1 /*
2  * This program source code file is part of KiCad, a free EDA CAD application.
3  *
4  * Copyright (C) 2010-2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
5  * Copyright (C) 2012 Wayne Stambaugh <stambaughw@gmail.com>
6  * Copyright (C) 2010-2020 KiCad Developers, see change_log.txt for contributors.
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, you may find one here:
20  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
21  * or you may search the http://www.gnu.org website for the version 2 license,
22  * or you may write to the Free Software Foundation, Inc.,
23  * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
24  */
25 
26 #ifndef _LIB_ID_H_
27 #define _LIB_ID_H_
28 
29 #include <richio.h>
30 #include <utf8.h>
31 
32 /**
33  * A logical library item identifier and consists of various portions much like a URI.
34  *
35  * It consists of of triad of the library nickname, the name of the item in the library,
36  * and an optional revision of the item.  This is a generic library identifier that can be
37  * used for any type of library that contains multiple named items such as footprint or
38  * symbol libraries.
39  *
40  * Example LIB_ID string:
41  * "smt:R_0805/rev0".
42  *
43  * - "smt" is the logical library name used to look up library information saved in the #LIB_TABLE.
44  * - "R" is the name of the item within the library.
45  * - "rev0" is the revision, which is optional.  If missing then its delimiter should also not
46  *    be present. A revision must begin with "rev" and be followed by at least one or more
47  *    decimal digits.
48  *
49  * @author Dick Hollenbeck
50  */
51 class LIB_ID
52 {
53 public:
LIB_ID()54     LIB_ID() {}
55 
56     // NOTE: don't define any constructors which call Parse() on their arguments.  We want it
57     // to be obvious to callers that parsing is involved (and that valid IDs are guaranteed in
58     // the presence of disallowed characters, malformed ids, etc.).
59 
60     /**
61      * This LIB_ID ctor is a special version which ignores the parsing due to symbol
62      * names allowing '/' as a valid character.  This was causing the symbol names to
63      * be truncated at the first occurrence of '/' in the symbol name.
64      *
65      * @param aLibraryName is the library name used to look up the library item in the #LIB_TABLE.
66      * @param aItemName is the name of the library item which is not parsed by the standard
67      *                     LIB_ID::Parse() function.
68      */
69     LIB_ID( const wxString& aLibraryName, const wxString& aItemName );
70 
71     /**
72      * Parse LIB_ID with the information from @a aId.
73      *
74      * A typical LIB_ID string consists of a library nickname followed by a library item name.
75      * e.g.: "smt:R_0805", or
76      * e.g.: "mylib:R_0805", or
77      * e.g.: "ttl:7400"
78      *
79      * @param aId is the string to populate the #LIB_ID object.
80      * @param aFix indicates invalid chars should be replaced with '_'.
81      *
82      * @return minus 1 (i.e. -1) means success, >= 0 indicates the character offset into
83      *         aId at which an error was detected.
84      */
85     int Parse( const UTF8& aId, bool aFix = false );
86 
87     /**
88      * Return the logical library name portion of a LIB_ID.
89      */
GetLibNickname()90     const UTF8& GetLibNickname() const { return m_libraryName; }
91 
92     /**
93      * Override the logical library name portion of the LIB_ID to @a aNickname.
94      *
95      * @return int - minus 1 (i.e. -1) means success, >= 0 indicates the  character offset
96      *               into the parameter at which an error was detected, usually because it
97      *               contained '/' or ':'.
98      */
99     int SetLibNickname( const UTF8& aNickname );
100 
101     /**
102      * @return the library item name, i.e. footprintName, in UTF8.
103      */
GetLibItemName()104     const UTF8& GetLibItemName() const { return m_itemName; }
105 
106     /**
107      * Get strings for display messages in dialogs.
108      *
109      * Equivalent to m_itemName.wx_str(), but more explicit when building a Unicode string
110      * in messages.
111      *
112      * @return the library item name, i.e. footprintName in a wxString (UTF16 or 32).
113      */
GetUniStringLibItemName()114     const wxString GetUniStringLibItemName() const { return m_itemName.wx_str(); }
115 
116     /**
117      * Override the library item name portion of the LIB_ID to @a aLibItemName
118      *
119      * @return int - minus 1 (i.e. -1) means success, >= 0 indicates the  character offset
120      *               into the parameter at which an error was detected, usually because it
121      *               contained '/'.
122      */
123     int SetLibItemName( const UTF8& aLibItemName );
124 
125     /**
126      * @return the fully formatted text of the LIB_ID in a UTF8 string.
127      */
128     UTF8 Format() const;
129 
130     /**
131      * @return the fully formatted text of the LIB_ID in a wxString (UTF16 or UTF32),
132      *         suitable to display the LIB_ID in dialogs.
133      */
GetUniStringLibId()134     wxString GetUniStringLibId() const
135     {
136         return Format().wx_str();
137     }
138 
139     /**
140      * @return a string in the proper format as an LIB_ID for a combination of
141      *         aLibraryName, aLibItemName, and aRevision.
