1 /*-------------------------------------------------------------------------
2 *
3 * signal.c
4 * Microsoft Windows Win32 Signal Emulation Functions
5 *
6 * Portions Copyright (c) 1996-2021, PostgreSQL Global Development Group
7 *
8 * IDENTIFICATION
9 * src/backend/port/win32/signal.c
10 *
11 *-------------------------------------------------------------------------
12 */
13
14 #include "postgres.h"
15
16 #include "libpq/pqsignal.h"
17
18 /*
19 * These are exported for use by the UNBLOCKED_SIGNAL_QUEUE() macro.
20 * pg_signal_queue must be volatile since it is changed by the signal
21 * handling thread and inspected without any lock by the main thread.
22 * pg_signal_mask is only changed by main thread so shouldn't need it.
23 */
24 volatile int pg_signal_queue;
25 int pg_signal_mask;
26
27 HANDLE pgwin32_signal_event;
28 HANDLE pgwin32_initial_signal_pipe = INVALID_HANDLE_VALUE;
29
30 /*
31 * pg_signal_crit_sec is used to protect only pg_signal_queue. That is the only
32 * variable that can be accessed from the signal sending threads!
33 */
34 static CRITICAL_SECTION pg_signal_crit_sec;
35
36 /* Note that array elements 0 are unused since they correspond to signal 0 */
37 static pqsigfunc pg_signal_array[PG_SIGNAL_COUNT];
38 static pqsigfunc pg_signal_defaults[PG_SIGNAL_COUNT];
39
40
41 /* Signal handling thread functions */
42 static DWORD WINAPI pg_signal_thread(LPVOID param);
43 static BOOL WINAPI pg_console_handler(DWORD dwCtrlType);
44
45
46 /*
47 * pg_usleep --- delay the specified number of microseconds, but
48 * stop waiting if a signal arrives.
49 *
50 * This replaces the non-signal-aware version provided by src/port/pgsleep.c.
51 */
52 void
pg_usleep(long microsec)53 pg_usleep(long microsec)
54 {
55 Assert(pgwin32_signal_event != NULL);
56 if (WaitForSingleObject(pgwin32_signal_event,
57 (microsec < 500 ? 1 : (microsec + 500) / 1000))
58 == WAIT_OBJECT_0)
59 {
60 pgwin32_dispatch_queued_signals();
61 errno = EINTR;
62 return;
63 }
64 }
65
66
67 /* Initialization */
68 void
pgwin32_signal_initialize(void)69 pgwin32_signal_initialize(void)
70 {
71 int i;
72 HANDLE signal_thread_handle;
73
74 InitializeCriticalSection(&pg_signal_crit_sec);
75
76 for (i = 0; i < PG_SIGNAL_COUNT; i++)
77 {
78 pg_signal_array[i] = SIG_DFL;
79 pg_signal_defaults[i] = SIG_IGN;
80 }
81 pg_signal_mask = 0;
82 pg_signal_queue = 0;
83
84 /* Create the global event handle used to flag signals */
85 pgwin32_signal_event = CreateEvent(NULL, TRUE, FALSE, NULL);
86 if (pgwin32_signal_event == NULL)
87 ereport(FATAL,
88 (errmsg_internal("could not create signal event: error code %lu", GetLastError())));
89
90 /* Create thread for handling signals */
91 signal_thread_handle = CreateThread(NULL, 0, pg_signal_thread, NULL, 0, NULL);
92 if (signal_thread_handle == NULL)
93 ereport(FATAL,
94 (errmsg_internal("could not create signal handler thread")));
95
96 /* Create console control handle to pick up Ctrl-C etc */
97 if (!SetConsoleCtrlHandler(pg_console_handler, TRUE))
98 ereport(FATAL,
99 (errmsg_internal("could not set console control handler")));
100 }
101
102 /*
103 * Dispatch all signals currently queued and not blocked
104 * Blocked signals are ignored, and will be fired at the time of
105 * the pqsigsetmask() call.
