTK-8.2.0/Interaction/Widgets/ |
H A D | vtkPolygonalSurfacePointPlacer.cxx | 69 *GetNodeAtWorldPosition( double worldPos[3] ) in GetNodeAtWorldPosition() 88 double worldPos[3]; in InsertNodeAtCurrentPickPosition() local 89 picker->GetPickPosition(worldPos); in InsertNodeAtCurrentPickPosition() 134 worldPos[0] = p[0]; in InsertNodeAtCurrentPickPosition() 135 worldPos[1] = p[1]; in InsertNodeAtCurrentPickPosition() 136 worldPos[2] = p[2]; in InsertNodeAtCurrentPickPosition() 142 node->SurfaceWorldPosition[0] = worldPos[0]; in InsertNodeAtCurrentPickPosition() 143 node->SurfaceWorldPosition[1] = worldPos[1]; in InsertNodeAtCurrentPickPosition() 144 node->SurfaceWorldPosition[2] = worldPos[2]; in InsertNodeAtCurrentPickPosition() 193 node->SurfaceWorldPosition[0] = worldPos[0]; in InsertNodeAtCurrentPickPosition() [all …]
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H A D | vtkCellCentersPointPlacer.cxx | 86 double worldPos[3], in ComputeWorldPosition() 95 double worldPos[3], in ComputeWorldPosition() 148 worldPos[0] = worldPos[1] = worldPos[2] = 0.0; in ComputeWorldPosition() 153 worldPos[0] += pp[0]; in ComputeWorldPosition() 154 worldPos[1] += pp[1]; in ComputeWorldPosition() 155 worldPos[2] += pp[2]; in ComputeWorldPosition() 158 worldPos[0] /= (static_cast< double >(nPoints)); in ComputeWorldPosition() 159 worldPos[1] /= (static_cast< double >(nPoints)); in ComputeWorldPosition() 165 this->CellPicker->GetPickPosition(worldPos); in ComputeWorldPosition() 181 return this->ValidateWorldPosition( worldPos ); in ValidateWorldPosition() [all …]
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H A D | vtkContourRepresentation.cxx | 109 node->WorldPosition[0] = worldPos[0]; in AddNodeAtPositionInternal() 110 node->WorldPosition[1] = worldPos[1]; in AddNodeAtPositionInternal() 111 node->WorldPosition[2] = worldPos[2]; in AddNodeAtPositionInternal() 230 double worldPos[3] = {x, y, z}; in AddNodeAtWorldPosition() local 258 double worldPos[3]; in AddNodeAtDisplayPosition() local 389 double worldPos[3]; in SetActiveNodeToDisplayPosition() local 674 double worldPos[3]; in SetNthNodeDisplayPosition() local 877 double worldPos[3]; in AddNodeOnContour() local 1200 pos[0] = worldPos[0]; in GetRendererComputedDisplayPositionFromWorldPosition() 1201 pos[1] = worldPos[1]; in GetRendererComputedDisplayPositionFromWorldPosition() [all …]
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H A D | vtkPolyDataPointPlacer.cxx | 81 double worldPos[3], in ComputeWorldPosition() 84 return this->ComputeWorldPosition(ren, displayPos, worldPos, worldOrient); in ComputeWorldPosition() 90 double worldPos[3], in ComputeWorldPosition() 121 this->PropPicker->GetPickPosition(worldPos); in ComputeWorldPosition() 126 worldPos[0], worldPos[1], worldPos[2], displyPos); in ComputeWorldPosition() 131 worldPos[0] = w[0]; in ComputeWorldPosition() 132 worldPos[1] = w[1]; in ComputeWorldPosition() 133 worldPos[2] = w[2]; in ComputeWorldPosition() 145 int vtkPolyDataPointPlacer::ValidateWorldPosition( double worldPos[3], in ValidateWorldPosition() 148 return this->ValidateWorldPosition( worldPos ); in ValidateWorldPosition() [all …]
