1spv.builtin.ShadingRateEXT.frag
2WARNING: 0:5: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
3         "precision mediump int; precision highp float;"
4
5// Module Version 10000
6// Generated by (magic number): 8000a
7// Id's are bound by 12
8
9                              Capability Shader
10                              Capability FragmentShadingRateKHR
11                              Extension  "SPV_KHR_fragment_shading_rate"
12               1:             ExtInstImport  "GLSL.std.450"
13                              MemoryModel Logical GLSL450
14                              EntryPoint Fragment 4  "main" 8 10
15                              ExecutionMode 4 OriginUpperLeft
16                              Source GLSL 450
17                              SourceExtension  "GL_EXT_fragment_shading_rate"
18                              Name 4  "main"
19                              Name 8  "val"
20                              Name 10  "gl_ShadingRateEXT"
21                              Decorate 8(val) Location 0
22                              Decorate 10(gl_ShadingRateEXT) Flat
23                              Decorate 10(gl_ShadingRateEXT) BuiltIn ShadingRateKHR
24               2:             TypeVoid
25               3:             TypeFunction 2
26               6:             TypeInt 32 1
27               7:             TypePointer Output 6(int)
28          8(val):      7(ptr) Variable Output
29               9:             TypePointer Input 6(int)
3010(gl_ShadingRateEXT):      9(ptr) Variable Input
31         4(main):           2 Function None 3
32               5:             Label
33              11:      6(int) Load 10(gl_ShadingRateEXT)
34                              Store 8(val) 11
35                              Return
36                              FunctionEnd
37