1 //
2 // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef COMPILER_TRANSLATOR_SYMBOLTABLE_H_
8 #define COMPILER_TRANSLATOR_SYMBOLTABLE_H_
9 
10 //
11 // Symbol table for parsing.  Has these design characteristics:
12 //
13 // * Same symbol table can be used to compile many shaders, to preserve
14 //   effort of creating and loading with the large numbers of built-in
15 //   symbols.
16 //
17 // * Name mangling will be used to give each function a unique name
18 //   so that symbol table lookups are never ambiguous.  This allows
19 //   a simpler symbol table structure.
20 //
21 // * Pushing and popping of scope, so symbol table will really be a stack
22 //   of symbol tables.  Searched from the top, with new inserts going into
23 //   the top.
24 //
25 // * Constants:  Compile time constant symbols will keep their values
26 //   in the symbol table.  The parser can substitute constants at parse
27 //   time, including doing constant folding and constant propagation.
28 //
29 // * No temporaries:  Temporaries made from operations (+, --, .xy, etc.)
30 //   are tracked in the intermediate representation, not the symbol table.
31 //
32 
33 #include <array>
34 #include <assert.h>
35 #include <set>
36 
37 #include "common/angleutils.h"
38 #include "compiler/translator/ExtensionBehavior.h"
39 #include "compiler/translator/InfoSink.h"
40 #include "compiler/translator/IntermNode.h"
41 #include "compiler/translator/SymbolUniqueId.h"
42 
43 namespace sh
44 {
45 
46 // Symbol base class. (Can build functions or variables out of these...)
47 class TSymbol : angle::NonCopyable
48 {
49   public:
50     POOL_ALLOCATOR_NEW_DELETE();
51     TSymbol(TSymbolTable *symbolTable, const TString *n);
52 
~TSymbol()53     virtual ~TSymbol()
54     {
55         // don't delete name, it's from the pool
56     }
57 
getName()58     const TString &getName() const { return *name; }
getMangledName()59     virtual const TString &getMangledName() const { return getName(); }
isFunction()60     virtual bool isFunction() const { return false; }
isVariable()61     virtual bool isVariable() const { return false; }
getUniqueId()62     const TSymbolUniqueId &getUniqueId() const { return uniqueId; }
relateToExtension(TExtension ext)63     void relateToExtension(TExtension ext) { extension = ext; }
getExtension()64     TExtension getExtension() const { return extension; }
65 
66   private:
67     const TSymbolUniqueId uniqueId;
68     const TString *name;
69     TExtension extension;
70 };
71 
72 // Variable, meaning a symbol that's not a function.
73 //
74 // May store the value of a constant variable of any type (float, int, bool or struct).
75 class TVariable : public TSymbol
76 {
77   public:
~TVariable()78     ~TVariable() override {}
isVariable()79     bool isVariable() const override { return true; }
getType()80     TType &getType() { return type; }
getType()81     const TType &getType() const { return type; }
isUserType()82     bool isUserType() const { return userType; }
setQualifier(TQualifier qualifier)83     void setQualifier(TQualifier qualifier) { type.setQualifier(qualifier); }
84 
getConstPointer()85     const TConstantUnion *getConstPointer() const { return unionArray; }
86 
shareConstPointer(const TConstantUnion * constArray)87     void shareConstPointer(const TConstantUnion *constArray) { unionArray = constArray; }
88 
89   private:
90     friend class TSymbolTable;
91 
92     TVariable(TSymbolTable *symbolTable,
93               const TString *name,
94               const TType &t,
95               bool isUserTypeDefinition = false)
TSymbol(symbolTable,name)96         : TSymbol(symbolTable, name), type(t), userType(isUserTypeDefinition), unionArray(0)
97     {
98     }
99 
100     TType type;
101 
102     // Set to true if this represents a struct type, as opposed to a variable.
103     bool userType;
104 
105     // we are assuming that Pool Allocator will free the memory
106     // allocated to unionArray when this object is destroyed.
107     const TConstantUnion *unionArray;
108 };
109 
110 // Immutable version of TParameter.
111 struct TConstParameter
112 {
TConstParameterTConstParameter113     TConstParameter() : name(nullptr), type(nullptr) {}
TConstParameterTConstParameter114     explicit TConstParameter(const TString *n) : name(n), type(nullptr) {}
TConstParameterTConstParameter115     explicit TConstParameter(const TType *t) : name(nullptr), type(t) {}
TConstParameterTConstParameter116     TConstParameter(const TString *n, const TType *t) : name(n), type(t) {}
117 
118     // Both constructor arguments must be const.