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H A D | vtkPointPlacer.cxx | 35 double *vtkNotUsed(worldPos), in UpdateWorldPosition() argument 44 double worldPos[3], in ComputeWorldPosition() 53 worldPos[0] = p[0]; in ComputeWorldPosition() 54 worldPos[1] = p[1]; in ComputeWorldPosition() 55 worldPos[2] = p[2]; in ComputeWorldPosition() 66 double worldPos[3], in ComputeWorldPosition() 69 return this->ComputeWorldPosition( ren, displayPos, worldPos, worldOrient ); in ComputeWorldPosition() 73 int vtkPointPlacer::ValidateWorldPosition( double vtkNotUsed(worldPos)[3] ) in ValidateWorldPosition() 79 int vtkPointPlacer::ValidateWorldPosition( double vtkNotUsed(worldPos)[3], in ValidateWorldPosition() 103 UpdateNodeWorldPosition(double vtkNotUsed(worldPos)[3], vtkIdType vtkNotUsed(nodePointId)) in UpdateNodeWorldPosition()
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H A D | vtkBoundedPlanePointPlacer.cxx | 152 double worldPos[3], in ComputeWorldPosition() 201 worldPos[0] = position[0]; in ComputeWorldPosition() 202 worldPos[1] = position[1]; in ComputeWorldPosition() 203 worldPos[2] = position[2]; in ComputeWorldPosition() 230 return this->ValidateWorldPosition( worldPos ); in ValidateWorldPosition() 245 if ( p->EvaluateFunction( worldPos ) < this->WorldTolerance ) in ValidateWorldPosition() 256 double worldPos[3], in UpdateWorldPosition() 262 tmp[0] = worldPos[0]; in UpdateWorldPosition() 263 tmp[1] = worldPos[1]; in UpdateWorldPosition() 264 tmp[2] = worldPos[2]; in UpdateWorldPosition() [all …]
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H A D | vtkFocalPlanePointPlacer.cxx | 42 double worldPos[3], in ComputeWorldPosition() 97 worldPos[0] = tmp[0]; in ComputeWorldPosition() 98 worldPos[1] = tmp[1]; in ComputeWorldPosition() 99 worldPos[2] = tmp[2]; in ComputeWorldPosition() 110 double worldPos[3], in ComputeWorldPosition() 165 worldPos[0] = tmp[0]; in ComputeWorldPosition() 166 worldPos[1] = tmp[1]; in ComputeWorldPosition() 167 worldPos[2] = tmp[2]; in ComputeWorldPosition() 175 int vtkFocalPlanePointPlacer::ValidateWorldPosition( double* worldPos ) in ValidateWorldPosition() argument 179 !(vtkMath::PointIsWithinBounds( worldPos, this->PointBounds, tolerance ))) in ValidateWorldPosition() [all …]
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/dports/math/vtk9/VTK-9.1.0/Interaction/Widgets/ |
H A D | vtkPolygonalSurfacePointPlacer.cxx | 82 double worldPos[3]; in InsertNodeAtCurrentPickPosition() local 83 picker->GetPickPosition(worldPos); in InsertNodeAtCurrentPickPosition() 126 worldPos[0] = p[0]; in InsertNodeAtCurrentPickPosition() 127 worldPos[1] = p[1]; in InsertNodeAtCurrentPickPosition() 128 worldPos[2] = p[2]; in InsertNodeAtCurrentPickPosition() 134 node->SurfaceWorldPosition[0] = worldPos[0]; in InsertNodeAtCurrentPickPosition() 135 node->SurfaceWorldPosition[1] = worldPos[1]; in InsertNodeAtCurrentPickPosition() 136 node->SurfaceWorldPosition[2] = worldPos[2]; in InsertNodeAtCurrentPickPosition() 178 node->SurfaceWorldPosition[0] = worldPos[0]; in InsertNodeAtCurrentPickPosition() 337 double worldPos[3]) in GetNodeAtWorldPosition() [all …]
