1 /*************************************************************************/
2 /*  visual_server_canvas.cpp                                             */
3 /*************************************************************************/
4 /*                       This file is part of:                           */
5 /*                           GODOT ENGINE                                */
6 /*                      https://godotengine.org                          */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
10 /*                                                                       */
11 /* Permission is hereby granted, free of charge, to any person obtaining */
12 /* a copy of this software and associated documentation files (the       */
13 /* "Software"), to deal in the Software without restriction, including   */
14 /* without limitation the rights to use, copy, modify, merge, publish,   */
15 /* distribute, sublicense, and/or sell copies of the Software, and to    */
16 /* permit persons to whom the Software is furnished to do so, subject to */
17 /* the following conditions:                                             */
18 /*                                                                       */
19 /* The above copyright notice and this permission notice shall be        */
20 /* included in all copies or substantial portions of the Software.       */
21 /*                                                                       */
22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
29 /*************************************************************************/
30 
31 #include "visual_server_canvas.h"
32 #include "visual_server_globals.h"
33 #include "visual_server_raster.h"
34 #include "visual_server_viewport.h"
35 
36 static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
37 
_render_canvas_item_tree(Item * p_canvas_item,const Transform2D & p_transform,const Rect2 & p_clip_rect,const Color & p_modulate,RasterizerCanvas::Light * p_lights)38 void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
39 
40 	memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
41 	memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
42 
43 	_render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
44 
45 	VSG::canvas_render->canvas_render_items_begin(p_modulate, p_lights, p_transform);
46 	for (int i = 0; i < z_range; i++) {
47 		if (!z_list[i])
48 			continue;
49 		VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights, p_transform);
50 	}
51 	VSG::canvas_render->canvas_render_items_end();
52 }
53 
_collect_ysort_children(VisualServerCanvas::Item * p_canvas_item,Transform2D p_transform,VisualServerCanvas::Item * p_material_owner,const Color p_modulate,VisualServerCanvas::Item ** r_items,int & r_index)54 void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2D p_transform, VisualServerCanvas::Item *p_material_owner, const Color p_modulate, VisualServerCanvas::Item **r_items, int &r_index) {
55 	int child_item_count = p_canvas_item->child_items.size();
56 	VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
57 	for (int i = 0; i < child_item_count; i++) {
58 		if (child_items[i]->visible) {
59 			if (r_items) {
60 				r_items[r_index] = child_items[i];
61 				child_items[i]->ysort_modulate = p_modulate;
62 				child_items[i]->ysort_xform = p_transform;
63 				child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
64 				child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : NULL;
65 			}
66 
67 			r_index++;
68 
69 			if (child_items[i]->sort_y)
70 				_collect_ysort_children(child_items[i],
71 						p_transform * child_items[i]->xform,
72 						child_items[i]->use_parent_material ? p_material_owner : child_items[i],
73 						p_modulate * child_items[i]->modulate,
74 						r_items, r_index);
75 		}
76 	}
77 }
78 
_mark_ysort_dirty(VisualServerCanvas::Item * ysort_owner,RID_Owner<VisualServerCanvas::Item> & canvas_item_owner)79 void _mark_ysort_dirty(VisualServerCanvas::Item *ysort_owner, RID_Owner<VisualServerCanvas::Item> &canvas_item_owner) {
80 	do {
81 		ysort_owner->ysort_children_count = -1;
82 		ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : NULL;
83 	} while (ysort_owner && ysort_owner->sort_y);