119     TConstParameter(TString *n, TType *t)       = delete;
120     TConstParameter(const TString *n, TType *t) = delete;
121     TConstParameter(TString *n, const TType *t) = delete;
122 
123     const TString *const name;
124     const TType *const type;
125 };
126 
127 // The function sub-class of symbols and the parser will need to
128 // share this definition of a function parameter.
129 struct TParameter
130 {
131     // Destructively converts to TConstParameter.
132     // This method resets name and type to nullptrs to make sure
133     // their content cannot be modified after the call.
turnToConstTParameter134     TConstParameter turnToConst()
135     {
136         const TString *constName = name;
137         const TType *constType   = type;
138         name                     = nullptr;
139         type                     = nullptr;
140         return TConstParameter(constName, constType);
141     }
142 
143     const TString *name;
144     TType *type;
145 };
146 
147 // The function sub-class of a symbol.
148 class TFunction : public TSymbol
149 {
150   public:
151     TFunction(TSymbolTable *symbolTable,
152               const TString *name,
153               const TType *retType,
154               TOperator tOp  = EOpNull,
155               TExtension ext = TExtension::UNDEFINED)
TSymbol(symbolTable,name)156         : TSymbol(symbolTable, name),
157           returnType(retType),
158           mangledName(nullptr),
159           op(tOp),
160           defined(false),
161           mHasPrototypeDeclaration(false)
162     {
163         relateToExtension(ext);
164     }
165     ~TFunction() override;
isFunction()166     bool isFunction() const override { return true; }
167 
addParameter(const TConstParameter & p)168     void addParameter(const TConstParameter &p)
169     {
170         parameters.push_back(p);
171         mangledName = nullptr;
172     }
173 
174     void swapParameters(const TFunction &parametersSource);
175 
getMangledName()176     const TString &getMangledName() const override
177     {
178         if (mangledName == nullptr)
179         {
180             mangledName = buildMangledName();
181         }
182         return *mangledName;
183     }
184 
185     static const TString &GetMangledNameFromCall(const TString &functionName,
186                                                  const TIntermSequence &arguments);
187 
getReturnType()188     const TType &getReturnType() const { return *returnType; }
189 
getBuiltInOp()190     TOperator getBuiltInOp() const { return op; }
191 
setDefined()192     void setDefined() { defined = true; }
isDefined()193     bool isDefined() { return defined; }
setHasPrototypeDeclaration()194     void setHasPrototypeDeclaration() { mHasPrototypeDeclaration = true; }
hasPrototypeDeclaration()195     bool hasPrototypeDeclaration() const { return mHasPrototypeDeclaration; }
196 
getParamCount()197     size_t getParamCount() const { return parameters.size(); }
getParam(size_t i)198     const TConstParameter &getParam(size_t i) const { return parameters[i]; }
199 
200   private:
201     void clearParameters();
202 
203     const TString *buildMangledName() const;
204 
205     typedef TVector<TConstParameter> TParamList;
206     TParamList parameters;
207     const TType *returnType;
208     mutable const TString *mangledName;
209     TOperator op;
210     bool defined;
211     bool mHasPrototypeDeclaration;
212 };
213 
214 // Interface block name sub-symbol
215 class TInterfaceBlockName : public TSymbol
216 {
217   public:
~TInterfaceBlockName()218     virtual ~TInterfaceBlockName() {}
219 
220   private:
221     friend class TSymbolTable;
TInterfaceBlockName(TSymbolTable * symbolTable,const TString * name)222     TInterfaceBlockName(TSymbolTable *symbolTable, const TString *name) : TSymbol(symbolTable, name)
223     {
224     }
225 };
226 
227 class TSymbolTableLevel
228 {
229   public:
230     typedef TUnorderedMap<TString, TSymbol *> tLevel;
231     typedef tLevel::const_iterator const_iterator;
232     typedef const tLevel::value_type tLevelPair;
233     typedef std::pair<tLevel::iterator, bool> tInsertResult;
234 
TSymbolTableLevel()235     TSymbolTableLevel() : mGlobalInvariant(false) {}
236     ~TSymbolTableLevel();
237 
238     bool insert(TSymbol *symbol);
239 
240     // Insert a function using its unmangled name as the key.
