1 // Created on: 1997-07-28
2 // Created by: Pierre CHALAMET
3 // Copyright (c) 1997-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
5 //
6 // This file is part of Open CASCADE Technology software library.
7 //
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
13 //
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
16 
17 #include <Graphic3d_TextureRoot.hxx>
18 
19 #include <Graphic3d_GraphicDriver.hxx>
20 #include <Graphic3d_TextureParams.hxx>
21 #include <Image_AlienPixMap.hxx>
22 #include <Image_DDSParser.hxx>
23 #include <Image_SupportedFormats.hxx>
24 #include <OSD_Directory.hxx>
25 #include <OSD_Environment.hxx>
26 #include <OSD_File.hxx>
27 #include <OSD_OpenFile.hxx>
28 #include <OSD_Protection.hxx>
29 #include <Standard_Atomic.hxx>
30 
31 IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_TextureRoot, Standard_Transient)
32 
33 namespace
34 {
35   static volatile Standard_Integer THE_TEXTURE_COUNTER = 0;
36 }
37 
38 // =======================================================================
39 // function : TexturesFolder
40 // purpose  :
41 // =======================================================================
TexturesFolder()42 TCollection_AsciiString Graphic3d_TextureRoot::TexturesFolder()
43 {
44   static Standard_Boolean IsDefined = Standard_False;
45   static TCollection_AsciiString VarName;
46   if (!IsDefined)
47   {
48     IsDefined = Standard_True;
49     OSD_Environment aTexDirEnv ("CSF_MDTVTexturesDirectory");
50     VarName = aTexDirEnv.Value();
51     if (VarName.IsEmpty())
52     {
53       OSD_Environment aCasRootEnv ("CASROOT");
54       VarName = aCasRootEnv.Value();
55       if (!VarName.IsEmpty())
56       {
57         VarName += "/src/Textures";
58       }
59     }
60 
61     if (VarName.IsEmpty())
62     {
63 #ifdef OCCT_DEBUG
64       std::cerr << "Both environment variables CSF_MDTVTexturesDirectory and CASROOT are undefined!\n"
65                 << "At least one should be defined to use standard Textures.\n";
66 #endif
67       throw Standard_Failure("CSF_MDTVTexturesDirectory and CASROOT are undefined");
68     }
69 
70     const OSD_Path aDirPath (VarName);
71     OSD_Directory aDir (aDirPath);
72     const TCollection_AsciiString aTexture = VarName + "/2d_MatraDatavision.rgb";
73     OSD_File aTextureFile (aTexture);
74     if (!aDir.Exists() || !aTextureFile.Exists())
75     {
76 #ifdef OCCT_DEBUG
77       std::cerr << " CSF_MDTVTexturesDirectory or CASROOT not correctly set\n";
78       std::cerr << " not all files are found in : "<< VarName.ToCString() << std::endl;
79 #endif
80       throw Standard_Failure("CSF_MDTVTexturesDirectory or CASROOT not correctly set");
81     }
82   }
83   return VarName;
84 }
85 
86 // =======================================================================
87 // function : Graphic3d_TextureRoot
88 // purpose  :
89 // =======================================================================
Graphic3d_TextureRoot(const TCollection_AsciiString & theFileName,const Graphic3d_TypeOfTexture theType)90 Graphic3d_TextureRoot::Graphic3d_TextureRoot (const TCollection_AsciiString& theFileName,
91                                               const Graphic3d_TypeOfTexture  theType)
92 : myParams   (new Graphic3d_TextureParams()),
93   myPath     (theFileName),
94   myRevision (0),
95   myType     (theType),
96   myIsColorMap (true),
97   myIsTopDown  (true)
98 {
99   generateId();
100 }
101 
102 // =======================================================================
103 // function : Graphic3d_TextureRoot
104 // purpose  :
105 // =======================================================================
Graphic3d_TextureRoot(const Handle (Image_PixMap)& thePixMap,const Graphic3d_TypeOfTexture theType)106 Graphic3d_TextureRoot::Graphic3d_TextureRoot (const Handle(Image_PixMap)&   thePixMap,
107                                               const Graphic3d_TypeOfTexture theType)
108 : myParams   (new Graphic3d_TextureParams()),
109   myPixMap   (thePixMap),
110   myRevision (0),
111   myType     (theType),
112   myIsColorMap (true),
113   myIsTopDown  (true)
114 {
115   generateId();
116 }
117 
118 // =======================================================================
119 // function : ~Graphic3d_TextureRoot
120 // purpose  :
121 // =======================================================================
~Graphic3d_TextureRoot()122 Graphic3d_TextureRoot::~Graphic3d_TextureRoot()
123 {
124   //
125 }
126 
127 // =======================================================================
128 // function : generateId
