1 // Created on: 2006-05-25
2 // Created by: Alexander GRIGORIEV
3 // Copyright (c) 2006-2014 OPEN CASCADE SAS
4 //
5 // This file is part of Open CASCADE Technology software library.
6 //
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
12 //
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
15 
16 #ifndef VrmlData_ShapeNode_HeaderFile
17 #define VrmlData_ShapeNode_HeaderFile
18 
19 #include <VrmlData_Appearance.hxx>
20 #include <VrmlData_Geometry.hxx>
21 
22 /**
23  *  Implementation of the Shape node type
24  */
25 class VrmlData_ShapeNode : public VrmlData_Node
26 {
27  public:
28   // ---------- PUBLIC METHODS ----------
29 
30   /**
31    * Empty constructor
32    */
VrmlData_ShapeNode()33   inline        VrmlData_ShapeNode () {}
34 
35   /**
36    * Constructor
37    */
VrmlData_ShapeNode(const VrmlData_Scene & theScene,const char * theName)38   inline        VrmlData_ShapeNode (const VrmlData_Scene& theScene,
39                                     const char            * theName)
40     : VrmlData_Node (theScene, theName) {}
41 
42   /**
43    * Query the Appearance.
44    */
Handle(VrmlData_Appearance)45   inline const Handle(VrmlData_Appearance)&
46                 Appearance      () const        { return myAppearance; }
47 
48   /**
49    * Query the Geometry.
50    */
Handle(VrmlData_Geometry)51   inline const Handle(VrmlData_Geometry)&
52                 Geometry        () const        { return myGeometry; }
53 
54   /**
55    * Set the Appearance
56    */
SetAppearance(const Handle (VrmlData_Appearance)& theAppear)57   inline void   SetAppearance   (const Handle(VrmlData_Appearance)& theAppear)
58   { myAppearance = theAppear; }
59 
60   /**
61    * Set the Geometry
62    */
SetGeometry(const Handle (VrmlData_Geometry)& theGeometry)63   inline void   SetGeometry     (const Handle(VrmlData_Geometry)& theGeometry)
64   { myGeometry = theGeometry; }
65 
66   /**
67    * Create a copy of this node.
68    * If the parameter is null, a new copied node is created. Otherwise new node
69    * is not created, but rather the given one is modified.
70    */
71   Standard_EXPORT virtual Handle(VrmlData_Node)
72                 Clone           (const Handle(VrmlData_Node)& theOther)const Standard_OVERRIDE;
73 
74   /**
75    * Fill the Node internal data from the given input stream.
76    */
77   Standard_EXPORT virtual VrmlData_ErrorStatus
78                 Read            (VrmlData_InBuffer& theBuffer) Standard_OVERRIDE;
79 
80   /**
81    * Write the Node to output stream.
82    */
83   Standard_EXPORT virtual VrmlData_ErrorStatus
84                 Write           (const char * thePrefix) const Standard_OVERRIDE;
85 
86   /**
87    * Check if the Shape Node is writeable.
88    */
89   Standard_EXPORT virtual Standard_Boolean
90                 IsDefault       () const Standard_OVERRIDE;
91 
92  protected:
93   // ---------- PROTECTED METHODS ----------
94 
95 
96 
97  private:
98   // ---------- PRIVATE FIELDS ----------
99 
100   Handle(VrmlData_Appearance)   myAppearance;
101   Handle(VrmlData_Geometry)     myGeometry;
102 
103  public:
104 // Declaration of CASCADE RTTI
105 DEFINE_STANDARD_RTTI_INLINE(VrmlData_ShapeNode,VrmlData_Node)
106 };
107 
108 // Definition of HANDLE object using Standard_DefineHandle.hxx
109 DEFINE_STANDARD_HANDLE (VrmlData_ShapeNode, VrmlData_Node)
110 
111 
112 #endif
113