/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/ |
H A D | gl_gl_api_implementation.cc | 434 void RealGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::RealGLApi 442 DCHECK(driver_->fn.glClearDepthFn); in glClearDepthFn() 443 GLApiBase::glClearDepthFn(depth); in glClearDepthFn()
|
H A D | gl_gl_api_implementation.h | 120 void glClearDepthFn(GLclampd depth) override;
|
H A D | gl_bindings_autogen_gl.h | 2043 glClearDepthProc glClearDepthFn; member 2620 virtual void glClearDepthFn(GLclampd depth) = 0; 4267 #define glClearDepth ::gl::g_current_gl_context->glClearDepthFn
|
H A D | gl_bindings_autogen_gl.cc | 56 fn.glClearDepthFn = in InitializeStaticBindings() 3129 void GLApiBase::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::GLApiBase 3130 driver_->fn.glClearDepthFn(depth); in glClearDepthFn() 6458 void TraceGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::TraceGLApi 6460 gl_api_->glClearDepthFn(depth); in glClearDepthFn() 10387 void LogGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::LogGLApi 10390 gl_api_->glClearDepthFn(depth); in glClearDepthFn() 15336 void NoContextGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::NoContextGLApi
|
H A D | gl_bindings_api_autogen_gl.h | 110 void glClearDepthFn(GLclampd depth) override;
|
H A D | gl_stub_autogen_gl.h | 109 void glClearDepthFn(GLclampd depth) override {} in glClearDepthFn() function
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/ |
H A D | gl_gl_api_implementation.cc | 459 void RealGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::RealGLApi 467 DCHECK(driver_->fn.glClearDepthFn); in glClearDepthFn() 468 GLApiBase::glClearDepthFn(depth); in glClearDepthFn()
|
H A D | gl_gl_api_implementation.h | 138 void glClearDepthFn(GLclampd depth) override;
|
H A D | gl_bindings_autogen_gl.cc | 56 fn.glClearDepthFn = in InitializeStaticBindings() 3279 void GLApiBase::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::GLApiBase 3280 driver_->fn.glClearDepthFn(depth); in glClearDepthFn() 6686 void TraceGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::TraceGLApi 6688 gl_api_->glClearDepthFn(depth); in glClearDepthFn() 10712 void LogGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::LogGLApi 10715 gl_api_->glClearDepthFn(depth); in glClearDepthFn() 15768 void NoContextGLApi::glClearDepthFn(GLclampd depth) { in glClearDepthFn() function in gl::NoContextGLApi
|
H A D | gl_bindings_autogen_gl.h | 2101 glClearDepthProc glClearDepthFn; member 2698 virtual void glClearDepthFn(GLclampd depth) = 0; 4376 #define glClearDepth ::gl::g_current_gl_context->glClearDepthFn
|
H A D | gl_bindings_api_autogen_gl.h | 120 void glClearDepthFn(GLclampd depth) override;
|
H A D | gl_stub_autogen_gl.h | 119 void glClearDepthFn(GLclampd depth) override {} in glClearDepthFn() function
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/ |
H A D | context_state_impl_autogen.h | 240 api()->glClearDepthFn(depth_clear); in InitState() 341 api()->glClearDepthFn(depth_clear); in InitState()
|
H A D | gles2_cmd_decoder.cc | 4925 api()->glClearDepthFn(1.0f); in CheckFramebufferValid() 5810 api()->glClearDepthFn(0); in ResizeOffscreenFramebuffer() 8443 api()->glClearDepthFn(1.0f); in ClearUnclearedAttachments() 8485 api()->glClearDepthFn(state_.depth_clear); in RestoreClearState() 14384 api()->glClearDepthFn(1.0f); in ClearLevelUsingGL()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/ |
H A D | context_state_impl_autogen.h | 240 api()->glClearDepthFn(depth_clear); in InitState() 341 api()->glClearDepthFn(depth_clear); in InitState()
|
H A D | gles2_cmd_decoder.cc | 4927 api()->glClearDepthFn(1.0f); in CheckFramebufferValid() 5812 api()->glClearDepthFn(0); in ResizeOffscreenFramebuffer() 8475 api()->glClearDepthFn(1.0f); in ClearUnclearedAttachments() 8517 api()->glClearDepthFn(state_.depth_clear); in RestoreClearState() 14507 api()->glClearDepthFn(1.0f); in ClearLevelUsingGL()
|