Searched refs:drandom (Results 1 – 7 of 7) sorted by relevance
119 if (drandom() * Curmonster.m_speed > drandom() * Player.p_speed in encounter()161 if (drandom() < Curmonster.m_flock / 100.0) in encounter()491 if (drandom() > 0.2) in monsthits()514 if (drandom() > 0.5) in monsthits()610 if (drandom() > 0.1) in monsthits()843 if (drandom() < 0.25) in throwspell()962 if (drandom() < 0.3) in throwspell()1050 Curmonster.m_speed *= drandom() + 0.5; in callmonster()1157 if (drandom() > 0.65) in awardtreasure()1455 if (drandom() < 0.33) { in awardtreasure()[all …]
304 if (drandom() < 0.02) in tradingpost()325 if (drandom() < 0.02) in tradingpost()342 if (drandom() < 0.02) in tradingpost()344 else if (drandom() * numitems > Player.p_level / 10.0 in tradingpost()368 if (drandom() < 0.02) in tradingpost()385 if (drandom() < 0.02) in tradingpost()406 if (drandom() < 0.02) in tradingpost()427 if (drandom() < 0.02) in tradingpost()456 ROLL(Circle * 20.0, 40.0), (drandom() < 0.5) ? "him" : "her"); in tradingpost()1538 drandom(void) in drandom() function
396 if (drandom() > 0.25) { in myturn()408 dtemp *= (drandom() + 0.5) * Player.p_magiclvl * 0.2 + 2.0; in myturn()413 if (Luckout || drandom() > 0.1) { in myturn()436 if (drandom() * Player.p_speed < drandom() * Other.p_speed) in myturn()635 if (drandom() / 2.0 < Player.p_sin) { in tampered()
8 #define ROLL(BASE,INTERVAL) floor((BASE) + (INTERVAL) * drandom())
572 if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne) in procmain()715 if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne) in procmain()976 } else if (drandom() / 2.0 > (temp + 1.0) / MAX(Player.p_gold, 1)) in neatstuff()1023 if (drandom() * Player.p_sin > 1.0) in neatstuff()
92 double drandom(void);
241 drandom(void) in drandom() function