241     bool insertUnmangled(TFunction *function);
242 
243     TSymbol *find(const TString &name) const;
244 
addInvariantVarying(const std::string & name)245     void addInvariantVarying(const std::string &name) { mInvariantVaryings.insert(name); }
246 
isVaryingInvariant(const std::string & name)247     bool isVaryingInvariant(const std::string &name)
248     {
249         return (mGlobalInvariant || mInvariantVaryings.count(name) > 0);
250     }
251 
setGlobalInvariant(bool invariant)252     void setGlobalInvariant(bool invariant) { mGlobalInvariant = invariant; }
253 
insertUnmangledBuiltInName(const std::string & name)254     void insertUnmangledBuiltInName(const std::string &name)
255     {
256         mUnmangledBuiltInNames.insert(name);
257     }
258 
hasUnmangledBuiltIn(const std::string & name)259     bool hasUnmangledBuiltIn(const std::string &name)
260     {
261         return mUnmangledBuiltInNames.count(name) > 0;
262     }
263 
264   protected:
265     tLevel level;
266     std::set<std::string> mInvariantVaryings;
267     bool mGlobalInvariant;
268 
269   private:
270     std::set<std::string> mUnmangledBuiltInNames;
271 };
272 
273 // Define ESymbolLevel as int rather than an enum since level can go
274 // above GLOBAL_LEVEL and cause atBuiltInLevel() to fail if the
275 // compiler optimizes the >= of the last element to ==.
276 typedef int ESymbolLevel;
277 const int COMMON_BUILTINS    = 0;
278 const int ESSL1_BUILTINS     = 1;
279 const int ESSL3_BUILTINS     = 2;
280 const int ESSL3_1_BUILTINS   = 3;
281 // GLSL_BUILTINS are desktop GLSL builtins that don't exist in ESSL but are used to implement
282 // features in ANGLE's GLSL backend. They're not visible to the parser.
283 const int GLSL_BUILTINS      = 4;
284 const int LAST_BUILTIN_LEVEL = GLSL_BUILTINS;
285 const int GLOBAL_LEVEL       = 5;
286 
287 class TSymbolTable : angle::NonCopyable
288 {
289   public:
TSymbolTable()290     TSymbolTable() : mUniqueIdCounter(0), mEmptySymbolId(this)
291     {
292         // The symbol table cannot be used until push() is called, but
293         // the lack of an initial call to push() can be used to detect
294         // that the symbol table has not been preloaded with built-ins.
295     }
296 
297     ~TSymbolTable();
298 
299     // When the symbol table is initialized with the built-ins, there should
300     // 'push' calls, so that built-ins are at level 0 and the shader
301     // globals are at level 1.
isEmpty()302     bool isEmpty() const { return table.empty(); }
atBuiltInLevel()303     bool atBuiltInLevel() const { return currentLevel() <= LAST_BUILTIN_LEVEL; }
atGlobalLevel()304     bool atGlobalLevel() const { return currentLevel() == GLOBAL_LEVEL; }
push()305     void push()
306     {
307         table.push_back(new TSymbolTableLevel);
308         precisionStack.push_back(new PrecisionStackLevel);
309     }
310 
pop()311     void pop()
312     {
313         delete table.back();
314         table.pop_back();
315 
316         delete precisionStack.back();
317         precisionStack.pop_back();
318     }
319 
320     // The declare* entry points are used when parsing and declare symbols at the current scope.
321     // They return the created symbol in case the declaration was successful, and nullptr if the
322     // declaration failed due to redefinition.
323     TVariable *declareVariable(const TString *name, const TType &type);
324     TVariable *declareStructType(TStructure *str);
325     TInterfaceBlockName *declareInterfaceBlockName(const TString *name);
326 
327     // The insert* entry points are used when initializing the symbol table with built-ins.
328     // They return the created symbol in case the declaration was successful, and nullptr if the
329     // declaration failed due to redefinition.
