1 /**
2  * @file   writing_dense_sparse.c
3  *
4  * @section LICENSE
5  *
6  * The MIT License
7  *
8  * @copyright Copyright (c) 2018-2021 TileDB, Inc.
9  *
10  * Permission is hereby granted, free of charge, to any person obtaining a copy
11  * of this software and associated documentation files (the "Software"), to deal
12  * in the Software without restriction, including without limitation the rights
13  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14  * copies of the Software, and to permit persons to whom the Software is
15  * furnished to do so, subject to the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be included in
18  * all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26  * THE SOFTWARE.
27  *
28  * @section DESCRIPTION
29  *
30  * When run, this program will create a simple 2D dense array, write some sparse
31  * cells to it in a way that some space is empty, and read the entire array data
32  * back.
33  */
34 
35 #include <stdio.h>
36 #include <stdlib.h>
37 #include <tiledb/tiledb.h>
38 
39 // Name of array.
40 const char* array_name = "writing_dense_sparse_array";
41 
create_array()42 void create_array() {
43   // Create TileDB context
44   tiledb_ctx_t* ctx;
45   tiledb_ctx_alloc(NULL, &ctx);
46 
47   // The array will be 4x4 with dimensions "rows" and "cols", with domain [1,4].
48   int dim_domain[] = {1, 4, 1, 4};
49   int tile_extents[] = {2, 2};
50   tiledb_dimension_t* d1;
51   tiledb_dimension_alloc(
52       ctx, "rows", TILEDB_INT32, &dim_domain[0], &tile_extents[0], &d1);
53   tiledb_dimension_t* d2;
54   tiledb_dimension_alloc(
55       ctx, "cols", TILEDB_INT32, &dim_domain[2], &tile_extents[1], &d2);
56 
57   // Create domain
58   tiledb_domain_t* domain;
59   tiledb_domain_alloc(ctx, &domain);
60   tiledb_domain_add_dimension(ctx, domain, d1);
61   tiledb_domain_add_dimension(ctx, domain, d2);
62 
63   // Create a single attribute "a" so each (i,j) cell can store an integer
64   tiledb_attribute_t* a;
65   tiledb_attribute_alloc(ctx, "a", TILEDB_INT32, &a);
66 
67   // Create array schema
68   tiledb_array_schema_t* array_schema;
69   tiledb_array_schema_alloc(ctx, TILEDB_DENSE, &array_schema);
70   tiledb_array_schema_set_cell_order(ctx, array_schema, TILEDB_ROW_MAJOR);
71   tiledb_array_schema_set_tile_order(ctx, array_schema, TILEDB_ROW_MAJOR);
72   tiledb_array_schema_set_domain(ctx, array_schema, domain);
73   tiledb_array_schema_add_attribute(ctx, array_schema, a);
74 
75   // Create array
76   tiledb_array_create(ctx, array_name, array_schema);
77 
78   // Clean up
79   tiledb_attribute_free(&a);
80   tiledb_dimension_free(&d1);
81   tiledb_dimension_free(&d2);
82   tiledb_domain_free(&domain);
83   tiledb_array_schema_free(&array_schema);
84   tiledb_ctx_free(&ctx);
85 }
86 
write_array()87 void write_array() {
88   // Create TileDB context
89   tiledb_ctx_t* ctx;
90   tiledb_ctx_alloc(NULL, &ctx);
91 
92   // Open array for writing
93   tiledb_array_t* array;
94   tiledb_array_alloc(ctx, array_name, &array);
95   tiledb_array_open(ctx, array, TILEDB_WRITE);
96 
97   // Prepare some data for the array
98   int coords_rows[] = {1, 2, 4, 1};
99   int coords_cols[] = {2, 1, 3, 4};
100   uint64_t coords_size = sizeof(coords_rows);
101   int data[] = {1, 2, 3, 4};
102   uint64_t data_size = sizeof(data);
103 
104   // Create the query
105   tiledb_query_t* query;
106   tiledb_query_alloc(ctx, array, TILEDB_WRITE, &query);
107   tiledb_query_set_layout(ctx, query, TILEDB_UNORDERED);
108   tiledb_query_set_data_buffer(ctx, query, "a", data, &data_size);
109   tiledb_query_set_data_buffer(ctx, query, "rows", coords_rows, &coords_size);
110   tiledb_query_set_data_buffer(ctx, query, "cols", coords_cols, &coords_size);
111 
112   // Submit query
113   tiledb_query_submit(ctx, query);
114 
115   // Close array
116   tiledb_array_close(ctx, array);
117 
118   // Clean up
119   tiledb_array_free(&array);
120   tiledb_query_free(&query);
121   tiledb_ctx_free(&ctx);
122 }
123 
read_array()124 void read_array() {
125   // Create TileDB context
126   tiledb_ctx_t* ctx;
127   tiledb_ctx_alloc(NULL, &ctx);
128 
129   // Open array for reading
130   tiledb_array_t* array;
131   tiledb_array_alloc(ctx, array_name, &array);
132   tiledb_array_open(ctx, array, TILEDB_READ);
133 
134   // Read entire array
135   int subarray[] = {1, 4, 1, 4};
136 
137   // Prepare the vector that will hold the result (of size 16 elements)
138   int coords_rows[16];
139   int coords_cols[16];
140   uint64_t coords_size = sizeof(coords_rows);
141   int data[16];
142   uint64_t data_size = sizeof(data);
143 
144   // Create query
145   tiledb_query_t* query;
146   tiledb_query_alloc(ctx, array, TILEDB_READ, &query);
147   tiledb_query_set_subarray(ctx, query, subarray);
148   tiledb_query_set_layout(ctx, query, TILEDB_ROW_MAJOR);
149   tiledb_query_set_data_buffer(ctx, query, "a", data, &data_size);
150   tiledb_query_set_data_buffer(ctx, query, "rows", coords_rows, &coords_size);
151   tiledb_query_set_data_buffer(ctx, query, "cols", coords_cols, &coords_size);
152 
153   // Submit query
154   tiledb_query_submit(ctx, query);
155 
156   // Close array
157   tiledb_array_close(ctx, array);
158 
159   // Print out the results.
160   for (int r = 0; r < 16; r++) {
161     int i = coords_rows[r];
162     int j = coords_cols[r];
163     int a = data[r];
164     printf("Cell (%d, %d) has data %d\n", i, j, a);
165   }
166 
167   // Clean up
168   tiledb_array_free(&array);
169   tiledb_query_free(&query);
170   tiledb_ctx_free(&ctx);
171 }
172 
main()173 int main() {
174   // Get object type
175   tiledb_ctx_t* ctx;
176   tiledb_ctx_alloc(NULL, &ctx);
177   tiledb_object_t type;
178   tiledb_object_type(ctx, array_name, &type);
179   tiledb_ctx_free(&ctx);
180 
181   if (type != TILEDB_ARRAY) {
182     create_array();
183     write_array();
184   }
185 
186   read_array();
187 
188   return 0;
189 }
190