84 }
85 
_render_canvas_item(Item * p_canvas_item,const Transform2D & p_transform,const Rect2 & p_clip_rect,const Color & p_modulate,int p_z,RasterizerCanvas::Item ** z_list,RasterizerCanvas::Item ** z_last_list,Item * p_canvas_clip,Item * p_material_owner)86 void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
87 
88 	Item *ci = p_canvas_item;
89 
90 	if (!ci->visible)
91 		return;
92 
93 	if (ci->children_order_dirty) {
94 
95 		ci->child_items.sort_custom<ItemIndexSort>();
96 		ci->children_order_dirty = false;
97 	}
98 
99 	Rect2 rect = ci->get_rect();
100 	Transform2D xform = p_transform * ci->xform;
101 	Rect2 global_rect = xform.xform(rect);
102 	global_rect.position += p_clip_rect.position;
103 
104 	if (ci->use_parent_material && p_material_owner)
105 		ci->material_owner = p_material_owner;
106 	else {
107 		p_material_owner = ci;
108 		ci->material_owner = NULL;
109 	}
110 
111 	Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
112 
113 	if (modulate.a < 0.007)
114 		return;
115 
116 	int child_item_count = ci->child_items.size();
117 	Item **child_items = ci->child_items.ptrw();
118 
119 	if (ci->clip) {
120 		if (p_canvas_clip != NULL) {
121 			ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
122 		} else {
123 			ci->final_clip_rect = global_rect;
124 		}
125 		ci->final_clip_owner = ci;
126 
127 	} else {
128 		ci->final_clip_owner = p_canvas_clip;
129 	}
130 
131 	if (ci->sort_y) {
132 
133 		if (ci->ysort_children_count == -1) {
134 			ci->ysort_children_count = 0;
135 			_collect_ysort_children(ci, Transform2D(), p_material_owner, Color(1, 1, 1, 1), NULL, ci->ysort_children_count);
136 		}
137 
138 		child_item_count = ci->ysort_children_count;
139 		child_items = (Item **)alloca(child_item_count * sizeof(Item *));
140 
141 		int i = 0;
142 		_collect_ysort_children(ci, Transform2D(), p_material_owner, Color(1, 1, 1, 1), child_items, i);
143 
144 		SortArray<Item *, ItemPtrSort> sorter;
145 		sorter.sort(child_items, child_item_count);
146 	}
147 
148 	if (ci->z_relative)
149 		p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
150 	else
151 		p_z = ci->z_index;
152 
153 	for (int i = 0; i < child_item_count; i++) {
154 
155 		if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
156 			continue;
157 		if (ci->sort_y) {
158 			_render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
159 		} else {
160 			_render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
161 		}
162 	}
163 
164 	if (ci->copy_back_buffer) {
165 
166 		ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
167 	}
168 
169 	if (ci->update_when_visible) {
170 		VisualServerRaster::redraw_request();
171 	}
172 
173 	if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {
174 		//something to draw?
175 		ci->final_transform = xform;
176 		ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
177 		ci->global_rect_cache = global_rect;
178 		ci->global_rect_cache.position -= p_clip_rect.position;
179 		ci->light_masked = false;
180 
181 		int zidx = p_z - VS::CANVAS_ITEM_Z_MIN;
182 
183 		if (z_last_list[zidx]) {
184 			z_last_list[zidx]->next = ci;
185 			z_last_list[zidx] = ci;
186 
187 		} else {
188 			z_list[zidx] = ci;
189 			z_last_list[zidx] = ci;
190 		}
191 
192 		ci->next = NULL;
193 	}
194 
195 	for (int i = 0; i < child_item_count; i++) {
196 
197 		if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
198 			continue;
199 		if (ci->sort_y) {
200 			_render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
201 		} else {
202 			_render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
203 		}
204 	}
205 }
206 
_light_mask_canvas_items(int p_z,RasterizerCanvas::Item * p_canvas_item,RasterizerCanvas::Light * p_masked_lights,int p_canvas_layer_id)207 void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights, int p_canvas_layer_id) {
208 
209 	RasterizerCanvas::Item *ci = p_canvas_item;
210 
211 	while (ci) {
212 
213 		RasterizerCanvas::Light *light = p_masked_lights;
214 		while (light) {
215 
216 			if ((p_canvas_layer_id >= light->layer_min) && (p_canvas_layer_id <= light->layer_max) && (ci->light_mask & light->item_mask) && (p_z >= light->z_min) && (p_z <= light->z_max) && (ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache))) {
