1 // This file is part of libigl, a simple c++ geometry processing library.
2 //
3 // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
4 //
5 // This Source Code Form is subject to the terms of the Mozilla Public License
6 // v. 2.0. If a copy of the MPL was not distributed with this file, You can
7 // obtain one at http://mozilla.org/MPL/2.0/.
8 #include "writePLY.h"
9 #include <vector>
10 
11 #include <igl/ply.h>
12 #include <vector>
13 
14 namespace
15 {
16   template <typename Scalar> int ply_type();
ply_type()17   template <> int ply_type<char>(){ return PLY_CHAR; }
ply_type()18   template <> int ply_type<short>(){ return PLY_SHORT; }
ply_type()19   template <> int ply_type<int>(){ return PLY_INT; }
ply_type()20   template <> int ply_type<unsigned char>(){ return PLY_UCHAR; }
ply_type()21   template <> int ply_type<unsigned short>(){ return PLY_SHORT; }
ply_type()22   template <> int ply_type<unsigned int>(){ return PLY_UINT; }
ply_type()23   template <> int ply_type<float>(){ return PLY_FLOAT; }
ply_type()24   template <> int ply_type<double>(){ return PLY_DOUBLE; }
25 }
26 
27 template <
28   typename DerivedV,
29   typename DerivedF,
30   typename DerivedN,
31   typename DerivedUV>
writePLY(const std::string & filename,const Eigen::MatrixBase<DerivedV> & V,const Eigen::MatrixBase<DerivedF> & F,const Eigen::MatrixBase<DerivedN> & N,const Eigen::MatrixBase<DerivedUV> & UV,const bool ascii)32 IGL_INLINE bool igl::writePLY(
33   const std::string & filename,
34   const Eigen::MatrixBase<DerivedV> & V,
35   const Eigen::MatrixBase<DerivedF> & F,
36   const Eigen::MatrixBase<DerivedN> & N,
37   const Eigen::MatrixBase<DerivedUV> & UV,
38   const bool ascii)
39 {
40   // Largely based on obj2ply.c
41   typedef typename DerivedV::Scalar VScalar;
42   typedef typename DerivedN::Scalar NScalar;
43   typedef typename DerivedUV::Scalar UVScalar;
44   typedef typename DerivedF::Scalar FScalar;
45 
46   typedef struct Vertex
47   {
48     VScalar x,y,z,w;          /* position */
49     NScalar nx,ny,nz;         /* surface normal */
50     UVScalar s,t;              /* texture coordinates */
51   } Vertex;
52 
53   typedef struct Face
54   {
55     unsigned char nverts;    /* number of vertex indices in list */
56     FScalar *verts;              /* vertex index list */
57   } Face;
58 
59   igl::ply::PlyProperty vert_props[] =
60   { /* list of property information for a vertex */
61     {"x", ply_type<VScalar>(), ply_type<VScalar>(),offsetof(Vertex,x),0,0,0,0},
62     {"y", ply_type<VScalar>(), ply_type<VScalar>(),offsetof(Vertex,y),0,0,0,0},
63     {"z", ply_type<VScalar>(), ply_type<VScalar>(),offsetof(Vertex,z),0,0,0,0},
64     {"nx",ply_type<NScalar>(), ply_type<NScalar>(),offsetof(Vertex,nx),0,0,0,0},
65     {"ny",ply_type<NScalar>(), ply_type<NScalar>(),offsetof(Vertex,ny),0,0,0,0},
66     {"nz",ply_type<NScalar>(), ply_type<NScalar>(),offsetof(Vertex,nz),0,0,0,0},
67     {"s", ply_type<UVScalar>(),ply_type<UVScalar>(),offsetof(Vertex,s),0,0,0,0},
68     {"t", ply_type<UVScalar>(),ply_type<UVScalar>(),offsetof(Vertex,t),0,0,0,0},
69   };
70 
71   igl::ply::PlyProperty face_props[] =
72   { /* list of property information for a face */
73     {"vertex_indices", ply_type<FScalar>(), ply_type<FScalar>(),
74       offsetof(Face,verts), 1, PLY_UCHAR, PLY_UCHAR, offsetof(Face,nverts)},
75   };
76   const bool has_normals = N.rows() > 0;
77   const bool has_texture_coords = UV.rows() > 0;
