1;Written by Iain McCurdy, 2006 2 3; Modified for QuteCsound by René, January 2011 4; Tested on Ubuntu 10.04 with csound-float 5.13.0 and QuteCsound svn rev 817 5 6; Use midi controller 1 on channel 1 to control Grain_Size slider 7; Plays midi on channel 1 8 9;Notes on modifications from original csd: 10; Add table(s) for exp slider 11 12 13;my flags on Ubuntu: -dm0 -iadc -odac -+rtaudio=jack -b16 -B4096 -+rtmidi=alsa -Ma 14<CsoundSynthesizer> 15<CsOptions> 16 17</CsOptions> 18<CsInstruments> 19sr = 44100 ;SAMPLE RATE 20ksmps = 16 ;NUMBER OF AUDIO SAMPLES IN EACH CONTROL CYCLE 21nchnls = 2 ;NUMBER OF CHANNELS (2=STEREO) 220dbfs = 1 ;MAXIMUM AMPLITUDE REGARDLESS OF BIT DEPTH 23 24 25giExp10 ftgen 0, 0, 129, -25, 0, 0.001, 128, 10.0 ;TABLE FOR EXP SLIDER 26 27 28instr 10 ;GUI 29 ktrig metro 10 30 if (ktrig == 1) then 31 32 gkdlt invalue "Grain_Size" 33 gkfeedback invalue "Feedback" 34 kdry invalue "Dry" 35 gkwet invalue "Wet" 36 katt invalue "Attack" 37 gkatt tablei katt, giExp10, 1 38 outvalue "Attack_Value", gkatt 39 krel invalue "Release" 40 gkrel tablei krel, giExp10, 1 41 outvalue "Release_Value", gkrel 42 gkamp invalue "Amplitude" 43 endif 44 45 ;AUDIO INPUT 46 gasigL, gasigR ins 47 outs gasigL * kdry, gasigR * kdry 48endin 49 50instr 1 ; PITCH SHIFTER 51 ioct octmidi 52 53 ;PITCH BEND=========================================================================================================================================================== 54 iSemitoneBendRange = 2 ;PITCH BEND RANGE IN SEMITONES (WILL BE DEFINED FURTHER LATER) - SUGGESTION - THIS COULD BE CONTROLLED BY AN FLTK COUNTER 55 imin = 0 ;EQUILIBRIUM POSITION 56 imax = iSemitoneBendRange * .0833333 ;MAX PITCH DISPLACEMENT (IN oct FORMAT) 57 kbend pchbend imin, imax ;PITCH BEND VARIABLE (IN oct FORMAT) 58 koct = ioct + kbend 59 ;===================================================================================================================================================================== 60 61 ;MIDI INPUT============================================================================================================================================================ 62 ;OUTPUT OPCODE CHANNEL | CC.NUMBER | MIN | MAX 63 kdlt ctrl7 1, 1, 0, 1 ;READ IN MIDI CONTROLLER 64 ktrig changed kdlt ;IF THE VARIABLE 'kptr' CHANGES FROM ITS PREVIOUS VALUE, 65 ;I.E. IF THE MIDI SLIDER IS MOVED THEN THE VARIABLE ktrig WILL ASSUME THE VALUE '1', OTHERWISE IT WILL BE ZERO. 66 kdlt scale kdlt, 1, 0.001 ;RESCALE VARIABLE 67 68 if ktrig = 1 then 69 outvalue "Grain_Size", kdlt ;UPDATE WIDGET WHEN A TRIGGER IS RECEIVED 70 endif 71 ;====================================================================================================================================================================== 72 73 ;SET UP FUNCTION TO MODULATE DELAY TIME VARIABLE AND ENVELOPING FUNCTION=============================================================================================== 74 iporttime = 0.1 ;PORTAMENTO TIME 75 kporttime linseg 0,0.001,iporttime,1,iporttime ;CREATE A RAMPING UP FUNCTION THAT WILL BE USED FOR PORTAMENTO TIME 76 kdlt portk gkdlt, kporttime ;APPLY PORTAMENTO 77 adlt interp kdlt ;CREATE AN INTEROLATED A-RATE VERSION OF K-RATE VARIABLE 78 