330     TVariable *insertVariable(ESymbolLevel level, const char *name, const TType &type);
331     TVariable *insertVariableExt(ESymbolLevel level,
332                                  TExtension ext,
333                                  const char *name,
334                                  const TType &type);
335     TVariable *insertStructType(ESymbolLevel level, TStructure *str);
336     TInterfaceBlockName *insertInterfaceBlockNameExt(ESymbolLevel level,
337                                                      TExtension ext,
338                                                      const TString *name);
339 
insertConstInt(ESymbolLevel level,const char * name,int value,TPrecision precision)340     bool insertConstInt(ESymbolLevel level, const char *name, int value, TPrecision precision)
341     {
342         TVariable *constant =
343             new TVariable(this, NewPoolTString(name), TType(EbtInt, precision, EvqConst, 1));
344         TConstantUnion *unionArray = new TConstantUnion[1];
345         unionArray[0].setIConst(value);
346         constant->shareConstPointer(unionArray);
347         return insert(level, constant);
348     }
349 
insertConstIntExt(ESymbolLevel level,TExtension ext,const char * name,int value,TPrecision precision)350     bool insertConstIntExt(ESymbolLevel level,
351                            TExtension ext,
352                            const char *name,
353                            int value,
354                            TPrecision precision)
355     {
356         TVariable *constant =
357             new TVariable(this, NewPoolTString(name), TType(EbtInt, precision, EvqConst, 1));
358         TConstantUnion *unionArray = new TConstantUnion[1];
359         unionArray[0].setIConst(value);
360         constant->shareConstPointer(unionArray);
361         return insert(level, ext, constant);
362     }
363 
insertConstIvec3(ESymbolLevel level,const char * name,const std::array<int,3> & values,TPrecision precision)364     bool insertConstIvec3(ESymbolLevel level,
365                           const char *name,
366                           const std::array<int, 3> &values,
367                           TPrecision precision)
368     {
369         TVariable *constantIvec3 =
370             new TVariable(this, NewPoolTString(name), TType(EbtInt, precision, EvqConst, 3));
371 
372         TConstantUnion *unionArray = new TConstantUnion[3];
373         for (size_t index = 0u; index < 3u; ++index)
374         {
375             unionArray[index].setIConst(values[index]);
376         }
377         constantIvec3->shareConstPointer(unionArray);
378 
379         return insert(level, constantIvec3);
380     }
381 
382     void insertBuiltIn(ESymbolLevel level,
383                        TOperator op,
384                        TExtension ext,
385                        const TType *rvalue,
386                        const char *name,
387                        const TType *ptype1,
388                        const TType *ptype2 = 0,
389                        const TType *ptype3 = 0,
390                        const TType *ptype4 = 0,
391                        const TType *ptype5 = 0);
392 
393     void insertBuiltIn(ESymbolLevel level,
394                        const TType *rvalue,
395                        const char *name,
396                        const TType *ptype1,
397                        const TType *ptype2 = 0,
398                        const TType *ptype3 = 0,
399                        const TType *ptype4 = 0,
400                        const TType *ptype5 = 0)
401     {
402         insertUnmangledBuiltInName(name, level);
403         insertBuiltIn(level, EOpNull, TExtension::UNDEFINED, rvalue, name, ptype1, ptype2, ptype3,
404                       ptype4, ptype5);
405     }
406 
407     void insertBuiltIn(ESymbolLevel level,
408                        TExtension ext,
409                        const TType *rvalue,
410                        const char *name,
411                        const TType *ptype1,
412                        const TType *ptype2 = 0,
413                        const TType *ptype3 = 0,
414                        const TType *ptype4 = 0,
415                        const TType *ptype5 = 0)
416     {
417         insertUnmangledBuiltInName(name, level);
418         insertBuiltIn(level, EOpNull, ext, rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
419     }
420 
421     void insertBuiltInOp(ESymbolLevel level,
422                          TOperator op,
423                          const TType *rvalue,
424                          const TType *ptype1,
425                          const TType *ptype2 = 0,
426                          const TType *ptype3 = 0,
427                          const TType *ptype4 = 0,
428                          const TType *ptype5 = 0);
429 
430     void insertBuiltInOp(ESymbolLevel level,
431                          TOperator op,
432                          TExtension ext,
433                          const TType *rvalue,
434                          const TType *ptype1,
435                          const TType *ptype2 = 0,
436                          const TType *ptype3 = 0,
437                          const TType *ptype4 = 0,
438                          const TType *ptype5 = 0);
439 
440     void insertBuiltInFunctionNoParameters(ESymbolLevel level,
441                                            TOperator op,
442                                            const TType *rvalue,
443                                            const char *name);
444 
445     void insertBuiltInFunctionNoParametersExt(ESymbolLevel level,
446                                               TExtension ext,
447                                               TOperator op,
448                                               const TType *rvalue,
449                                               const char *name);
450 
451     TSymbol *find(const TString &name,
452                   int shaderVersion,
453                   bool *builtIn   = nullptr,
454                   bool *sameScope = nullptr) const;
455 
456     TSymbol *findGlobal(const TString &name) const;
457 
458     TSymbol *findBuiltIn(const TString &name, int shaderVersion) const;
459 
460     TSymbol *findBuiltIn(const TString &name, int shaderVersion, bool includeGLSLBuiltins) const;
461 
getOuterLevel()462     TSymbolTableLevel *getOuterLevel()
463     {
464         assert(currentLevel() >= 1);
465         return table[currentLevel() - 1];
466     }
467 
setDefaultPrecision(TBasicType type,TPrecision prec)468     void setDefaultPrecision(TBasicType type, TPrecision prec)
469     {
470         int indexOfLastElement = static_cast<int>(precisionStack.size()) - 1;
471         // Uses map operator [], overwrites the current value
472         (*precisionStack[indexOfLastElement])[type] = prec;
473     }
474 
475     // Searches down the precisionStack for a precision qualifier
476     // for the specified TBasicType
477     TPrecision getDefaultPrecision(TBasicType type) const;
478 
479     // This records invariant varyings declared through
480     // "invariant varying_name;".
