1 /*
2 * the outer shell of regexec()
3 *
4 * This file includes engine.c *twice*, after muchos fiddling with the
5 * macros that code uses. This lets the same code operate on two different
6 * representations for state sets.
7 */
8 #include <my_global.h>
9 #include <m_string.h>
10 #include <m_ctype.h>
11 #ifdef __WIN__
12 #include <limits.h>
13 #endif
14 #include "my_regex.h"
15 #include "utils.h"
16 #include "regex2.h"
17
18 /* for use in asserts */
19 #define nope 0
20
21 /* macros for manipulating states, small version */
22 #define states long
23 #define states1 long /* for later use in regexec() decision. Ensure Win64 definition is correct.*/
24 #define CLEAR(v) ((v) = 0)
25 #define SET0(v, n) ((v) &= ~((states) 1 << (n)))
26 #define SET1(v, n) ((v) |= (states) 1 << (n))
27 #define ISSET(v, n) ((v) & ((states) 1 << (n)))
28 #define ASSIGN(d, s) ((d) = (s))
29 #define EQ(a, b) ((a) == (b))
30 #define STATEVARS int dummy /* dummy version */
31 #define STATESETUP(m, n) /* nothing */
32 #define STATETEARDOWN(m) /* nothing */
33 #define SETUP(v) ((v) = 0)
34 #define onestate long /* Changed from int by Monty */
35 #define INIT(o, n) ((o) = (unsigned states)1 << (n))
36 #define INC(o) ((o) <<= 1)
37 #define ISSTATEIN(v, o) ((v) & (o))
38 /* some abbreviations; note that some of these know variable names! */
39 /* do "if I'm here, I can also be there" etc without branches */
40 #define FWD(dst, src, n) ((dst) |= ((unsigned states)(src)&(here)) << (n))
41 #define BACK(dst, src, n) ((dst) |= ((unsigned states)(src)&(here)) >> (n))
42 #define ISSETBACK(v, n) ((v) & ((unsigned states)here >> (n)))
43 /* function names */
44 #define SNAMES /* engine.c looks after details */
45
46 #include "engine.c"
47
48 /* now undo things */
49 #undef states
50 #undef CLEAR
51 #undef SET0
52 #undef SET1
53 #undef ISSET
54 #undef ASSIGN
55 #undef EQ
56 #undef STATEVARS
57 #undef STATESETUP
58 #undef STATETEARDOWN
59 #undef SETUP
60 #undef onestate
61 #undef INIT
62 #undef INC
63 #undef ISSTATEIN
64 #undef FWD
65 #undef BACK
66 #undef ISSETBACK
67 #undef SNAMES
68
69 /* macros for manipulating states, large version */
70 #define states char *
71 #define CLEAR(v) memset(v, 0, m->g->nstates)
72 #define SET0(v, n) ((v)[n] = 0)
73 #define SET1(v, n) ((v)[n] = 1)
74 #define ISSET(v, n) ((v)[n])
75 #define ASSIGN(d, s) memcpy(d, s, m->g->nstates)
76 #define EQ(a, b) (memcmp(a, b, m->g->nstates) == 0)
77 #define STATEVARS int vn; char *space
78 #define STATESETUP(m, nv) { (m)->space = malloc((nv)*(m)->g->nstates); \
79 if ((m)->space == NULL) return(MY_REG_ESPACE); \
80 (m)->vn = 0; }
81 #define STATETEARDOWN(m) { free((m)->space); }
82 #define SETUP(v) ((v) = &m->space[m->vn++ * m->g->nstates])
83 #define onestate int
84 #define INIT(o, n) ((o) = (n))
85 #define INC(o) ((o)++)
86 #define ISSTATEIN(v, o) ((v)[o])
87 /* some abbreviations; note that some of these know variable names! */
88 /* do "if I'm here, I can also be there" etc without branches */
89 #define FWD(dst, src, n) ((dst)[here+(n)] |= (src)[here])
90 #define BACK(dst, src, n) ((dst)[here-(n)] |= (src)[here])
91 #define ISSETBACK(v, n) ((v)[here - (n)])
92 /* function names */
93 #define LNAMES /* flag */
94
95 #include "engine.c"
96
97 /*
98 - regexec - interface for matching
99 = extern int regexec(const regex_t *, const char *, size_t, \
100 = regmatch_t [], int);
101 = #define MY_REG_NOTBOL 00001
102 = #define MY_REG_NOTEOL 00002
103 = #define MY_REG_STARTEND 00004
104 = #define MY_REG_TRACE 00400 // tracing of execution
105 = #define MY_REG_LARGE 01000 // force large representation
106 = #define MY_REG_BACKR 02000 // force use of backref code
107 *
108 * We put this here so we can exploit knowledge of the state representation
109 * when choosing which matcher to call. Also, by this point the matchers
110 * have been prototyped.
111 */
112 int /* 0 success, MY_REG_NOMATCH failure */
my_regexec(preg,str,nmatch,pmatch,eflags)113 my_regexec(preg, str, nmatch, pmatch, eflags)
114 const my_regex_t *preg;
115 const char *str;
116 size_t nmatch;
117 my_regmatch_t pmatch[];
118 int eflags;
119 {
120 char *pstr = (char *) str;
121 struct re_guts *g = preg->re_g;
122 #ifdef REDEBUG
123 # define GOODFLAGS(f) (f)
124 #else
125 # define GOODFLAGS(f) ((f)&(MY_REG_NOTBOL|MY_REG_NOTEOL|MY_REG_STARTEND))
126 #endif
127
128 if (preg->re_magic != MAGIC1 || g->magic != MAGIC2)
129 return(MY_REG_BADPAT);
130 assert(!(g->iflags&BAD));
131 if (g->iflags&BAD) /* backstop for no-debug case */
132 return(MY_REG_BADPAT);
133 eflags = GOODFLAGS(eflags);
134
135 if ((size_t) g->nstates <= CHAR_BIT*sizeof(states1) &&
136 !(eflags&MY_REG_LARGE))
137 return(smatcher(preg->charset, g, pstr, nmatch, pmatch, eflags));
138 else
139 return(lmatcher(preg->charset, g, pstr, nmatch, pmatch, eflags));
140 }
141