1 // { dg-do compile } 2 // { dg-options "-fprefetch-loop-arrays -w" } 3 4 class ggPoint3 { 5 public: 6 ggPoint3(); x()7 inline double &x() { 8 return e[0]; 9 } y()10 inline double &y() { 11 return e[1]; 12 } 13 ggPoint3(const ggPoint3 &p); 14 double e[3]; 15 }; 16 class ggBox3 { 17 public: 18 ggPoint3 min() const; 19 }; 20 class ggHAffineMatrix3; 21 ggPoint3 operator*(const ggHAffineMatrix3 &m, const ggPoint3 &v); 22 void foo (ggPoint3 *); SetMatrix(ggHAffineMatrix3 & toworld,ggBox3 & box)23void SetMatrix(ggHAffineMatrix3& toworld, ggBox3& box) 24 { 25 ggPoint3 p[2][2][2]; 26 int i, j, k; 27 for (i = 0; i < 2; j++) 28 for (k = 0; k < 2; k++) 29 { 30 if (i == 0) 31 p[i][j][k].x() = box.min().x(); 32 if (j == 0) 33 p[i][j][k].y() = box.min().y(); 34 p[i][j][k] = toworld * p[i][j][k]; 35 } 36 foo (&p[0][0][0]); 37 } 38