1FEATURES { 2 STARTADDRESS: default = $0801; 3} 4SYMBOLS { 5 __LOADADDR__: type = import; 6 __EXEHDR__: type = import; 7 __OVERLAYADDR__: type = import; 8 __STACKSIZE__: type = weak, value = $0800; # 2k stack 9 __OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay 10 __HIMEM__: type = weak, value = $D000; 11 __OVERLAYSTART__: type = export, value = __HIMEM__ - __OVERLAYSIZE__; 12} 13MEMORY { 14 ZP: file = "", define = yes, start = $0002, size = $001A; 15 LOADADDR: file = %O, start = %S - 2, size = $0002; 16 HEADER: file = %O, define = yes, start = %S, size = $000D; 17 MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __HIMEM__ - __HEADER_LAST__; 18 BSS: file = "", start = __ONCE_RUN__, size = __OVERLAYSTART__ - __STACKSIZE__ - __ONCE_RUN__; 19 OVL1ADDR: file = "%O.1", start = __OVERLAYSTART__ - 2, size = $0002; 20 OVL1: file = "%O.1", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 21 OVL2ADDR: file = "%O.2", start = __OVERLAYSTART__ - 2, size = $0002; 22 OVL2: file = "%O.2", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 23 OVL3ADDR: file = "%O.3", start = __OVERLAYSTART__ - 2, size = $0002; 24 OVL3: file = "%O.3", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 25 OVL4ADDR: file = "%O.4", start = __OVERLAYSTART__ - 2, size = $0002; 26 OVL4: file = "%O.4", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 27 OVL5ADDR: file = "%O.5", start = __OVERLAYSTART__ - 2, size = $0002; 28 OVL5: file = "%O.5", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 29 OVL6ADDR: file = "%O.6", start = __OVERLAYSTART__ - 2, size = $0002; 30 OVL6: file = "%O.6", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 31 OVL7ADDR: file = "%O.7", start = __OVERLAYSTART__ - 2, size = $0002; 32 OVL7: file = "%O.7", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 33 OVL8ADDR: file = "%O.8", start = __OVERLAYSTART__ - 2, size = $0002; 34 OVL8: file = "%O.8", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 35 OVL9ADDR: file = "%O.9", start = __OVERLAYSTART__ - 2, size = $0002; 36 OVL9: file = "%O.9", start = __OVERLAYSTART__, size = __OVERLAYSIZE__; 37} 38SEGMENTS { 39 ZEROPAGE: load = ZP, type = zp; 40 LOADADDR: load = LOADADDR, type = ro; 41 EXEHDR: load = HEADER, type = ro; 42 STARTUP: load = MAIN, type = ro; 43 LOWCODE: load = MAIN, type = ro, optional = yes; 44 CODE: load = MAIN, type = ro; 45 RODATA: load = MAIN, type = ro; 46 DATA: load = MAIN, type = rw; 47 INIT: load = MAIN, type = rw; 48 ONCE: load = MAIN, type = ro, define = yes; 49 BSS: load = BSS, type = bss, define = yes; 50 OVL1ADDR: load = OVL1ADDR, type = ro; 51 OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes; 52 OVL2ADDR: load = OVL2ADDR, type = ro; 53 OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes; 54 OVL3ADDR: load = OVL3ADDR, type = ro; 55 OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes; 56 OVL4ADDR: load = OVL4ADDR, type = ro; 57 OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes; 58 OVL5ADDR: load = OVL5ADDR, type = ro; 59 OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes; 60 OVL6ADDR: load = OVL6ADDR, type = ro; 61 OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes; 62 OVL7ADDR: load = OVL7ADDR, type = ro; 63 OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes; 64 OVL8ADDR: load = OVL8ADDR, type = ro; 65 OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes; 66 OVL9ADDR: load = OVL9ADDR, type = ro; 67 OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes; 68} 69FEATURES { 70 CONDES: type = constructor, 71 label = __CONSTRUCTOR_TABLE__, 72 count = __CONSTRUCTOR_COUNT__, 73 segment = ONCE; 74 CONDES: type = destructor, 75 label = __DESTRUCTOR_TABLE__, 76 count = __DESTRUCTOR_COUNT__, 77 segment = RODATA; 78 CONDES: type = interruptor, 79 label = __INTERRUPTOR_TABLE__, 80 count = __INTERRUPTOR_COUNT__, 81 segment = RODATA, 82 import = __CALLIRQ__; 83} 84