1 /** 2 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. 3 * SPDX-License-Identifier: Apache-2.0. 4 */ 5 6 #pragma once 7 #include <aws/iot1click-projects/IoT1ClickProjects_EXPORTS.h> 8 #include <aws/iot1click-projects/IoT1ClickProjectsRequest.h> 9 #include <aws/core/utils/memory/stl/AWSString.h> 10 #include <aws/iot1click-projects/model/PlacementTemplate.h> 11 #include <utility> 12 13 namespace Aws 14 { 15 namespace IoT1ClickProjects 16 { 17 namespace Model 18 { 19 20 /** 21 */ 22 class AWS_IOT1CLICKPROJECTS_API UpdateProjectRequest : public IoT1ClickProjectsRequest 23 { 24 public: 25 UpdateProjectRequest(); 26 27 // Service request name is the Operation name which will send this request out, 28 // each operation should has unique request name, so that we can get operation's name from this request. 29 // Note: this is not true for response, multiple operations may have the same response name, 30 // so we can not get operation's name from response. GetServiceRequestName()31 inline virtual const char* GetServiceRequestName() const override { return "UpdateProject"; } 32 33 Aws::String SerializePayload() const override; 34 35 36 /** 37 * <p>The name of the project to be updated.</p> 38 */ GetProjectName()39 inline const Aws::String& GetProjectName() const{ return m_projectName; } 40 41 /** 42 * <p>The name of the project to be updated.</p> 43 */ ProjectNameHasBeenSet()44 inline bool ProjectNameHasBeenSet() const { return m_projectNameHasBeenSet; } 45 46 /** 47 * <p>The name of the project to be updated.</p> 48 */ SetProjectName(const Aws::String & value)49 inline void SetProjectName(const Aws::String& value) { m_projectNameHasBeenSet = true; m_projectName = value; } 50 51 /** 52 * <p>The name of the project to be updated.</p> 53 */ SetProjectName(Aws::String && value)54 inline void SetProjectName(Aws::String&& value) { m_projectNameHasBeenSet = true; m_projectName = std::move(value); } 55 56 /** 57 * <p>The name of the project to be updated.</p> 58 */ SetProjectName(const char * value)59 inline void SetProjectName(const char* value) { m_projectNameHasBeenSet = true; m_projectName.assign(value); } 60 61 /** 62 * <p>The name of the project to be updated.</p> 63 */ WithProjectName(const Aws::String & value)64 inline UpdateProjectRequest& WithProjectName(const Aws::String& value) { SetProjectName(value); return *this;} 65 66 /** 67 * <p>The name of the project to be updated.</p> 68 */ WithProjectName(Aws::String && value)69 inline UpdateProjectRequest& WithProjectName(Aws::String&& value) { SetProjectName(std::move(value)); return *this;} 70 71 /** 72 * <p>The name of the project to be updated.</p> 73 */ WithProjectName(const char * value)74 inline UpdateProjectRequest& WithProjectName(const char* value) { SetProjectName(value); return *this;} 75 76 77 /** 78 * <p>An optional user-defined description for the project.</p> 79 */ GetDescription()80 inline const Aws::String& GetDescription() const{ return m_description; } 81 82 /** 83 * <p>An optional user-defined description for the project.</p> 84 */ DescriptionHasBeenSet()85 inline bool DescriptionHasBeenSet() const { return m_descriptionHasBeenSet; } 86 87 /** 88 * <p>An optional user-defined description for the project.</p> 89 */ SetDescription(const Aws::String & value)90 inline void SetDescription(const Aws::String& value) { m_descriptionHasBeenSet = true; m_description = value; } 91 92 /** 93 * <p>An optional user-defined description for the project.</p> 94 */ SetDescription(Aws::String && value)95 inline void SetDescription(Aws::String&& value) { m_descriptionHasBeenSet = true; m_description = std::move(value); } 96 97 /** 98 * <p>An optional user-defined description for the project.</p> 99 */ SetDescription(const char * value)100 inline void SetDescription(const char* value) { m_descriptionHasBeenSet = true; m_description.assign(value); } 101 102 /** 103 * <p>An optional user-defined description for the project.