kratio = cpsoct(koct)/cpsoct(8) ;RATIO OF NEW FREQ TO A DECLARED BASE FREQUENCY (MIDDLE C) 79 krate = (kratio-1)/kdlt ;SUBTRACT 1/1 SPEED 80 aphase1 phasor -krate ;MOVING PHASE 1-0 81 aphase2 phasor -krate, 0.5 ;MOVING PHASE 1-0 - PHASE OFFSET BY 180 DEGREES (.5 RADIANS) 82 agate1 tablei aphase1, 1, 1, 0, 1 ;WINDOW FUNC =HALF SINE 83 agate2 tablei aphase2, 1, 1, 0, 1 ;WINDOW FUNC =HALF SINE 84 ;====================================================================================================================================================================== 85 86 ;LEFT CHANNEL=========================================================================================================================================================== 87 aignore delayr 1 ;ALLOC DELAY LINE 88 adelsig1 deltap3 aphase1 * adlt ;VARIABLE TAP 89 aGatedSig1 = adelsig1 * agate1 ;GATE 1ST SIGNAL 90 delayw gasigL + (aGatedSig1 * gkfeedback) ; WRITE AUDIO TO THE BEGINNING OF THE DELAY BUFFER 91 92 aignore delayr 1 ;ALLOC DELAY LINE 93 adelsig2 deltap3 aphase2 * adlt ;VARIABLE TAP 94 aGatedSig2 = adelsig2 * agate2 ;GATE 2ND SIGNAL 95 delayw gasigL + (aGatedSig2 * gkfeedback) ;WRITE AUDIO TO THE BEGINNING OF THE DELAY BUFFER 96 97 aGatedMixL = (aGatedSig1 + aGatedSig2) * .5 ;MIX AND ATTENUATE 98 ;======================================================================================================================================================================= 99 100 ;RIGHT CHANNEL========================================================================================================================================================== 101 aignore delayr 1 ;ALLOC DELAY LINE 102 adelsig3 deltap3 aphase1 * adlt ;VARIABLE TAP 103 aGatedSig3 = adelsig3 * agate1 ;GATE 1ST SIGNAL 104 delayw gasigR + (aGatedSig3 * gkfeedback) ; WRITE AUDIO TO THE BEGINNING OF THE DELAY BUFFER 105 106 aignore delayr 1 ;ALLOC DELAY LINE 107 adelsig4 deltap3 aphase2 * adlt ;VARIABLE TAP 108 aGatedSig4 = adelsig4 * agate2 ;GATE 2ND SIGNAL 109 delayw gasigR + (aGatedSig4 * gkfeedback) ;WRITE AUDIO TO THE BEGINNING OF THE DELAY BUFFER 110 111 aGatedMixR = (aGatedSig3 + aGatedSig4) * .5 ;MIX AND ATTENUATE 112 ;======================================================================================================================================================================= 113 114 iatt init i(gkatt) ;CONVERT ATTACK AND RELEASE CONTROLS TO I-RATE AND MAKE AVAILABLE AT I-TIME BY USING INIT 115 irel init i(gkrel) ;CONVERT ATTACK AND RELEASE CONTROLS TO I-RATE AND MAKE AVAILABLE AT I-TIME BY USING INIT 116 117 kenv expsegr 0.001, iatt, 1, irel, 0.001 ;AMPLITUDE ENVELOPE IS CREATED 118 outs aGatedMixL * kenv * gkwet * gkamp, aGatedMixR * kenv *gkwet * gkamp 119endin 120</CsInstruments> 121<CsScore> 122f 1 0 1025 9 0.5 1 0 ;HALF SINE WINDOW FUNCTION USED FOR AMPLITUDE ENVELOPING 123 124;INSTR | START | DURATION 125i 10 0 3600 ;GUI AND AUDIO INPUTS 126</CsScore> 127</CsoundSynthesizer><bsbPanel> 128 <label>Widgets</label> 129 <objectName/> 130 <x>323</x> 131 <y>380</y> 132 <width>940</width> 133 <height>328</height> 134 <visible>true</visible> 135 <uuid/> 136 <bgcolor mode="background"> 137 <r>241</r> 138 <g>226</g> 139 <b>185</b> 140 </bgcolor> 141 <bsbObject version="2" type="BSBLabel"> 142 <objectName/> 143 <x>2</x> 144 <y>2</y> 145 <width>514</width> 146 <height>326</height> 147 <uuid>{aa607456-d368-4d59-8497-d16d608404c3}</uuid> 148 <visible>true</visible> 149 <midichan>0</midichan> 150 <midicc>0</midicc> 151 <label>MIDI Keyboard Controlled Pitch Shifter</label> 152 <alignment>center</alignment> 153 <font>Liberation Sans</font> 154 <fontsize>18</fontsize> 155 <precision>3</precision> 156 <color> 157 <r>0</r> 158 <g>0</g> 159 <b>0</b> 160 </color> 161 <bgcolor mode="background"> 162 <r>158</r> 163 <g>220</g> 164 <b>158</b> 165 </bgcolor> 166 <bordermode>border</bordermode> 167 <borderradius>5</borderradius> 168 <borderwidth>2</borderwidth> 169 </bsbObject> 170 <bsbObject version="2" type="BSBLabel"> 171 <objectName/> 172 <x>519</x> 173 <y>2</y> 174 <width>421</width> 175 <height>326</height> 176 <uuid>{cebe7e5c-304d-4db6-8da2-0e27c0616bab}</uuid> 177 <visible>true</visible> 178 <midichan>0</midichan> 179 <midicc>0</midicc> 180 <label>MIDI Keyboard Controlled Pitch Shifter</label> 181 <alignment>center</alignment> 182 <font>Liberation Sans</font> 183 <fontsize>18</fontsize> 184 <precision>3</precision> 185 <color> 186 <r>0</r> 187 <g>0</g> 188 <b>0</b> 189 </color> 190 <bgcolor mode="background"> 191 <r>158</r> 192 <g>220</g> 193 <b>158</b> 194 </bgcolor> 195 <bordermode>border</bordermode> 196 <borderradius>5</borderradius> 197 <borderwidth>2</borderwidth> 198 </bsbObject> 199 <bsbObject version="2" type="BSBLabel"> 200 <objectName/> 201 <x>521</x> 202 <y>35</y> 203 <width>414</width> 204 <height>287</height> 205 <uuid>{c24a85f3-363e-476e-81da-37729ad65bb7}</uuid> 206 <visible>true</visible> 207 <midichan>0</midichan> 208 <midicc>0</midicc> 209 <label>------------------------------------------------------------------------------------------------------- 210This example implements a pitch shifter effect based on the algorithm introduced previously under 'Delay Effects'. 211The innovation in this example is that the pitch shifter effect is applied to a live input signal and that the interval of pitch shift is determined by notes played on a MIDI keyboard (middle C represents no pitch shift). 212The number of pitch shifter voices is dynamic therefore harmony chords are possible. 213The number of voices possible is restricted only by available CPU. 214Attack and release controls are included to allow voices to enter and leave according to a user defined amplitude envelope. 215Stereo input and output. 216The pitch bend wheel can be used to bend the pitch up or down by 2 semitones. 217The Modulation wheel can be used to modulate 'Grain Size'.</label> 218 <alignment>left</alignment> 219 <font>Liberation Sans</font> 220 <fontsize>14</fontsize> 221 <precision>3</precision> 222 <color> 223 <r>0</r> 224 <g>0</g> 225 <b>0</b> 226 </color> 227 <bgcolor mode="nobackground"> 228 <r>158</r> 229 <g>220</g> 230 <b>158</b> 231 </bgcolor> 232 <bordermode>noborder</bordermode> 233 <borderradius>1</borderradius> 234 <borderwidth>1</borderwidth> 235 </bsbObject> 236 <bsbObject version="2" type="BSBLabel"> 237 <objectName/> 238 <x>8</x> 239 <y>180</y> 240 <width>150</width> 241 <height>30</height> 242 <uuid>{63ab529c-3f14-4886-8215-fd6e8f1a37ce}</uuid> 