78   std::vector<Vertex> vlist(V.rows());
79   std::vector<Face> flist(F.rows());
80   for(size_t i = 0;i<(size_t)V.rows();i++)
81   {
82     vlist[i].x = V(i,0);
83     vlist[i].y = V(i,1);
84     vlist[i].z = V(i,2);
85     if(has_normals)
86     {
87       vlist[i].nx = N(i,0);
88       vlist[i].ny = N(i,1);
89       vlist[i].nz = N(i,2);
90     }
91     if(has_texture_coords)
92     {
93       vlist[i].s = UV(i,0);
94       vlist[i].t = UV(i,1);
95     }
96   }
97   for(size_t i = 0;i<(size_t)F.rows();i++)
98   {
99     flist[i].nverts = F.cols();
100     flist[i].verts = new FScalar[F.cols()];
101     for(size_t c = 0;c<(size_t)F.cols();c++)
102     {
103       flist[i].verts[c] = F(i,c);
104     }
105   }
106 
107   const char * elem_names[] = {"vertex","face"};
108   FILE * fp = fopen(filename.c_str(),"w");
109   if(fp==NULL)
110   {
111     return false;
112   }
113   igl::ply::PlyFile * ply = igl::ply::ply_write(fp, 2,elem_names,
114       (ascii ? PLY_ASCII : PLY_BINARY_LE));
115   if(ply==NULL)
116   {
117     return false;
118   }
119 
120   std::vector<igl::ply::PlyProperty> plist;
121   plist.push_back(vert_props[0]);
122   plist.push_back(vert_props[1]);
123   plist.push_back(vert_props[2]);
124   if (has_normals)
125   {
126     plist.push_back(vert_props[3]);
127     plist.push_back(vert_props[4]);
128     plist.push_back(vert_props[5]);
129   }
130   if (has_texture_coords)
131   {
132     plist.push_back(vert_props[6]);
133     plist.push_back(vert_props[7]);
134   }
135   ply_describe_element(ply, "vertex", V.rows(),plist.size(),
136     &plist[0]);
137 
138   ply_describe_element(ply, "face", F.rows(),1,&face_props[0]);
139   ply_header_complete(ply);
140   int native_binary_type = igl::ply::get_native_binary_type2();
141   ply_put_element_setup(ply, "vertex");
142   for(const auto v : vlist)
143   {
144     ply_put_element(ply, (void *) &v, &native_binary_type);
145   }
146   ply_put_element_setup(ply, "face");
147   for(const auto f : flist)
148   {
149     ply_put_element(ply, (void *) &f, &native_binary_type);
150   }
151 
152   ply_close(ply);
153   for(size_t i = 0;i<(size_t)F.rows();i++)
154   {
155     delete[] flist[i].verts;
156   }
157   return true;
158 }
159 
160 template <
161   typename DerivedV,
162   typename DerivedF>
writePLY(const std::string & filename,const Eigen::MatrixBase<DerivedV> & V,const Eigen::MatrixBase<DerivedF> & F,const bool ascii)163 IGL_INLINE bool igl::writePLY(
164   const std::string & filename,
165   const Eigen::MatrixBase<DerivedV> & V,
166   const Eigen::MatrixBase<DerivedF> & F,
167   const bool ascii)
168 {
169   Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic> N,UV;
170   return writePLY(filename,V,F,N,UV,ascii);
171 }
172 
173 #ifdef IGL_STATIC_LIBRARY
174 // Explicit template instantiation
175 // generated by autoexplicit.sh
176 template bool igl::writePLY<Eigen::Matrix<float, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::MatrixBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, bool);
177 // generated by autoexplicit.sh
178 template bool igl::writePLY<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&, bool);
179 template bool igl::writePLY<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, bool);
180 template bool igl::writePLY<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, bool);
181 template bool igl::writePLY<Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, bool);
182 #endif
183