106 */
107 void
pgwin32_dispatch_queued_signals(void)108 pgwin32_dispatch_queued_signals(void)
109 {
110 int exec_mask;
111
112 Assert(pgwin32_signal_event != NULL);
113 EnterCriticalSection(&pg_signal_crit_sec);
114 while ((exec_mask = UNBLOCKED_SIGNAL_QUEUE()) != 0)
115 {
116 /* One or more unblocked signals queued for execution */
117 int i;
118
119 for (i = 1; i < PG_SIGNAL_COUNT; i++)
120 {
121 if (exec_mask & sigmask(i))
122 {
123 /* Execute this signal */
124 pqsigfunc sig = pg_signal_array[i];
125
126 if (sig == SIG_DFL)
127 sig = pg_signal_defaults[i];
128 pg_signal_queue &= ~sigmask(i);
129 if (sig != SIG_ERR && sig != SIG_IGN && sig != SIG_DFL)
130 {
131 LeaveCriticalSection(&pg_signal_crit_sec);
132 sig(i);
133 EnterCriticalSection(&pg_signal_crit_sec);
134 break; /* Restart outer loop, in case signal mask or
135 * queue has been modified inside signal
136 * handler */
137 }
138 }
139 }
140 }
141 ResetEvent(pgwin32_signal_event);
142 LeaveCriticalSection(&pg_signal_crit_sec);
143 }
144
145 /* signal masking. Only called on main thread, no sync required */
146 int
pqsigsetmask(int mask)147 pqsigsetmask(int mask)
148 {
149 int prevmask;
150
151 prevmask = pg_signal_mask;
152 pg_signal_mask = mask;
153
154 /*
155 * Dispatch any signals queued up right away, in case we have unblocked
156 * one or more signals previously queued
157 */
158 pgwin32_dispatch_queued_signals();
159
160 return prevmask;
161 }
162
163
164 /*
165 * Unix-like signal handler installation
166 *
167 * Only called on main thread, no sync required
168 */
169 pqsigfunc
pqsignal(int signum,pqsigfunc handler)170 pqsignal(int signum, pqsigfunc handler)
171 {
172 pqsigfunc prevfunc;
173
174 if (signum >= PG_SIGNAL_COUNT || signum < 0)
175 return SIG_ERR;
176 prevfunc = pg_signal_array[signum];
177 pg_signal_array[signum] = handler;
178 return prevfunc;
179 }
180
181 /* Create the signal listener pipe for specified PID */
182 HANDLE
pgwin32_create_signal_listener(pid_t pid)183 pgwin32_create_signal_listener(pid_t pid)
184 {
185 char pipename[128];
186 HANDLE pipe;
187
188 snprintf(pipename, sizeof(pipename), "\\\\.\\pipe\\pgsignal_%u", (int) pid);
189
190 pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
191 PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
192 PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
193
194 if (pipe == INVALID_HANDLE_VALUE)
195 ereport(ERROR,
196 (errmsg("could not create signal listener pipe for PID %d: error code %lu",
197 (int) pid, GetLastError())));
198
199 return pipe;
200 }
201
202
203 /*
204 * All functions below execute on the signal handler thread
205 * and must be synchronized as such!
206 * NOTE! The only global variable that can be used is
207 * pg_signal_queue!
208 */
209
210
211 /*
212 * Queue a signal for the main thread, by setting the flag bit and event.