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H A D | vtkCellCentersPointPlacer.cxx | 86 return this->ComputeWorldPosition(ren, displayPos, worldPos, worldOrient); in ComputeWorldPosition() 141 worldPos[0] = worldPos[1] = worldPos[2] = 0.0; in ComputeWorldPosition() 146 worldPos[0] += pp[0]; in ComputeWorldPosition() 147 worldPos[1] += pp[1]; in ComputeWorldPosition() 148 worldPos[2] += pp[2]; in ComputeWorldPosition() 151 worldPos[0] /= (static_cast<double>(nPoints)); in ComputeWorldPosition() 152 worldPos[1] /= (static_cast<double>(nPoints)); in ComputeWorldPosition() 153 worldPos[2] /= (static_cast<double>(nPoints)); in ComputeWorldPosition() 158 this->CellPicker->GetPickPosition(worldPos); in ComputeWorldPosition() 172 double worldPos[3], double* vtkNotUsed(worldOrient)) in ValidateWorldPosition() [all …]
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H A D | vtkContourRepresentation.cxx | 108 node->WorldPosition[0] = worldPos[0]; in AddNodeAtPositionInternal() 109 node->WorldPosition[1] = worldPos[1]; in AddNodeAtPositionInternal() 110 node->WorldPosition[2] = worldPos[2]; in AddNodeAtPositionInternal() 224 double worldPos[3] = { x, y, z }; in AddNodeAtWorldPosition() local 249 double worldPos[3]; in AddNodeAtDisplayPosition() local 367 double worldPos[3]; in SetActiveNodeToDisplayPosition() local 630 double worldPos[3]; in SetNthNodeDisplayPosition() local 828 double worldPos[3]; in AddNodeOnContour() local 1125 pos[0] = worldPos[0]; in GetRendererComputedDisplayPositionFromWorldPosition() 1126 pos[1] = worldPos[1]; in GetRendererComputedDisplayPositionFromWorldPosition() [all …]
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H A D | vtkPolyDataPointPlacer.cxx | 79 double* vtkNotUsed(refWorldPos), double worldPos[3], double worldOrient[9]) in ComputeWorldPosition() 81 return this->ComputeWorldPosition(ren, displayPos, worldPos, worldOrient); in ComputeWorldPosition() 86 vtkRenderer* ren, double displayPos[2], double worldPos[3], double vtkNotUsed(worldOrient)[9]) in ComputeWorldPosition() 115 this->PropPicker->GetPickPosition(worldPos); in ComputeWorldPosition() 120 ren, worldPos[0], worldPos[1], worldPos[2], displyPos); in ComputeWorldPosition() 125 worldPos[0] = w[0]; in ComputeWorldPosition() 126 worldPos[1] = w[1]; in ComputeWorldPosition() 127 worldPos[2] = w[2]; in ComputeWorldPosition() 140 double worldPos[3], double* vtkNotUsed(worldOrient)) in ValidateWorldPosition() 142 return this->ValidateWorldPosition(worldPos); in ValidateWorldPosition() [all …]
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H A D | vtkPointPlacer.cxx | 35 vtkRenderer* vtkNotUsed(ren), double* vtkNotUsed(worldPos), double* vtkNotUsed(worldOrient)) in UpdateWorldPosition() argument 42 vtkRenderer* ren, double displayPos[2], double worldPos[3], double vtkNotUsed(worldOrient)[9]) in ComputeWorldPosition() 50 worldPos[0] = p[0]; in ComputeWorldPosition() 51 worldPos[1] = p[1]; in ComputeWorldPosition() 52 worldPos[2] = p[2]; in ComputeWorldPosition() 61 double vtkNotUsed(refWorldPos)[3], double worldPos[3], double worldOrient[9]) in ComputeWorldPosition() 63 return this->ComputeWorldPosition(ren, displayPos, worldPos, worldOrient); in ComputeWorldPosition() 67 int vtkPointPlacer::ValidateWorldPosition(double vtkNotUsed(worldPos)[3]) in ValidateWorldPosition() 74 double vtkNotUsed(worldPos)[3], double vtkNotUsed(worldOrient)[9]) in ValidateWorldPosition() 96 double vtkNotUsed(worldPos)[3], vtkIdType vtkNotUsed(nodePointId)) in UpdateNodeWorldPosition()
