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Searched refs:Stand_still (Results 1 – 4 of 4) sorted by relevance

/dragonfly/games/robots/
H A Dmain.c63 Stand_still = true; in main()
64 if (Pattern_roll || Stand_still) in main()
160 if ((Stand_still || Pattern_roll) && !Newscore) in another()
H A Dmove.c74 else if (Num_robots > 1 && Stand_still) in get_move()
203 if (Stand_still && Num_robots > 1 && eaten(&My_pos)) in must_telep()
H A Dextern.c49 bool Stand_still = false; /* Auto play for standing still pattern */ variable
H A Drobots.h81 extern bool Pattern_roll, Stand_still;