addInvariantVarying(const std::string & originalName)481     void addInvariantVarying(const std::string &originalName)
482     {
483         ASSERT(atGlobalLevel());
484         table[currentLevel()]->addInvariantVarying(originalName);
485     }
486     // If this returns false, the varying could still be invariant
487     // if it is set as invariant during the varying variable
488     // declaration - this piece of information is stored in the
489     // variable's type, not here.
isVaryingInvariant(const std::string & originalName)490     bool isVaryingInvariant(const std::string &originalName) const
491     {
492         ASSERT(atGlobalLevel());
493         return table[currentLevel()]->isVaryingInvariant(originalName);
494     }
495 
setGlobalInvariant(bool invariant)496     void setGlobalInvariant(bool invariant)
497     {
498         ASSERT(atGlobalLevel());
499         table[currentLevel()]->setGlobalInvariant(invariant);
500     }
501 
nextUniqueId()502     const TSymbolUniqueId nextUniqueId() { return TSymbolUniqueId(this); }
503 
504     // The empty symbol id is shared between all empty string ("") symbols. They are used in the
505     // AST for unused function parameters and struct type declarations that don't declare a
506     // variable, for example.
getEmptySymbolId()507     const TSymbolUniqueId &getEmptySymbolId() { return mEmptySymbolId; }
508 
509     // Checks whether there is a built-in accessible by a shader with the specified version.
510     bool hasUnmangledBuiltInForShaderVersion(const char *name, int shaderVersion);
511 
512   private:
513     friend class TSymbolUniqueId;
nextUniqueIdValue()514     int nextUniqueIdValue() { return ++mUniqueIdCounter; }
515 
currentLevel()516     ESymbolLevel currentLevel() const { return static_cast<ESymbolLevel>(table.size() - 1); }
517 
518     TVariable *insertVariable(ESymbolLevel level, const TString *name, const TType &type);
519 
insert(ESymbolLevel level,TSymbol * symbol)520     bool insert(ESymbolLevel level, TSymbol *symbol) { return table[level]->insert(symbol); }
521 
insert(ESymbolLevel level,TExtension ext,TSymbol * symbol)522     bool insert(ESymbolLevel level, TExtension ext, TSymbol *symbol)
523     {
524         symbol->relateToExtension(ext);
525         return table[level]->insert(symbol);
526     }
527 
528     // Used to insert unmangled functions to check redeclaration of built-ins in ESSL 3.00 and
529     // above.
530     void insertUnmangledBuiltInName(const char *name, ESymbolLevel level);
531 
532     bool hasUnmangledBuiltInAtLevel(const char *name, ESymbolLevel level);
533 
534     std::vector<TSymbolTableLevel *> table;
535     typedef TMap<TBasicType, TPrecision> PrecisionStackLevel;
536     std::vector<PrecisionStackLevel *> precisionStack;
537 
538     int mUniqueIdCounter;
539 
540     const TSymbolUniqueId mEmptySymbolId;
541 };
542 
543 }  // namespace sh
544 
545 #endif  // COMPILER_TRANSLATOR_SYMBOLTABLE_H_
546