Searched refs:sp0256_update (Results 1 – 8 of 8) sorted by relevance
62 void sp0256_update(INT16 *sndbuff, INT32 samples);
1300 void sp0256_update(INT16 *sndbuff, INT32 samples_len) in sp0256_update() function
777 if (game_select == 0) sp0256_update(pBurnSoundOut, nBurnSoundLen); in DrvFrame()
809 if (sp0256_inuse) sp0256_update(pBurnSoundOut, nBurnSoundLen); in SauroFrame()
789 if (game_select == 0) sp0256_update(pBurnSoundOut, nBurnSoundLen); in DrvFrame()
835 if (sp0256_inuse) sp0256_update(pBurnSoundOut, nBurnSoundLen); in SauroFrame()