129 // purpose  :
130 // =======================================================================
generateId()131 void Graphic3d_TextureRoot::generateId()
132 {
133   myTexId = TCollection_AsciiString ("Graphic3d_TextureRoot_")
134           + TCollection_AsciiString (Standard_Atomic_Increment (&THE_TEXTURE_COUNTER));
135 }
136 
137 // =======================================================================
138 // function : GetCompressedImage
139 // purpose  :
140 // =======================================================================
Handle(Image_CompressedPixMap)141 Handle(Image_CompressedPixMap) Graphic3d_TextureRoot::GetCompressedImage (const Handle(Image_SupportedFormats)& theSupported)
142 {
143   if (!myPixMap.IsNull())
144   {
145     return Handle(Image_CompressedPixMap)();
146   }
147 
148   // Case 2: texture source is specified as path
149   TCollection_AsciiString aFilePath;
150   myPath.SystemName (aFilePath);
151   if (aFilePath.IsEmpty())
152   {
153     return Handle(Image_CompressedPixMap)();
154   }
155 
156   TCollection_AsciiString aFilePathLower = aFilePath;
157   aFilePathLower.LowerCase();
158   if (!aFilePathLower.EndsWith (".dds"))
159   {
160     // do not waste time on file system access in case of wrong file extension
161     return Handle(Image_CompressedPixMap)();
162   }
163 
164   if (Handle(Image_CompressedPixMap) anImage = Image_DDSParser::Load (theSupported, aFilePath, 0))
165   {
166     myIsTopDown = anImage->IsTopDown();
167     return anImage;
168   }
169   return Handle(Image_CompressedPixMap)();
170 }
171 
172 // =======================================================================
173 // function : GetImage
174 // purpose  :
175 // =======================================================================
Handle(Image_PixMap)176 Handle(Image_PixMap) Graphic3d_TextureRoot::GetImage (const Handle(Image_SupportedFormats)& theSupported)
177 {
178   if (Handle(Image_PixMap) anOldImage = GetImage())
179   {
180     myIsTopDown = anOldImage->IsTopDown();
181     return anOldImage; // compatibility with old API
182   }
183 
184   // Case 1: texture source is specified as pixmap
185   if (!myPixMap.IsNull())
186   {
187     myIsTopDown = myPixMap->IsTopDown();
188     return myPixMap;
189   }
190 
191   // Case 2: texture source is specified as path
192   TCollection_AsciiString aFilePath;
193   myPath.SystemName (aFilePath);
194   if (aFilePath.IsEmpty())
195   {
196     return Handle(Image_PixMap)();
197   }
198 
199   Handle(Image_AlienPixMap) anImage = new Image_AlienPixMap();
200   if (anImage->Load (aFilePath))
201   {
202     myIsTopDown = anImage->IsTopDown();
203     convertToCompatible (theSupported, anImage);
204     return anImage;
205   }
206 
207   return Handle(Image_PixMap)();
208 }
209 
210 // =======================================================================
211 // function : convertToCompatible
212 // purpose  :
213 // =======================================================================
convertToCompatible(const Handle (Image_SupportedFormats)& theSupported,const Handle (Image_PixMap)& theImage)214 void Graphic3d_TextureRoot::convertToCompatible (const Handle(Image_SupportedFormats)& theSupported,
215                                                  const Handle(Image_PixMap)& theImage)
216 {
217   if (theSupported.IsNull()
218    || theSupported->IsSupported (theImage->Format())
219    || theImage.IsNull())
220   {
221     return;
222   }
223 
224   switch (theImage->Format())
225   {
226     // BGR formats are unsupported in OpenGL ES, only RGB
227     case Image_Format_BGR:
228       Image_PixMap::SwapRgbaBgra (*theImage);
229       theImage->SetFormat (Image_Format_RGB);
230       break;
231     case Image_Format_BGRA:
232     case Image_Format_BGR32:
233       Image_PixMap::SwapRgbaBgra (*theImage);
234       theImage->SetFormat (theImage->Format() == Image_Format_BGR32 ? Image_Format_RGB32 : Image_Format_RGBA);
235       break;
236     default:
237       break;
238   }
239 }
240 
241 // =======================================================================
242 // function : IsDone
243 // purpose  :
244 // =======================================================================
IsDone() const245 Standard_Boolean Graphic3d_TextureRoot::IsDone() const
246 {
247   // Case 1: texture source is specified as pixmap
248   if (!myPixMap.IsNull())
249   {
250     return !myPixMap->IsEmpty();
251   }
252 
253   // Case 2: texture source is specified as path
254   OSD_File aTextureFile (myPath);
255   return aTextureFile.Exists();
256 }
257