142      *
143      * @throw PARSE_ERROR if any of the pieces are illegal.
144      */
145     static UTF8 Format( const UTF8& aLibraryName, const UTF8& aLibItemName );
146 
147     /**
148      * Check if this LID_ID is valid.
149      *
150      * A valid #LIB_ID must have both the library nickname and the library item name defined.
151      * The revision field is optional.
152      *
153      * @note A return value of true does not indicated that the #LIB_ID is a valid #LIB_TABLE
154      *       entry.
155      *
156      * @return true is the #LIB_ID is valid.
157      *
158      */
IsValid()159     bool IsValid() const
160     {
161         return !m_libraryName.empty() && !m_itemName.empty();
162     }
163 
164     /**
165      * @return true if the #LIB_ID only has the #m_itemName name defined.
166      */
IsLegacy()167     bool IsLegacy() const
168     {
169         return m_libraryName.empty() && !m_itemName.empty();
170     }
171 
172     /**
173      * Clear the contents of the library nickname, library entry name, and revision strings.
174      */
175     void clear();
176 
177     /**
178      * @return a boolean true value if the LIB_ID is empty.  Otherwise return false.
179      */
empty()180     bool empty() const
181     {
182         return m_libraryName.empty() && m_itemName.empty();
183     }
184 
185     /**
186      * Compare the contents of LIB_ID objects by performing a std::string comparison of the
187      * library nickname, library entry name, and revision strings respectively.
188      *
189      * @param aLibId is the LIB_ID to compare against.
190      * @return -1 if less than \a aLibId, 1 if greater than \a aLibId, and 0 if equal to \a aLibId.
191      */
192     int compare( const LIB_ID& aLibId ) const;
193 
194     bool operator < ( const LIB_ID& aLibId ) const { return this->compare( aLibId ) < 0; }
195     bool operator > ( const LIB_ID& aLibId ) const { return this->compare( aLibId ) > 0; }
196     bool operator ==( const LIB_ID& aLibId ) const { return this->compare( aLibId ) == 0; }
197     bool operator !=( const LIB_ID& aLibId ) const { return !(*this == aLibId); }
198 
199     /**
200      * Examine \a aLibItemName for invalid #LIB_ID item name characters.
201      *
202      * @param aLibItemName is the #LIB_ID name to test for illegal characters.
203      * @return offset of first illegal character otherwise -1.
204      */
205     static int HasIllegalChars( const UTF8& aLibItemName );
206 
207     /**
208      * Replace illegal #LIB_ID item name characters with underscores '_'.
209      *
210      * @param aLibItemName is the #LIB_ID item name to replace illegal characters.
211      * @param aLib True if we are checking library names, false if we are checking item names
212      * @return the corrected version of \a aLibItemName.
213      */
214     static UTF8 FixIllegalChars( const UTF8& aLibItemName, bool aLib );
215 
216     /**
217      * Looks for characters that are illegal in library nicknames.
218      *
219      * @param aLibraryName is the logical library name to be tested.
220      * @return Invalid character found in the name or 0 is the name is valid.
221      */
222     static unsigned FindIllegalLibraryNameChar( const UTF8& aLibraryName );
223 
224 protected:
225     /**
226      * Tests whether a Unicode character is a legal LIB_ID item name character.
227      *
228      * The criteria for legal LIB_ID character is as follows:
229      * - For both symbol and footprint names, neither '/' or ':' are legal.  They are
230      *   reserved characters used by #LIB_ID::Parse.
231      * - Spaces are allowed in footprint names as they are a legal filename character
232      *   on all operating systems.
233      * - Spaces are not allowed in symbol names since symbol names are not quoted in the
234      *   schematic or symbol library file formats.
235      * - Spaces are allowed in footprint library nicknames as they are quoted in the
236      *   footprint library table file format.
237      * - Spaces are now also allowed in symbol library nicknames since they are quoted in
238      *   the new symbol library sexpr file format.
239      * - Illegal file name characters are not allowed in footprint names since the file
240      *   name is the footprint name.
241      * - Illegal file name characters except '/' are allowed in symbol names since the
242      *   name is not the file name.
243      *
244      *
245      * @note @a aUniChar is expected to be a 32 bit Unicode character, not a UTF8 char, that use
246      *                   a variable length coding value.
247      */
248     static bool isLegalChar( unsigned aUniChar );
249 
250     /**
251      * Tests whether a Unicode character is a legal LIB_ID library nickname character
252      *
253      * @note @a aUniChar is expected to be a 32 bit Unicode character, not a UTF8 char, that use
254      *                   a variable length coding value.
255      */
256     static bool isLegalLibraryNameChar( unsigned aUniChar );
257 
258     UTF8    m_libraryName;    ///< The nickname of the library or empty.
259     UTF8    m_itemName;       ///< The name of the entry in the logical library.
260 };
261 
262 
263 #endif // _LIB_ID_H_
264