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H A D | vtkBoundedPlanePointPlacer.cxx | 195 worldPos[0] = position[0]; in ComputeWorldPosition() 196 worldPos[1] = position[1]; in ComputeWorldPosition() 197 worldPos[2] = position[2]; in ComputeWorldPosition() 222 double worldPos[3], double* vtkNotUsed(worldOrient)) in ValidateWorldPosition() 224 return this->ValidateWorldPosition(worldPos); in ValidateWorldPosition() 228 int vtkBoundedPlanePointPlacer::ValidateWorldPosition(double worldPos[3]) in ValidateWorldPosition() 239 if (p->EvaluateFunction(worldPos) < this->WorldTolerance) in ValidateWorldPosition() 250 vtkRenderer* ren, double worldPos[3], double worldOrient[9]) in UpdateWorldPosition() 255 tmp[0] = worldPos[0]; in UpdateWorldPosition() 256 tmp[1] = worldPos[1]; in UpdateWorldPosition() [all …]
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H A D | vtkFocalPlanePointPlacer.cxx | 94 worldPos[0] = tmp[0]; in ComputeWorldPosition() 95 worldPos[1] = tmp[1]; in ComputeWorldPosition() 96 worldPos[2] = tmp[2]; in ComputeWorldPosition() 105 double refWorldPos[3], double worldPos[3], double worldOrient[9]) in ComputeWorldPosition() 159 worldPos[0] = tmp[0]; in ComputeWorldPosition() 160 worldPos[1] = tmp[1]; in ComputeWorldPosition() 161 worldPos[2] = tmp[2]; in ComputeWorldPosition() 169 int vtkFocalPlanePointPlacer::ValidateWorldPosition(double* worldPos) in ValidateWorldPosition() argument 173 !(vtkMath::PointIsWithinBounds(worldPos, this->PointBounds, tolerance))) in ValidateWorldPosition() 183 double* worldPos, double* vtkNotUsed(worldOrient)) in ValidateWorldPosition() argument [all …]
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/dports/math/vtk6/VTK-6.2.0/Interaction/Widgets/ |
H A D | vtkPolygonalSurfacePointPlacer.cxx | 69 *GetNodeAtWorldPosition( double worldPos[3] ) in GetNodeAtWorldPosition() 88 double worldPos[3]; in InsertNodeAtCurrentPickPosition() local 89 picker->GetPickPosition(worldPos); in InsertNodeAtCurrentPickPosition() 134 worldPos[0] = p[0]; in InsertNodeAtCurrentPickPosition() 135 worldPos[1] = p[1]; in InsertNodeAtCurrentPickPosition() 136 worldPos[2] = p[2]; in InsertNodeAtCurrentPickPosition() 142 node->SurfaceWorldPosition[0] = worldPos[0]; in InsertNodeAtCurrentPickPosition() 143 node->SurfaceWorldPosition[1] = worldPos[1]; in InsertNodeAtCurrentPickPosition() 144 node->SurfaceWorldPosition[2] = worldPos[2]; in InsertNodeAtCurrentPickPosition() 193 node->SurfaceWorldPosition[0] = worldPos[0]; in InsertNodeAtCurrentPickPosition() [all …]
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H A D | vtkCellCentersPointPlacer.cxx | 86 double worldPos[3], in ComputeWorldPosition() 95 double worldPos[3], in ComputeWorldPosition() 148 worldPos[0] = worldPos[1] = worldPos[2] = 0.0; in ComputeWorldPosition() 153 worldPos[0] += pp[0]; in ComputeWorldPosition() 154 worldPos[1] += pp[1]; in ComputeWorldPosition() 155 worldPos[2] += pp[2]; in ComputeWorldPosition() 158 worldPos[0] /= (static_cast< double >(nPoints)); in ComputeWorldPosition() 159 worldPos[1] /= (static_cast< double >(nPoints)); in ComputeWorldPosition() 165 this->CellPicker->GetPickPosition(worldPos); in ComputeWorldPosition() 181 return this->ValidateWorldPosition( worldPos ); in ValidateWorldPosition() [all …]