217 				ci->light_masked = true;
218 			}
219 
220 			light = light->mask_next_ptr;
221 		}
222 
223 		ci = ci->next;
224 	}
225 }
226 
render_canvas(Canvas * p_canvas,const Transform2D & p_transform,RasterizerCanvas::Light * p_lights,RasterizerCanvas::Light * p_masked_lights,const Rect2 & p_clip_rect,int p_canvas_layer_id)227 void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect, int p_canvas_layer_id) {
228 
229 	VSG::canvas_render->canvas_begin();
230 
231 	if (p_canvas->children_order_dirty) {
232 
233 		p_canvas->child_items.sort();
234 		p_canvas->children_order_dirty = false;
235 	}
236 
237 	int l = p_canvas->child_items.size();
238 	Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
239 
240 	bool has_mirror = false;
241 	for (int i = 0; i < l; i++) {
242 		if (ci[i].mirror.x || ci[i].mirror.y) {
243 			has_mirror = true;
244 			break;
245 		}
246 	}
247 
248 	if (!has_mirror) {
249 
250 		static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
251 		RasterizerCanvas::Item *z_list[z_range];
252 		RasterizerCanvas::Item *z_last_list[z_range];
253 
254 		memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
255 		memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
256 
257 		for (int i = 0; i < l; i++) {
258 			_render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
259 		}
260 
261 		VSG::canvas_render->canvas_render_items_begin(p_canvas->modulate, p_lights, p_transform);
262 		for (int i = 0; i < z_range; i++) {
263 			if (!z_list[i])
264 				continue;
265 
266 			if (p_masked_lights) {
267 				_light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights, p_canvas_layer_id);
268 			}
269 
270 			VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights, p_transform);
271 		}
272 		VSG::canvas_render->canvas_render_items_end();
273 	} else {
274 
275 		for (int i = 0; i < l; i++) {
276 
277 			const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
278 			_render_canvas_item_tree(ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
279 
280 			//mirroring (useful for scrolling backgrounds)
281 			if (ci2.mirror.x != 0) {
282 
283 				Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
284 				_render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
285 			}
286 			if (ci2.mirror.y != 0) {
287 
288 				Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
289 				_render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
290 			}
291 			if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
292 
293 				Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
294 				_render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
295 			}
296 		}
297 	}
298 
299 	VSG::canvas_render->canvas_end();
300 }
301 
canvas_create()302 RID VisualServerCanvas::canvas_create() {
303 
304 	Canvas *canvas = memnew(Canvas);
305 	ERR_FAIL_COND_V(!canvas, RID());
306 	RID rid = canvas_owner.make_rid(canvas);
307 
308 	return rid;
309 }
310 
canvas_set_item_mirroring(RID p_canvas,RID p_item,const Point2 & p_mirroring)311 void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
312 
313 	Canvas *canvas = canvas_owner.getornull(p_canvas);
314 	ERR_FAIL_COND(!canvas);
315 	Item *canvas_item = canvas_item_owner.getornull(p_item);
316 	ERR_FAIL_COND(!canvas_item);
317 
318 	int idx = canvas->find_item(canvas_item);
319 	ERR_FAIL_COND(idx == -1);
320 	canvas->child_items.write[idx].mirror = p_mirroring;
321 }
canvas_set_modulate(RID p_canvas,const Color & p_color)322 void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
323 
324 	Canvas *canvas = canvas_owner.get(p_canvas);
325 	ERR_FAIL_COND(!canvas);
326 	canvas->modulate = p_color;
327 }
328 
canvas_set_disable_scale(bool p_disable)329 void VisualServerCanvas::canvas_set_disable_scale(bool p_disable) {
330 	disable_scale = p_disable;
331 }
332 
canvas_set_parent(RID p_canvas,RID p_parent,float p_scale)333 void VisualServerCanvas::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
334 
335 	Canvas *canvas = canvas_owner.get(p_canvas);
336 	ERR_FAIL_COND(!canvas);
337 
338 	canvas->parent = p_parent;
339 	canvas->parent_scale = p_scale;
340 }
341 
canvas_item_create()342 RID VisualServerCanvas::canvas_item_create() {
343 
