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Searched refs:SZ_DATABUF (Results 1 – 10 of 10) sorted by relevance

/openbsd/games/phantasia/
H A Dmain.c437 getstring(Databuf, SZ_DATABUF); in rollnewplayer()
585 getstring(Databuf, SZ_DATABUF); in procmain()
605 getstring(Databuf, SZ_DATABUF); in procmain()
650 getstring(Databuf, SZ_DATABUF); in procmain()
762 && fgets(Databuf, SZ_DATABUF, fp) != NULL) { in titlelist()
845 && fgets(Databuf, SZ_DATABUF, fp) != NULL) { in titlelist()
H A Dphantglobs.c114 char Databuf[SZ_DATABUF]; /* a place to read data into */
H A Dphantdefs.h121 #define SZ_DATABUF 100 /* size of input buffer */ macro
H A Dphantglobs.h56 extern char Databuf[SZ_DATABUF]; /* a place to read data into */
H A Dsetup.c164 while (fgets(Databuf, SZ_DATABUF, fp) != NULL) in main()
H A Dinterplayer.c920 getstring(Databuf, SZ_DATABUF); in dotampered()
1015 getstring(Databuf, SZ_DATABUF); in dotampered()
1046 getstring(Databuf, SZ_DATABUF); in dotampered()
H A Dio.c168 getstring(Databuf, SZ_DATABUF); in infloat()
H A Dgamesupport.c86 getstring(Databuf, SZ_DATABUF); in changestats()
H A Dmisc.c1377 if (fgets(Databuf, SZ_DATABUF, Messagefp) != NULL) in readmessage()
H A Dfight.c1433 getstring(Databuf, SZ_DATABUF); in awardtreasure()