1 /* 2 filesystem_persistence.h MindForger thinking notebook 3 4 Copyright (C) 2016-2020 Martin Dvorak <martin.dvorak@mindforger.com> 5 6 This program is free software; you can redistribute it and/or 7 modify it under the terms of the GNU General Public License 8 as published by the Free Software Foundation; either version 2 9 of the License, or (at your option) any later version. 10 11 This program is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with this program. If not, see <http://www.gnu.org/licenses/>. 18 */ 19 #ifndef M8R_FILESYSTEM_PERSISTENCE_H 20 #define M8R_FILESYSTEM_PERSISTENCE_H 21 22 #include <string> 23 24 #include "persistence.h" 25 #include "../config/configuration.h" 26 #include "../model/stencil.h" 27 #include "../representations/markdown/markdown_outline_representation.h" 28 #include "../representations/html/html_outline_representation.h" 29 30 namespace m8r { 31 32 class FilesystemPersistence : public Persistence 33 { 34 private: 35 MarkdownOutlineRepresentation& mdRepresentation; 36 HtmlOutlineRepresentation& htmlRepresentation; 37 38 public: 39 FilesystemPersistence(MarkdownOutlineRepresentation& mdRepresentation, HtmlOutlineRepresentation& htmlRepresentation); 40 FilesystemPersistence(const FilesystemPersistence&) = delete; 41 FilesystemPersistence(const FilesystemPersistence&&) = delete; 42 FilesystemPersistence &operator=(const FilesystemPersistence&) = delete; 43 FilesystemPersistence &operator=(const FilesystemPersistence&&) = delete; 44 ~FilesystemPersistence(); 45 46 /** 47 * @brief Create filename that doesn't clash with existing files. 48 */ 49 virtual std::string createFileName( 50 const std::string& directory, 51 const std::string* text, 52 const std::string& extension); 53 /** 54 * @brief Load stencil content 55 * @param stencil concept of the stencil to be set 56 */ 57 virtual void load(Stencil* stencil); 58 virtual void save(Outline* outline); 59 virtual void saveAsHtml(Outline* o, const std::string& fileName); 60 }; 61 62 } 63 #endif // M8R_FILESYSTEM_PERSISTENCE_H 64