243 <visible>true</visible> 244 <midichan>0</midichan> 245 <midicc>0</midicc> 246 <label>Wet Signal Level</label> 247 <alignment>left</alignment> 248 <font>Liberation Sans</font> 249 <fontsize>10</fontsize> 250 <precision>3</precision> 251 <color> 252 <r>0</r> 253 <g>0</g> 254 <b>0</b> 255 </color> 256 <bgcolor mode="nobackground"> 257 <r>255</r> 258 <g>255</g> 259 <b>255</b> 260 </bgcolor> 261 <bordermode>noborder</bordermode> 262 <borderradius>1</borderradius> 263 <borderwidth>1</borderwidth> 264 </bsbObject> 265 <bsbObject version="2" type="BSBHSlider"> 266 <objectName>Wet</objectName> 267 <x>8</x> 268 <y>163</y> 269 <width>500</width> 270 <height>27</height> 271 <uuid>{a7c37920-a18a-446b-8b66-6a1119503da0}</uuid> 272 <visible>true</visible> 273 <midichan>0</midichan> 274 <midicc>0</midicc> 275 <minimum>0.00000000</minimum> 276 <maximum>1.00000000</maximum> 277 <value>1.00000000</value> 278 <mode>lin</mode> 279 <mouseControl act="jump">continuous</mouseControl> 280 <resolution>-1.00000000</resolution> 281 <randomizable group="0">false</randomizable> 282 </bsbObject> 283 <bsbObject version="2" type="BSBDisplay"> 284 <objectName>Wet</objectName> 285 <x>448</x> 286 <y>180</y> 287 <width>60</width> 288 <height>30</height> 289 <uuid>{b453c0e4-809f-4074-94fd-506ebb68f3b8}</uuid> 290 <visible>true</visible> 291 <midichan>0</midichan> 292 <midicc>0</midicc> 293 <label>1.000</label> 294 <alignment>right</alignment> 295 <font>Liberation Sans</font> 296 <fontsize>9</fontsize> 297 <precision>3</precision> 298 <color> 299 <r>0</r> 300 <g>0</g> 301 <b>0</b> 302 </color> 303 <bgcolor mode="nobackground"> 304 <r>255</r> 305 <g>255</g> 306 <b>255</b> 307 </bgcolor> 308 <bordermode>noborder</bordermode> 309 <borderradius>1</borderradius> 310 <borderwidth>1</borderwidth> 311 </bsbObject> 312 <bsbObject version="2" type="BSBLabel"> 313 <objectName/> 314 <x>8</x> 315 <y>216</y> 316 <width>150</width> 317 <height>30</height> 318 <uuid>{760945fc-2052-4408-8344-abdb00ead7b0}</uuid> 319 <visible>true</visible> 320 <midichan>0</midichan> 321 <midicc>0</midicc> 322 <label>Attack Time</label> 323 <alignment>left</alignment> 324 <font>Liberation Sans</font> 325 <fontsize>10</fontsize> 326 <precision>3</precision> 327 <color> 328 <r>0</r> 329 <g>0</g> 330 <b>0</b> 331 </color> 332 <bgcolor mode="nobackground"> 333 <r>255</r> 334 <g>255</g> 335 <b>255</b> 336 </bgcolor> 337 <bordermode>noborder</bordermode> 338 <borderradius>1</borderradius> 339 <borderwidth>1</borderwidth> 340 </bsbObject> 341 <bsbObject version="2" type="BSBHSlider"> 342 <objectName>Attack</objectName> 343 <x>8</x> 344 <y>199</y> 345 <width>500</width> 346 <height>27</height> 347 <uuid>{d5b42e3d-c45f-4288-bb9c-16eb365124bc}</uuid> 348 <visible>true</visible> 349 <midichan>0</midichan> 350 <midicc>0</midicc> 351 <minimum>0.00000000</minimum> 352 <maximum>1.00000000</maximum> 353 <value>0.50000000</value> 354 <mode>lin</mode> 355 <mouseControl act="jump">continuous</mouseControl> 356 <resolution>-1.00000000</resolution> 357 <randomizable group="0">false</randomizable> 358 </bsbObject> 359 <bsbObject version="2" type="BSBDisplay"> 360 <objectName>Attack_Value</objectName> 361 <x>448</x> 362 <y>216</y> 363 <width>60</width> 364 <height>30</height> 365 <uuid>{3837993c-b043-4b23-a36f-83ea6a2f2d2b}</uuid> 366 <visible>true</visible> 367 <midichan>0</midichan> 368 <midicc>0</midicc> 369 <label>0.100</label> 370 <alignment>right</alignment> 371 <font>Liberation Sans</font> 372 <fontsize>9</fontsize> 373 <precision>3</precision> 374 <color> 375 <r>0</r> 376 <g>0</g> 377 <b>0</b> 378 </color> 379 <bgcolor mode="nobackground"> 380 <r>255</r> 381 <g>255</g> 382 <b>255</b> 383 </bgcolor> 384 <bordermode>noborder</bordermode> 385 <borderradius>1</borderradius> 386 <borderwidth>1</borderwidth> 387 </bsbObject> 388 <bsbObject version="2" type="BSBLabel"> 389 <objectName/> 390 <x>8</x> 391 <y>252</y> 392 <width>150</width> 393 <height>30</height> 394 <uuid>{7e59b44f-2b3b-4941-9e17-c56369f9316a}</uuid> 395 <visible>true</visible> 396 <midichan>0</midichan> 397 <midicc>0</midicc> 398 <label>Release Time</label> 399 <alignment>left</alignment> 400 <font>Liberation Sans</font> 401 <fontsize>10</fontsize> 402 <precision>3</precision> 403 <color> 404 <r>0</r> 405 <g>0</g> 406 <b>0</b> 407 </color> 408 <bgcolor mode="nobackground"> 409 <r>255</r> 410 <g>255</g> 411 <b>255</b> 412 </bgcolor> 413 <bordermode>noborder</bordermode> 414 <borderradius>1</borderradius> 415 <borderwidth>1</borderwidth> 416 </bsbObject> 417 <bsbObject version="2" type="BSBHSlider"> 418 <objectName>Release</objectName> 419 <x>8</x> 420 <y>235</y> 421 <width>500</width> 422 <height>27</height> 423 <uuid>{84d39e8a-7044-4434-92fd-919cc03f9d01}</uuid> 424 <visible>true</visible> 425 <midichan>0</midichan> 426 <midicc>0</midicc> 427 <minimum>0.00000000</minimum> 428 <maximum>1.00000000</maximum> 429 <value>0.50000000</value> 430 <mode>lin</mode> 431 <mouseControl act="jump">continuous</mouseControl> 432 <resolution>-1.00000000</resolution> 433 <randomizable group="0">false</randomizable> 434 </bsbObject> 435 <bsbObject version="2" type="BSBDisplay"> 436 <objectName>Release_Value</objectName> 437 <x>448</x> 438 <y>252</y> 439 <width>60</width> 440 <height>30</height> 441 <uuid>{a4a174c2-d21c-4f3b-a485-d396bc7e9495}</uuid> 442 <visible>true</visible> 443 <midichan>0</midichan> 444 <midicc>0</midicc> 445 <label>0.100</label> 446 <alignment>right</alignment> 447 <font>Liberation Sans</font> 448 <fontsize>9</fontsize> 449 <precision>3</precision> 450 <color> 451 <r>0</r> 452 <g>0</g> 453 <b>0</b> 454 </color> 455 <bgcolor mode="nobackground"> 456 <r>255</r> 457 <g>255</g> 458 <b>255</b> 459 </bgcolor> 460 <bordermode>noborder</bordermode> 461 <borderradius>1</borderradius> 462 <borderwidth>1</borderwidth> 463 </bsbObject> 464 <bsbObject version="2" type="BSBLabel"> 465 <objectName/> 466 <x>8</x> 467 <y>73</y> 468 <width>300</width> 469 <height>30</height> 470 <uuid>{93cc32a5-c161-4212-baeb-c28b120f89a8}</uuid> 471 <visible>true</visible> 472 <midichan>0</midichan> 473 <midicc>0</midicc> 474 <label>Grain Size in Seconds (Used by Pitch Shifter)</label> 475 <alignment>left</alignment> 476 <font>Liberation Sans</font> 477 <fontsize>10</fontsize> 478 <precision>3</precision> 479 <color> 480 <r>0</r> 481 <g>0</g> 482 <b>0</b> 483 </color> 484 <bgcolor mode="nobackground"> 485 <r>255</r> 486 <g>255</g> 487 <b>255</b> 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