1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _PLAYER_ONESHOTSAMPLESOURCE_
18 #define _PLAYER_ONESHOTSAMPLESOURCE_
19 
20 #include "SampleSource.h"
21 
22 namespace iolib {
23 
24 /**
25  * Provides audio data which will play through ONCE when triggered
26  * Currently the sample data is assumed to be MONO
27  */
28 class OneShotSampleSource: public SampleSource {
29 public:
OneShotSampleSource(SampleBuffer * sampleBuffer,float pan)30     OneShotSampleSource(SampleBuffer *sampleBuffer, float pan) : SampleSource(sampleBuffer, pan) {};
~OneShotSampleSource()31     virtual ~OneShotSampleSource() {};
32 
33     virtual void mixAudio(float* outBuff, int numChannels, int32_t numFrames);
34 };
35 
36 } // namespace iolib
37 
38 #endif //_PLAYER_ONESHOTSAMPLESOURCE_
39