213 */
214 void
pg_queue_signal(int signum)215 pg_queue_signal(int signum)
216 {
217 Assert(pgwin32_signal_event != NULL);
218 if (signum >= PG_SIGNAL_COUNT || signum <= 0)
219 return; /* ignore any bad signal number */
220
221 EnterCriticalSection(&pg_signal_crit_sec);
222 pg_signal_queue |= sigmask(signum);
223 LeaveCriticalSection(&pg_signal_crit_sec);
224
225 SetEvent(pgwin32_signal_event);
226 }
227
228 /* Signal handling thread */
229 static DWORD WINAPI
pg_signal_thread(LPVOID param)230 pg_signal_thread(LPVOID param)
231 {
232 char pipename[128];
233 HANDLE pipe = pgwin32_initial_signal_pipe;
234
235 /* Set up pipe name, in case we have to re-create the pipe. */
236 snprintf(pipename, sizeof(pipename), "\\\\.\\pipe\\pgsignal_%lu", GetCurrentProcessId());
237
238 for (;;)
239 {
240 BOOL fConnected;
241
242 /* Create a new pipe instance if we don't have one. */
243 if (pipe == INVALID_HANDLE_VALUE)
244 {
245 pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
246 PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
247 PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
248
249 if (pipe == INVALID_HANDLE_VALUE)
250 {
251 write_stderr("could not create signal listener pipe: error code %lu; retrying\n", GetLastError());
252 SleepEx(500, FALSE);
253 continue;
254 }
255 }
256
257 /*
258 * Wait for a client to connect. If something connects before we
259 * reach here, we'll get back a "failure" with ERROR_PIPE_CONNECTED,
260 * which is actually a success (way to go, Microsoft).
261 */
262 fConnected = ConnectNamedPipe(pipe, NULL) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
263 if (fConnected)
264 {
265 /*
266 * We have a connection from a would-be signal sender. Process it.
267 */
268 BYTE sigNum;
269 DWORD bytes;
270
271 if (ReadFile(pipe, &sigNum, 1, &bytes, NULL) &&
272 bytes == 1)
273 {
274 /*
275 * Queue the signal before responding to the client. In this
276 * way, it's guaranteed that once kill() has returned in the
277 * signal sender, the next CHECK_FOR_INTERRUPTS() in the
278 * signal recipient will see the signal. (This is a stronger
279 * guarantee than POSIX makes; maybe we don't need it? But
280 * without it, we've seen timing bugs on Windows that do not
281 * manifest on any known Unix.)
282 */
283 pg_queue_signal(sigNum);
284
285 /*
286 * Write something back to the client, allowing its
287 * CallNamedPipe() call to terminate.
288 */
289 WriteFile(pipe, &sigNum, 1, &bytes, NULL); /* Don't care if it
290 * works or not */
291
292 /*
293 * We must wait for the client to read the data before we can
294 * disconnect, else the data will be lost. (If the WriteFile
295 * call failed, there'll be nothing in the buffer, so this
296 * shouldn't block.)
297 */
298 FlushFileBuffers(pipe);
299 }
300 else
301 {
302 /*
303 * If we fail to read a byte from the client, assume it's the
304 * client's problem and do nothing. Perhaps it'd be better to
305 * force a pipe close and reopen?
306 */
307 }
308
309 /* Disconnect from client so that we can re-use the pipe. */
310 DisconnectNamedPipe(pipe);
311 }
312 else
313 {
314 /*
315 * Connection failed. Cleanup and try again.
316 *
317 * This should never happen. If it does, there's a window where
318 * we'll miss signals until we manage to re-create the pipe.
319 * However, just trying to use the same pipe again is probably not
320 * going to work, so we have little choice.
321 */
322 CloseHandle(pipe);
323 pipe = INVALID_HANDLE_VALUE;
324 }
325 }
326 return 0;
327 }
328
329
330 /* Console control handler will execute on a thread created
331 by the OS at the time of invocation */
332 static BOOL WINAPI
pg_console_handler(DWORD dwCtrlType)333 pg_console_handler(DWORD dwCtrlType)
334 {
335 if (dwCtrlType == CTRL_C_EVENT ||
336 dwCtrlType == CTRL_BREAK_EVENT ||
337 dwCtrlType == CTRL_CLOSE_EVENT ||
338 dwCtrlType == CTRL_SHUTDOWN_EVENT)
339 {
340 pg_queue_signal(SIGINT);
341 return TRUE;
342 }
343 return FALSE;
344 }
345