Home
last modified time | relevance | path

Searched refs:torped (Results 1 – 8 of 8) sorted by relevance

/netbsd/games/trek/
H A Dtorped.c70 torped(int v __unused) in torped() function
89 if (Ship.torped <= 0) { in torped()
101 if (Ship.torped < 3) { in torped()
146 Ship.torped -= 1; in torped()
H A Dtrek.h227 char torped; /* torpedoes */ member
285 char torped; /* photon torpedos */ member
508 void torped(int);
H A Ddock.c93 Ship.torped = Param.torped; in dock()
H A Dabandon.c107 Param.torped = Ship.torped = 6; in abandon()
H A Dplay.c81 { "t", "orpedo", torped, 0 },
H A Dsetup.c126 Param.torped = Ship.torped = 10; in setup()
H A DMakefile11 shield.c snova.c srscan.c systemname.c torped.c \
H A Dsrscan.c133 printf("torpedoes %d", Ship.torped); in srscan()