344 	Item *canvas_item = memnew(Item);
345 	ERR_FAIL_COND_V(!canvas_item, RID());
346 
347 	return canvas_item_owner.make_rid(canvas_item);
348 }
349 
canvas_item_set_parent(RID p_item,RID p_parent)350 void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
351 
352 	Item *canvas_item = canvas_item_owner.getornull(p_item);
353 	ERR_FAIL_COND(!canvas_item);
354 
355 	if (canvas_item->parent.is_valid()) {
356 
357 		if (canvas_owner.owns(canvas_item->parent)) {
358 
359 			Canvas *canvas = canvas_owner.get(canvas_item->parent);
360 			canvas->erase_item(canvas_item);
361 		} else if (canvas_item_owner.owns(canvas_item->parent)) {
362 
363 			Item *item_owner = canvas_item_owner.get(canvas_item->parent);
364 			item_owner->child_items.erase(canvas_item);
365 
366 			if (item_owner->sort_y) {
367 				_mark_ysort_dirty(item_owner, canvas_item_owner);
368 			}
369 		}
370 
371 		canvas_item->parent = RID();
372 	}
373 
374 	if (p_parent.is_valid()) {
375 		if (canvas_owner.owns(p_parent)) {
376 
377 			Canvas *canvas = canvas_owner.get(p_parent);
378 			Canvas::ChildItem ci;
379 			ci.item = canvas_item;
380 			canvas->child_items.push_back(ci);
381 			canvas->children_order_dirty = true;
382 		} else if (canvas_item_owner.owns(p_parent)) {
383 
384 			Item *item_owner = canvas_item_owner.get(p_parent);
385 			item_owner->child_items.push_back(canvas_item);
386 			item_owner->children_order_dirty = true;
387 
388 			if (item_owner->sort_y) {
389 				_mark_ysort_dirty(item_owner, canvas_item_owner);
390 			}
391 
392 		} else {
393 
394 			ERR_FAIL_MSG("Invalid parent.");
395 		}
396 	}
397 
398 	canvas_item->parent = p_parent;
399 }
canvas_item_set_visible(RID p_item,bool p_visible)400 void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
401 
402 	Item *canvas_item = canvas_item_owner.getornull(p_item);
403 	ERR_FAIL_COND(!canvas_item);
404 
405 	canvas_item->visible = p_visible;
406 
407 	_mark_ysort_dirty(canvas_item, canvas_item_owner);
408 }
canvas_item_set_light_mask(RID p_item,int p_mask)409 void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
410 
411 	Item *canvas_item = canvas_item_owner.getornull(p_item);
412 	ERR_FAIL_COND(!canvas_item);
413 
414 	canvas_item->light_mask = p_mask;
415 }
416 
canvas_item_set_transform(RID p_item,const Transform2D & p_transform)417 void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
418 
419 	Item *canvas_item = canvas_item_owner.getornull(p_item);
420 	ERR_FAIL_COND(!canvas_item);
421 
422 	canvas_item->xform = p_transform;
423 }
canvas_item_set_clip(RID p_item,bool p_clip)424 void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
425 
426 	Item *canvas_item = canvas_item_owner.getornull(p_item);
427 	ERR_FAIL_COND(!canvas_item);
428 
429 	canvas_item->clip = p_clip;
430 }
canvas_item_set_distance_field_mode(RID p_item,bool p_enable)431 void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
432 
433 	Item *canvas_item = canvas_item_owner.getornull(p_item);
434 	ERR_FAIL_COND(!canvas_item);
435 
436 	canvas_item->distance_field = p_enable;
437 }
canvas_item_set_custom_rect(RID p_item,bool p_custom_rect,const Rect2 & p_rect)438 void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
439 
440 	Item *canvas_item = canvas_item_owner.getornull(p_item);
441 	ERR_FAIL_COND(!canvas_item);
442 
443 	canvas_item->custom_rect = p_custom_rect;
444 	canvas_item->rect = p_rect;
445 }
canvas_item_set_modulate(RID p_item,const Color & p_color)446 void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
447 
448 	Item *canvas_item = canvas_item_owner.getornull(p_item);
449 	ERR_FAIL_COND(!canvas_item);
450 
451 	canvas_item->modulate = p_color;
452 }
canvas_item_set_self_modulate(RID p_item,const Color & p_color)453 void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
454 
455 	Item *canvas_item = canvas_item_owner.getornull(p_item);
456 	ERR_FAIL_COND(!canvas_item);
457 
458 	canvas_item->self_modulate = p_color;
459 }
460 
canvas_item_set_draw_behind_parent(RID p_item,bool p_enable)461 void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
462 
463 	Item *canvas_item = canvas_item_owner.getornull(p_item);
464 	ERR_FAIL_COND(!canvas_item);
465 
466 	canvas_item->behind = p_enable;
467 }
468 