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H A D | vtkContourRepresentation.cxx | 109 node->WorldPosition[0] = worldPos[0]; in AddNodeAtPositionInternal() 110 node->WorldPosition[1] = worldPos[1]; in AddNodeAtPositionInternal() 111 node->WorldPosition[2] = worldPos[2]; in AddNodeAtPositionInternal() 230 double worldPos[3] = {x, y, z}; in AddNodeAtWorldPosition() local 258 double worldPos[3]; in AddNodeAtDisplayPosition() local 389 double worldPos[3]; in SetActiveNodeToDisplayPosition() local 674 double worldPos[3]; in SetNthNodeDisplayPosition() local 877 double worldPos[3]; in AddNodeOnContour() local 1200 pos[0] = worldPos[0]; in GetRendererComputedDisplayPositionFromWorldPosition() 1201 pos[1] = worldPos[1]; in GetRendererComputedDisplayPositionFromWorldPosition() [all …]
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H A D | vtkPolyDataPointPlacer.cxx | 81 double worldPos[3], in ComputeWorldPosition() 84 return this->ComputeWorldPosition(ren, displayPos, worldPos, worldOrient); in ComputeWorldPosition() 90 double worldPos[3], in ComputeWorldPosition() 121 this->PropPicker->GetPickPosition(worldPos); in ComputeWorldPosition() 126 worldPos[0], worldPos[1], worldPos[2], displyPos); in ComputeWorldPosition() 131 worldPos[0] = w[0]; in ComputeWorldPosition() 132 worldPos[1] = w[1]; in ComputeWorldPosition() 133 worldPos[2] = w[2]; in ComputeWorldPosition() 145 int vtkPolyDataPointPlacer::ValidateWorldPosition( double worldPos[3], in ValidateWorldPosition() 148 return this->ValidateWorldPosition( worldPos ); in ValidateWorldPosition() [all …]
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H A D | vtkPointPlacer.cxx | 37 double *vtkNotUsed(worldPos), in UpdateWorldPosition() argument 46 double worldPos[3], in ComputeWorldPosition() 55 worldPos[0] = p[0]; in ComputeWorldPosition() 56 worldPos[1] = p[1]; in ComputeWorldPosition() 57 worldPos[2] = p[2]; in ComputeWorldPosition() 68 double worldPos[3], in ComputeWorldPosition() 71 return this->ComputeWorldPosition( ren, displayPos, worldPos, worldOrient ); in ComputeWorldPosition() 75 int vtkPointPlacer::ValidateWorldPosition( double vtkNotUsed(worldPos)[3] ) in ValidateWorldPosition() 81 int vtkPointPlacer::ValidateWorldPosition( double vtkNotUsed(worldPos)[3], in ValidateWorldPosition() 105 UpdateNodeWorldPosition(double vtkNotUsed(worldPos)[3], vtkIdType vtkNotUsed(nodePointId)) in UpdateNodeWorldPosition()
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H A D | vtkBoundedPlanePointPlacer.cxx | 152 double worldPos[3], in ComputeWorldPosition() 201 worldPos[0] = position[0]; in ComputeWorldPosition() 202 worldPos[1] = position[1]; in ComputeWorldPosition() 203 worldPos[2] = position[2]; in ComputeWorldPosition() 230 return this->ValidateWorldPosition( worldPos ); in ValidateWorldPosition() 245 if ( p->EvaluateFunction( worldPos ) < this->WorldTolerance ) in ValidateWorldPosition() 256 double worldPos[3], in UpdateWorldPosition() 262 tmp[0] = worldPos[0]; in UpdateWorldPosition() 263 tmp[1] = worldPos[1]; in UpdateWorldPosition() 264 tmp[2] = worldPos[2]; in UpdateWorldPosition() [all …]
