1spv.builtin.ShadingRateEXT.frag 2WARNING: 0:5: '' : all default precisions are highp; use precision statements to quiet warning, e.g.: 3 "precision mediump int; precision highp float;" 4 5// Module Version 10000 6// Generated by (magic number): 8000a 7// Id's are bound by 12 8 9 Capability Shader 10 Capability FragmentShadingRateKHR 11 Extension "SPV_KHR_fragment_shading_rate" 12 1: ExtInstImport "GLSL.std.450" 13 MemoryModel Logical GLSL450 14 EntryPoint Fragment 4 "main" 8 10 15 ExecutionMode 4 OriginUpperLeft 16 Source GLSL 450 17 SourceExtension "GL_EXT_fragment_shading_rate" 18 Name 4 "main" 19 Name 8 "val" 20 Name 10 "gl_ShadingRateEXT" 21 Decorate 8(val) Location 0 22 Decorate 10(gl_ShadingRateEXT) Flat 23 Decorate 10(gl_ShadingRateEXT) BuiltIn ShadingRateKHR 24 2: TypeVoid 25 3: TypeFunction 2 26 6: TypeInt 32 1 27 7: TypePointer Output 6(int) 28 8(val): 7(ptr) Variable Output 29 9: TypePointer Input 6(int) 3010(gl_ShadingRateEXT): 9(ptr) Variable Input 31 4(main): 2 Function None 3 32 5: Label 33 11: 6(int) Load 10(gl_ShadingRateEXT) 34 Store 8(val) 11 35 Return 36 FunctionEnd 37