Searched refs:wglGetCurrentContext (Results 1 – 6 of 6) sorted by relevance
544 ok( wglGetCurrentContext() == hglrc, "wrong context\n" ); in test_makecurrent()572 ok( wglGetCurrentContext() == NULL, "wrong context\n" ); in test_makecurrent()924 hglrc = wglGetCurrentContext(); in test_deletecontext()933 HGLRC ctx = wglGetCurrentContext(); in test_getprocaddress()1372 HGLRC oldctx = wglGetCurrentContext(); in test_destroy()1411 ok(wglGetCurrentContext() == ctx, "Wrong current context.\n"); in test_destroy()1423 ok(wglGetCurrentContext() == ctx, "Wrong current context.\n"); in test_destroy()1452 ok(wglGetCurrentContext() == NULL, "Wrong current context.\n"); in test_destroy()1503 HGLRC oldctx = wglGetCurrentContext(); in test_destroy_read()1563 ok(wglGetCurrentContext() == ctx, "Wrong current context.\n"); in test_destroy_read()[all …]
352 @ stdcall wglGetCurrentContext() function
574 HGLRC WINAPI wglGetCurrentContext(void) in wglGetCurrentContext() function
1345 restore_ctx = wglGetCurrentContext(); in context_destroy_gl_resources()1483 else if (wglGetCurrentContext() && !wglMakeCurrent(NULL, NULL)) in context_destroy_gl_resources()1533 if (wglGetCurrentContext()) in context_set_current()1556 else if (wglGetCurrentContext()) in context_set_current()1626 HGLRC current_gl = wglGetCurrentContext(); in context_enter()
374 ctx->restore_gl_ctx = wglGetCurrentContext(); in wined3d_caps_gl_ctx_create()
4279 HGLRC WINAPI wglGetCurrentContext(void);