1 /* obstack.c - subroutines used implicitly by object stack macros
2    Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
3    1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4    This file is part of the GNU C Library.
5 
6    The GNU C Library is free software; you can redistribute it and/or
7    modify it under the terms of the GNU Lesser General Public
8    License as published by the Free Software Foundation; either
9    version 2.1 of the License, or (at your option) any later version.
10 
11    The GNU C Library is distributed in the hope that it will be useful,
12    but WITHOUT ANY WARRANTY; without even the implied warranty of
13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14    Lesser General Public License for more details.
15 
16    You should have received a copy of the GNU Lesser General Public
17    License along with the GNU C Library; if not, see
18    <http://www.gnu.org/licenses/>.  */
19 
20 #include "git-compat-util.h"
21 #include <gettext.h>
22 #include "obstack.h"
23 
24 /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
25    incremented whenever callers compiled using an old obstack.h can no
26    longer properly call the functions in this obstack.c.  */
27 #define OBSTACK_INTERFACE_VERSION 1
28 
29 /* Comment out all this code if we are using the GNU C Library, and are not
30    actually compiling the library itself, and the installed library
31    supports the same library interface we do.  This code is part of the GNU
32    C Library, but also included in many other GNU distributions.  Compiling
33    and linking in this code is a waste when using the GNU C library
34    (especially if it is a shared library).  Rather than having every GNU
35    program understand `configure --with-gnu-libc' and omit the object
36    files, it is simpler to just do this in the source for each such file.  */
37 
38 #include <stdio.h>		/* Random thing to get __GNU_LIBRARY__.  */
39 #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
40 # include <gnu-versions.h>
41 # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
42 #  define ELIDE_CODE
43 # endif
44 #endif
45 
46 #include <stddef.h>
47 
48 #ifndef ELIDE_CODE
49 
50 
51 # if HAVE_INTTYPES_H
52 #  include <inttypes.h>
53 # endif
54 # if HAVE_STDINT_H || defined _LIBC
55 #  include <stdint.h>
56 # endif
57 
58 /* Determine default alignment.  */
59 union fooround
60 {
61   uintmax_t i;
62   long double d;
63   void *p;
64 };
65 struct fooalign
66 {
67   char c;
68   union fooround u;
69 };
70 /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
71    But in fact it might be less smart and round addresses to as much as
72    DEFAULT_ROUNDING.  So we prepare for it to do that.  */
73 enum
74   {
75     DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
76     DEFAULT_ROUNDING = sizeof (union fooround)
77   };
78 
79 /* When we copy a long block of data, this is the unit to do it with.
80    On some machines, copying successive ints does not work;
81    in such a case, redefine COPYING_UNIT to `long' (if that works)
82    or `char' as a last resort.  */
83 # ifndef COPYING_UNIT
84 #  define COPYING_UNIT int
85 # endif
86 
87 
88 /* The functions allocating more room by calling `obstack_chunk_alloc'
89    jump to the handler pointed to by `obstack_alloc_failed_handler'.
90    This can be set to a user defined function which should either
91    abort gracefully or use longjump - but shouldn't return.  This
92    variable by default points to the internal function
93    `print_and_abort'.  */
94 static void print_and_abort (void);
95 void (*obstack_alloc_failed_handler) (void) = print_and_abort;
96 
97 # ifdef _LIBC
98 #  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
99 /* A looong time ago (before 1994, anyway; we're not sure) this global variable
100    was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C
101    library still exports it because somebody might use it.  */
102 struct obstack *_obstack_compat;
103 compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
104 #  endif
105 # endif
106 
107 /* Define a macro that either calls functions with the traditional malloc/free
108    calling interface, or calls functions with the mmalloc/mfree interface
109    (that adds an extra first argument), based on the state of use_extra_arg.
110    For free, do not use ?:, since some compilers, like the MIPS compilers,
111    do not allow (expr) ? void : void.  */
112 
113 # define CALL_CHUNKFUN(h, size) \
114   (((h) -> use_extra_arg) \
115    ? (*(h)->chunkfun.extra) ((h)->extra_arg, (size)) \
116    : (*(h)->chunkfun.plain) ((size)))
117 
118 # define CALL_FREEFUN(h, old_chunk) \
119   do { \
120     if ((h) -> use_extra_arg) \
121       (*(h)->freefun.extra) ((h)->extra_arg, (old_chunk)); \
122     else \
123       (*(h)->freefun.plain) ((old_chunk)); \
124   } while (0)
125 
126 
127 /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
128    Objects start on multiples of ALIGNMENT (0 means use default).
129    CHUNKFUN is the function to use to allocate chunks,
130    and FREEFUN the function to free them.
