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39 
40 #include "qinputdevicemanager_p.h"
41 #include "qinputdevicemanager_p_p.h"
42 
43 QT_BEGIN_NAMESPACE
44 
45 /*!
46   \class QInputDeviceManager
47   \internal
48 
49   \brief QInputDeviceManager acts as a communication hub between QtGui and the input handlers.
50 
51   On embedded platforms the input handling code is either compiled into the platform
52   plugin or is loaded dynamically as a generic plugin without any interface. The input
53   handler in use may also change between each run (e.g. evdevmouse/keyboard/touch
54   vs. libinput). QWindowSystemInterface is too limiting when Qt (the platform plugin) is
55   acting as a windowing system, and is one way only.
56 
57   QInputDeviceManager solves this by providing a global object that is used to communicate
58   from the input handlers to the rest of Qt (e.g. the number of connected mice, which may
59   be important information for the cursor drawing code), and vice-versa (e.g. to indicate
60   to the input handler that a manual cursor position change was requested by the
61   application via QCursor::setPos and thus any internal state has to be updated accordingly).
62 */
63 
QInputDeviceManager(QObject * parent)64 QInputDeviceManager::QInputDeviceManager(QObject *parent)
65     : QObject(*new QInputDeviceManagerPrivate, parent)
66 {
67     qRegisterMetaType<DeviceType>();
68 }
69 
deviceCount(DeviceType type) const70 int QInputDeviceManager::deviceCount(DeviceType type) const
71 {
72     Q_D(const QInputDeviceManager);
73     return d->deviceCount(type);
74 }
75 
deviceCount(QInputDeviceManager::DeviceType type) const76 int QInputDeviceManagerPrivate::deviceCount(QInputDeviceManager::DeviceType type) const
77 {
78     return m_deviceCount[type];
79 }
80 
setDeviceCount(QInputDeviceManager::DeviceType type,int count)81 void QInputDeviceManagerPrivate::setDeviceCount(QInputDeviceManager::DeviceType type, int count)
82 {
83     Q_Q(QInputDeviceManager);
84     if (m_deviceCount[type] != count) {
85         m_deviceCount[type] = count;
86         emit q->deviceListChanged(type);
87     }
88 }
89 
setCursorPos(const QPoint & pos)90 void QInputDeviceManager::setCursorPos(const QPoint &pos)
91 {
92     emit cursorPositionChangeRequested(pos);
93 }
94 
95 /*!
96     \return the keyboard modifier state stored in the QInputDeviceManager object.
97 
98     Keyboard input handlers are expected to keep this up-to-date via
99     setKeyboardModifiers().
100 
101     Querying the state via this function (e.g. from a mouse handler that needs
102     to include the modifier state in mouse events) is the preferred alternative
103     over QGuiApplication::keyboardModifiers() since the latter may not report
104     the current state due to asynchronous QPA event processing.
105  */
keyboardModifiers() const106 Qt::KeyboardModifiers QInputDeviceManager::keyboardModifiers() const
107 {
108     Q_D(const QInputDeviceManager);
109     return d->keyboardModifiers;
110 }
111 
setKeyboardModifiers(Qt::KeyboardModifiers mods)112 void QInputDeviceManager::setKeyboardModifiers(Qt::KeyboardModifiers mods)
113 {
114     Q_D(QInputDeviceManager);
115     d->keyboardModifiers = mods;
116 }
117 
118 QT_END_NAMESPACE
119