</p> 104 */ WithDescription(const Aws::String & value)105 inline UpdateProjectRequest& WithDescription(const Aws::String& value) { SetDescription(value); return *this;} 106 107 /** 108 * <p>An optional user-defined description for the project.</p> 109 */ WithDescription(Aws::String && value)110 inline UpdateProjectRequest& WithDescription(Aws::String&& value) { SetDescription(std::move(value)); return *this;} 111 112 /** 113 * <p>An optional user-defined description for the project.</p> 114 */ WithDescription(const char * value)115 inline UpdateProjectRequest& WithDescription(const char* value) { SetDescription(value); return *this;} 116 117 118 /** 119 * <p>An object defining the project update. Once a project has been created, you 120 * cannot add device template names to the project. However, for a given 121 * <code>placementTemplate</code>, you can update the associated 122 * <code>callbackOverrides</code> for the device definition using this API.</p> 123 */ GetPlacementTemplate()124 inline const PlacementTemplate& GetPlacementTemplate() const{ return m_placementTemplate; } 125 126 /** 127 * <p>An object defining the project update. Once a project has been created, you 128 * cannot add device template names to the project. However, for a given 129 * <code>placementTemplate</code>, you can update the associated 130 * <code>callbackOverrides</code> for the device definition using this API.</p> 131 */ PlacementTemplateHasBeenSet()132 inline bool PlacementTemplateHasBeenSet() const { return m_placementTemplateHasBeenSet; } 133 134 /** 135 * <p>An object defining the project update. Once a project has been created, you 136 * cannot add device template names to the project. However, for a given 137 * <code>placementTemplate</code>, you can update the associated 138 * <code>callbackOverrides</code> for the device definition using this API.</p> 139 */ SetPlacementTemplate(const PlacementTemplate & value)140 inline void SetPlacementTemplate(const PlacementTemplate& value) { m_placementTemplateHasBeenSet = true; m_placementTemplate = value; } 141 142 /** 143 * <p>An object defining the project update. Once a project has been created, you 144 * cannot add device template names to the project. However, for a given 145 * <code>placementTemplate</code>, you can update the associated 146 * <code>callbackOverrides</code> for the device definition using this API.</p> 147 */ SetPlacementTemplate(PlacementTemplate && value)148 inline void SetPlacementTemplate(PlacementTemplate&& value) { m_placementTemplateHasBeenSet = true; m_placementTemplate = std::move(value); } 149 150 /** 151 * <p>An object defining the project update. Once a project has been created, you 152 * cannot add device template names to the project. However, for a given 153 * <code>placementTemplate</code>, you can update the associated 154 * <code>callbackOverrides</code> for the device definition using this API.</p> 155 */ WithPlacementTemplate(const PlacementTemplate & value)156 inline UpdateProjectRequest& WithPlacementTemplate(const PlacementTemplate& value) { SetPlacementTemplate(value); return *this;} 157 158 /** 159 * <p>An object defining the project update. Once a project has been created, you 160 * cannot add device template names to the project. However, for a given 161 * <code>placementTemplate</code>, you can update the associated 162 * <code>callbackOverrides</code> for the device definition using this API.</p> 163 */ WithPlacementTemplate(PlacementTemplate && value)164 inline UpdateProjectRequest& WithPlacementTemplate(PlacementTemplate&& value) { SetPlacementTemplate(std::move(value)); return *this;} 165 166 private: 167 168 Aws::String m_projectName; 169 bool m_projectNameHasBeenSet; 170 171 Aws::String m_description; 172 bool m_descriptionHasBeenSet; 173 174 PlacementTemplate m_placementTemplate; 175 bool m_placementTemplateHasBeenSet; 176 }; 177 178 } // namespace Model 179 } // namespace IoT1ClickProjects 180 } // namespace Aws 181