131 
132    Return nonzero if successful, calls obstack_alloc_failed_handler if
133    allocation fails.  */
134 
135 int
_obstack_begin(struct obstack * h,int size,int alignment,void * (* chunkfun)(long),void (* freefun)(void *))136 _obstack_begin (struct obstack *h,
137 		int size, int alignment,
138 		void *(*chunkfun) (long),
139 		void (*freefun) (void *))
140 {
141   register struct _obstack_chunk *chunk; /* points to new chunk */
142 
143   if (alignment == 0)
144     alignment = DEFAULT_ALIGNMENT;
145   if (size == 0)
146     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
147     {
148       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
149 	 Use the values for range checking, because if range checking is off,
150 	 the extra bytes won't be missed terribly, but if range checking is on
151 	 and we used a larger request, a whole extra 4096 bytes would be
152 	 allocated.
153 
154 	 These number are irrelevant to the new GNU malloc.  I suspect it is
155 	 less sensitive to the size of the request.  */
156       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
157 		    + 4 + DEFAULT_ROUNDING - 1)
158 		   & ~(DEFAULT_ROUNDING - 1));
159       size = 4096 - extra;
160     }
161 
162   h->chunkfun.plain = chunkfun;
163   h->freefun.plain = freefun;
164   h->chunk_size = size;
165   h->alignment_mask = alignment - 1;
166   h->use_extra_arg = 0;
167 
168   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
169   if (!chunk)
170     (*obstack_alloc_failed_handler) ();
171   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
172 					       alignment - 1);
173   h->chunk_limit = chunk->limit
174     = (char *) chunk + h->chunk_size;
175   chunk->prev = NULL;
176   /* The initial chunk now contains no empty object.  */
177   h->maybe_empty_object = 0;
178   h->alloc_failed = 0;
179   return 1;
180 }
181 
182 int
_obstack_begin_1(struct obstack * h,int size,int alignment,void * (* chunkfun)(void *,long),void (* freefun)(void *,void *),void * arg)183 _obstack_begin_1 (struct obstack *h, int size, int alignment,
184 		  void *(*chunkfun) (void *, long),
185 		  void (*freefun) (void *, void *),
186 		  void *arg)
187 {
188   register struct _obstack_chunk *chunk; /* points to new chunk */
189 
190   if (alignment == 0)
191     alignment = DEFAULT_ALIGNMENT;
192   if (size == 0)
193     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
194     {
195       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
196 	 Use the values for range checking, because if range checking is off,
197 	 the extra bytes won't be missed terribly, but if range checking is on
198 	 and we used a larger request, a whole extra 4096 bytes would be
199 	 allocated.
200 
201 	 These number are irrelevant to the new GNU malloc.  I suspect it is
202 	 less sensitive to the size of the request.  */
203       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
204 		    + 4 + DEFAULT_ROUNDING - 1)
205 		   & ~(DEFAULT_ROUNDING - 1));
206       size = 4096 - extra;
207     }
208 
209   h->chunkfun.extra = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
210   h->freefun.extra = (void (*) (void *, struct _obstack_chunk *)) freefun;
211 
212   h->chunk_size = size;
213   h->alignment_mask = alignment - 1;
214   h->extra_arg = arg;
215   h->use_extra_arg = 1;
216 
217   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
218   if (!chunk)
219     (*obstack_alloc_failed_handler) ();
220   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
221 					       alignment - 1);
222   h->chunk_limit = chunk->limit
223     = (char *) chunk + h->chunk_size;
224   chunk->prev = NULL;
225   /* The initial chunk now contains no empty object.  */
226   h->maybe_empty_object = 0;
227   h->alloc_failed = 0;
228   return 1;
229 }
230 
231 /* Allocate a new current chunk for the obstack *H
232    on the assumption that LENGTH bytes need to be added
233    to the current object, or a new object of length LENGTH allocated.
234    Copies any partial object from the end of the old chunk
235    to the beginning of the new one.  */
236 
237 void
_obstack_newchunk(struct obstack * h,int length)238 _obstack_newchunk (struct obstack *h, int length)
239 {
240   register struct _obstack_chunk *old_chunk = h->chunk;
241   register struct _obstack_chunk *new_chunk;
242   register long	new_size;
243   register long obj_size = h->next_free - h->object_base;
244   register long i;
245   long already;
246   char *object_base;
247 
248   /* Compute size for new chunk.  */
249   new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
250   if (new_size < h->chunk_size)
251     new_size = h->chunk_size;
252 
253   /* Allocate and initialize the new chunk.  */
254   new_chunk = CALL_CHUNKFUN (h, new_size);
255   if (!new_chunk)
256     (*obstack_alloc_failed_handler) ();
257   h->chunk = new_chunk;
258   new_chunk->prev = old_chunk;
259   new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
260 
261   /* Compute an aligned object_base in the new chunk */
262   object_base =
263     __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
264 
265   /* Move the existing object to the new chunk.