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H A D | vtkFocalPlanePointPlacer.cxx | 44 double worldPos[3], in ComputeWorldPosition() 99 worldPos[0] = tmp[0]; in ComputeWorldPosition() 100 worldPos[1] = tmp[1]; in ComputeWorldPosition() 101 worldPos[2] = tmp[2]; in ComputeWorldPosition() 112 double worldPos[3], in ComputeWorldPosition() 167 worldPos[0] = tmp[0]; in ComputeWorldPosition() 168 worldPos[1] = tmp[1]; in ComputeWorldPosition() 169 worldPos[2] = tmp[2]; in ComputeWorldPosition() 177 int vtkFocalPlanePointPlacer::ValidateWorldPosition( double* worldPos ) in ValidateWorldPosition() argument 181 !(vtkMath::PointIsWithinBounds( worldPos, this->PointBounds, tolerance ))) in ValidateWorldPosition() [all …]
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/dports/games/spring/spring_98.0/cont/base/springcontent/shaders/ARB/ |
H A D | units3o2.vp | 9 TEMP worldPos,temp,temp2; 23 DP4 worldPos.x, pos, mat2[0]; 24 DP4 worldPos.y, pos, mat2[1]; 25 DP4 worldPos.z, pos, mat2[2]; 26 DP4 worldPos.w, pos, mat2[3]; 31 DP4 temp.x, worldPos, mat3[0]; 32 DP4 temp.y, worldPos, mat3[1]; 41 DP4 result.texcoord[0].z, worldPos, mat3[2]; 42 DP4 result.texcoord[0].w, worldPos, mat3[3]; 47 DP4 result.fogcoord.x, worldPos, mat[2]; [all …]
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H A D | units3o.vp | 8 TEMP worldPos,temp,temp2; 22 DP4 worldPos.x, pos, mat2[0]; 23 DP4 worldPos.y, pos, mat2[1]; 24 DP4 worldPos.z, pos, mat2[2]; 25 DP4 worldPos.w, pos, mat2[3]; 27 SUB result.texcoord[3], worldPos, program.env[13]; #send the camera direction to fragment program 30 DP4 temp.x, worldPos, mat3[0]; 31 DP4 temp.y, worldPos, mat3[1]; 40 DP4 result.texcoord[0].z, worldPos, mat3[2]; 41 DP4 result.texcoord[0].w, worldPos, mat3[3]; [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/bin/CoreData/Shaders/GLSL/ |
H A D | PBRDeferred.glsl | 23 vec3 worldPos = GetWorldPos(modelMatrix); 24 gl_Position = GetClipPos(worldPos); 52 vec3 worldPos = mix(vNearRay, vFarRay, depth); 54 vec3 worldPos = vFarRay * depth; 69 vec3 worldPos = vFarRay * depth / vScreenPos.w; 77 vec3 eyeVec = -worldPos; 78 worldPos += cCameraPosPS; 86 vec4 projWorldPos = vec4(worldPos, 1.0); 93 atten = GetAtten(normal, worldPos, lightDir); 95 atten = GetAttenSpot(normal, worldPos, lightDir); [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/bin/CoreData/Shaders/HLSL/ |
H A D | PBRDeferred.hlsl | 23 float3 worldPos = GetWorldPos(modelMatrix); 24 oPos = GetClipPos(worldPos); 61 float3 worldPos = lerp(iNearRay, iFarRay, depth); 63 float3 worldPos = iFarRay * depth; 76 float3 worldPos = iFarRay * depth / iScreenPos.w; 84 float3 eyeVec = -worldPos; 85 worldPos += cCameraPosPS; 93 const float4 projWorldPos = float4(worldPos, 1.0); 99 atten = GetAtten(normal, worldPos, lightDir); 101 atten = GetAttenSpot(normal, worldPos, lightDir); [all …]
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