1 /**
2  * @file   quickstart_sparse.c
3  *
4  * @section LICENSE
5  *
6  * The MIT License
7  *
8  * @copyright Copyright (c) 2018-2021 TileDB, Inc.
9  *
10  * Permission is hereby granted, free of charge, to any person obtaining a copy
11  * of this software and associated documentation files (the "Software"), to deal
12  * in the Software without restriction, including without limitation the rights
13  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14  * copies of the Software, and to permit persons to whom the Software is
15  * furnished to do so, subject to the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be included in
18  * all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26  * THE SOFTWARE.
27  *
28  * @section DESCRIPTION
29  *
30  * When run, this program will create a simple 2D sparse array, write some data
31  * to it, and read a slice of the data back.
32  */
33 
34 #include <stdio.h>
35 #include <stdlib.h>
36 #include <tiledb/tiledb.h>
37 
38 // Name of array.
39 const char* array_name = "quickstart_sparse_array";
40 
create_array()41 void create_array() {
42   // Create TileDB context
43   tiledb_ctx_t* ctx;
44   tiledb_ctx_alloc(NULL, &ctx);
45 
46   // The array will be 4x4 with dimensions "rows" and "cols", with domain [1,4].
47   int dim_domain[] = {1, 4, 1, 4};
48   int tile_extents[] = {4, 4};
49   tiledb_dimension_t* d1;
50   tiledb_dimension_alloc(
51       ctx, "rows", TILEDB_INT32, &dim_domain[0], &tile_extents[0], &d1);
52   tiledb_dimension_t* d2;
53   tiledb_dimension_alloc(
54       ctx, "cols", TILEDB_INT32, &dim_domain[2], &tile_extents[1], &d2);
55 
56   // Create domain
57   tiledb_domain_t* domain;
58   tiledb_domain_alloc(ctx, &domain);
59   tiledb_domain_add_dimension(ctx, domain, d1);
60   tiledb_domain_add_dimension(ctx, domain, d2);
61 
62   // Create a single attribute "a" so each (i,j) cell can store an integer
63   tiledb_attribute_t* a;
64   tiledb_attribute_alloc(ctx, "a", TILEDB_INT32, &a);
65 
66   // Create array schema
67   tiledb_array_schema_t* array_schema;
68   tiledb_array_schema_alloc(ctx, TILEDB_SPARSE, &array_schema);
69   tiledb_array_schema_set_cell_order(ctx, array_schema, TILEDB_ROW_MAJOR);
70   tiledb_array_schema_set_tile_order(ctx, array_schema, TILEDB_ROW_MAJOR);
71   tiledb_array_schema_set_domain(ctx, array_schema, domain);
72   tiledb_array_schema_add_attribute(ctx, array_schema, a);
73 
74   // Create array
75   tiledb_array_create(ctx, array_name, array_schema);
76 
77   // Clean up
78   tiledb_attribute_free(&a);
79   tiledb_dimension_free(&d1);
80   tiledb_dimension_free(&d2);
81   tiledb_domain_free(&domain);
82   tiledb_array_schema_free(&array_schema);
83   tiledb_ctx_free(&ctx);
84 }
85 
write_array()86 void write_array() {
87   // Create TileDB context
88   tiledb_ctx_t* ctx;
89   tiledb_ctx_alloc(NULL, &ctx);
90 
91   // Open array for writing
92   tiledb_array_t* array;
93   tiledb_array_alloc(ctx, array_name, &array);
94   tiledb_array_open(ctx, array, TILEDB_WRITE);
95 
96   // Write some simple data to cells (1, 1), (2, 4) and (2, 3).
97   int coords_rows[] = {1, 2, 2};
98   int coords_cols[] = {1, 4, 3};
99   uint64_t coords_size = sizeof(coords_rows);
100   int data[] = {1, 2, 3};
101   uint64_t data_size = sizeof(data);
102 
103   // Create the query
104   tiledb_query_t* query;
105   tiledb_query_alloc(ctx, array, TILEDB_WRITE, &query);
106   tiledb_query_set_layout(ctx, query, TILEDB_UNORDERED);
107   tiledb_query_set_data_buffer(ctx, query, "a", data, &data_size);
108   tiledb_query_set_data_buffer(ctx, query, "rows", coords_rows, &coords_size);
109   tiledb_query_set_data_buffer(ctx, query, "cols", coords_cols, &coords_size);
110 
111   // Submit query
112   tiledb_query_submit(ctx, query);
113 
114   // Close array
115   tiledb_array_close(ctx, array);
116 
117   // Clean up
118   tiledb_array_free(&array);
119   tiledb_query_free(&query);
120   tiledb_ctx_free(&ctx);
121 }
122 
read_array()123 void read_array() {
124   // Create TileDB context
125   tiledb_ctx_t* ctx;
126   tiledb_ctx_alloc(NULL, &ctx);
127 
128   // Open array for reading
129   tiledb_array_t* array;
130   tiledb_array_alloc(ctx, array_name, &array);
131   tiledb_array_open(ctx, array, TILEDB_READ);
132 
133   // Slice only rows 1, 2 and cols 2, 3, 4
134   int subarray[] = {1, 2, 2, 4};
135 
136   // Set maximum buffer sizes
137   uint64_t coords_size = 12;
138   uint64_t data_size = 12;
139 
140   // Prepare the vector that will hold the result
141   int* coords_rows = (int*)malloc(coords_size);
142   int* coords_cols = (int*)malloc(coords_size);
143   int* data = (int*)malloc(data_size);
144 
145   // Create query
146   tiledb_query_t* query;
147   tiledb_query_alloc(ctx, array, TILEDB_READ, &query);
148   tiledb_query_set_subarray(ctx, query, subarray);
149   tiledb_query_set_layout(ctx, query, TILEDB_ROW_MAJOR);
150   tiledb_query_set_data_buffer(ctx, query, "a", data, &data_size);
151   tiledb_query_set_data_buffer(ctx, query, "rows", coords_rows, &coords_size);
152   tiledb_query_set_data_buffer(ctx, query, "cols", coords_cols, &coords_size);
153 
154   // Submit query
155   tiledb_query_submit(ctx, query);
156 
157   // Close array
158   tiledb_array_close(ctx, array);
159 
160   // Print out the results.
161   int result_num = (int)(data_size / sizeof(int));
162   for (int r = 0; r < result_num; r++) {
163     int i = coords_rows[r];
164     int j = coords_cols[r];
165     int a = data[r];
166     printf("Cell (%d, %d) has data %d\n", i, j, a);
167   }
168 
169   // Clean up
170   free((void*)coords_rows);
171   free((void*)coords_cols);
172   free((void*)data);
173   tiledb_array_free(&array);
174   tiledb_query_free(&query);
175   tiledb_ctx_free(&ctx);
176 }
177 
main()178 int main() {
179   // Get object type
180   tiledb_ctx_t* ctx;
181   tiledb_ctx_alloc(NULL, &ctx);
182   tiledb_object_t type;
183   tiledb_object_type(ctx, array_name, &type);
184   tiledb_ctx_free(&ctx);
185 
186   if (type != TILEDB_ARRAY) {
187     create_array();
188     write_array();
189   }
190 
191   read_array();
192 
193   return 0;
194 }
195