266      Word at a time is fast and is safe if the object
267      is sufficiently aligned.  */
268   if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
269     {
270       for (i = obj_size / sizeof (COPYING_UNIT) - 1;
271 	   i >= 0; i--)
272 	((COPYING_UNIT *)object_base)[i]
273 	  = ((COPYING_UNIT *)h->object_base)[i];
274       /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
275 	 but that can cross a page boundary on a machine
276 	 which does not do strict alignment for COPYING_UNITS.  */
277       already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
278     }
279   else
280     already = 0;
281   /* Copy remaining bytes one by one.  */
282   for (i = already; i < obj_size; i++)
283     object_base[i] = h->object_base[i];
284 
285   /* If the object just copied was the only data in OLD_CHUNK,
286      free that chunk and remove it from the chain.
287      But not if that chunk might contain an empty object.  */
288   if (! h->maybe_empty_object
289       && (h->object_base
290 	  == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
291 			  h->alignment_mask)))
292     {
293       new_chunk->prev = old_chunk->prev;
294       CALL_FREEFUN (h, old_chunk);
295     }
296 
297   h->object_base = object_base;
298   h->next_free = h->object_base + obj_size;
299   /* The new chunk certainly contains no empty object yet.  */
300   h->maybe_empty_object = 0;
301 }
302 # ifdef _LIBC
303 libc_hidden_def (_obstack_newchunk)
304 # endif
305 
306 /* Return nonzero if object OBJ has been allocated from obstack H.
307    This is here for debugging.
308    If you use it in a program, you are probably losing.  */
309 
310 /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
311    obstack.h because it is just for debugging.  */
312 int _obstack_allocated_p (struct obstack *h, void *obj);
313 
314 int
_obstack_allocated_p(struct obstack * h,void * obj)315 _obstack_allocated_p (struct obstack *h, void *obj)
316 {
317   register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
318   register struct _obstack_chunk *plp;	/* point to previous chunk if any */
319 
320   lp = (h)->chunk;
321   /* We use >= rather than > since the object cannot be exactly at
322      the beginning of the chunk but might be an empty object exactly
323      at the end of an adjacent chunk.  */
324   while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj))
325     {
326       plp = lp->prev;
327       lp = plp;
328     }
329   return lp != NULL;
330 }
331 
332 /* Free objects in obstack H, including OBJ and everything allocate
333    more recently than OBJ.  If OBJ is zero, free everything in H.  */
334 
335 # undef obstack_free
336 
337 void
obstack_free(struct obstack * h,void * obj)338 obstack_free (struct obstack *h, void *obj)
339 {
340   register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
341   register struct _obstack_chunk *plp;	/* point to previous chunk if any */
342 
343   lp = h->chunk;
344   /* We use >= because there cannot be an object at the beginning of a chunk.
345      But there can be an empty object at that address
346      at the end of another chunk.  */
347   while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj))
348     {
349       plp = lp->prev;
350       CALL_FREEFUN (h, lp);
351       lp = plp;
352       /* If we switch chunks, we can't tell whether the new current
353 	 chunk contains an empty object, so assume that it may.  */
354       h->maybe_empty_object = 1;
355     }
356   if (lp)
357     {
358       h->object_base = h->next_free = (char *) (obj);
359       h->chunk_limit = lp->limit;
360       h->chunk = lp;
361     }
362   else if (obj != NULL)
363     /* obj is not in any of the chunks! */
364     abort ();
365 }
366 
367 # ifdef _LIBC
368 /* Older versions of libc used a function _obstack_free intended to be
369    called by non-GCC compilers.  */
strong_alias(obstack_free,_obstack_free)370 strong_alias (obstack_free, _obstack_free)
371 # endif
372 
373 int
374 _obstack_memory_used (struct obstack *h)
375 {
376   register struct _obstack_chunk* lp;
377   register int nbytes = 0;
378 
379   for (lp = h->chunk; lp != NULL; lp = lp->prev)
380     {
381       nbytes += lp->limit - (char *) lp;
382     }
383   return nbytes;
384 }
385 
386 # ifdef _LIBC
387 #  include <libio/iolibio.h>
388 # endif
389 
390 # ifndef __attribute__
391 /* This feature is available in gcc versions 2.5 and later.  */
392 #  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
393 #   define __attribute__(Spec) /* empty */
394 #  endif
395 # endif
396 
397 static void
print_and_abort(void)398 print_and_abort (void)
399 {
400   /* Don't change any of these strings.  Yes, it would be possible to add
401      the newline to the string and use fputs or so.  But this must not
402      happen because the "memory exhausted" message appears in other places
403      like this and the translation should be reused instead of creating
404      a very similar string which requires a separate translation.  */
405 # ifdef _LIBC
406   (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
407 # else
408   fprintf (stderr, "%s\n", _("memory exhausted"));
409 # endif
410   exit (1);
411 }
412 
413 #endif	/* !ELIDE_CODE */
414