canvas_item_set_update_when_visible(RID p_item,bool p_update)469 void VisualServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
470 
471 	Item *canvas_item = canvas_item_owner.getornull(p_item);
472 	ERR_FAIL_COND(!canvas_item);
473 
474 	canvas_item->update_when_visible = p_update;
475 }
476 
canvas_item_add_line(RID p_item,const Point2 & p_from,const Point2 & p_to,const Color & p_color,float p_width,bool p_antialiased)477 void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
478 
479 	Item *canvas_item = canvas_item_owner.getornull(p_item);
480 	ERR_FAIL_COND(!canvas_item);
481 
482 	Item::CommandLine *line = memnew(Item::CommandLine);
483 	ERR_FAIL_COND(!line);
484 	line->color = p_color;
485 	line->from = p_from;
486 	line->to = p_to;
487 	line->width = p_width;
488 	line->antialiased = p_antialiased;
489 	canvas_item->rect_dirty = true;
490 
491 	canvas_item->commands.push_back(line);
492 }
493 
canvas_item_add_polyline(RID p_item,const Vector<Point2> & p_points,const Vector<Color> & p_colors,float p_width,bool p_antialiased)494 void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
495 
496 	ERR_FAIL_COND(p_points.size() < 2);
497 	Item *canvas_item = canvas_item_owner.getornull(p_item);
498 	ERR_FAIL_COND(!canvas_item);
499 
500 	Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
501 	ERR_FAIL_COND(!pline);
502 
503 	pline->antialiased = p_antialiased;
504 	pline->multiline = false;
505 
506 	if (p_width <= 1) {
507 		pline->lines = p_points;
508 		pline->line_colors = p_colors;
509 		if (pline->line_colors.size() == 0) {
510 			pline->line_colors.push_back(Color(1, 1, 1, 1));
511 		} else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
512 			pline->line_colors.resize(1);
513 		}
514 	} else {
515 		//make a trianglestrip for drawing the line...
516 		Vector2 prev_t;
517 		pline->triangles.resize(p_points.size() * 2);
518 		if (p_antialiased) {
519 			pline->lines.resize(p_points.size() * 2);
520 		}
521 
522 		if (p_colors.size() == 0) {
523 			pline->triangle_colors.push_back(Color(1, 1, 1, 1));
524 			if (p_antialiased) {
525 				pline->line_colors.push_back(Color(1, 1, 1, 1));
526 			}
527 		} else if (p_colors.size() == 1) {
528 			pline->triangle_colors = p_colors;
529 			pline->line_colors = p_colors;
530 		} else {
531 			if (p_colors.size() != p_points.size()) {
532 				pline->triangle_colors.push_back(p_colors[0]);
533 				pline->line_colors.push_back(p_colors[0]);
534 			} else {
535 				pline->triangle_colors.resize(pline->triangles.size());
536 				pline->line_colors.resize(pline->lines.size());
537 			}
538 		}
539 
540 		for (int i = 0; i < p_points.size(); i++) {
541 
542 			Vector2 t;
543 			if (i == p_points.size() - 1) {
544 				t = prev_t;
545 			} else {
546 				t = (p_points[i + 1] - p_points[i]).normalized().tangent();
547 				if (i == 0) {
548 					prev_t = t;
549 				}
550 			}
551 
552 			Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
553 
554 			if (p_antialiased) {
555 				pline->lines.write[i] = p_points[i] + tangent;
556 				pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
557 				if (pline->line_colors.size() > 1) {
558 					pline->line_colors.write[i] = p_colors[i];
559 					pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
560 				}
561 			}
562 
563 			pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
564 			pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
565 
566 			if (pline->triangle_colors.size() > 1) {
567 
568 				pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
569 				pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
570 			}
571 
572 			prev_t = t;
573 		}
574 	}
575 	canvas_item->rect_dirty = true;
576 	canvas_item->commands.push_back(pline);
577 }
578 
canvas_item_add_multiline(RID p_item,const Vector<Point2> & p_points,const Vector<Color> & p_colors,float p_width,bool p_antialiased)579 void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
580 
581 	ERR_FAIL_COND(p_points.size() < 2);
582 	Item *canvas_item = canvas_item_owner.getornull(p_item);
583 	ERR_FAIL_COND(!canvas_item);
584 
585 	Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
586 	ERR_FAIL_COND(!pline);
587 
588 	pline->antialiased = false; //todo
589 	pline->multiline = true;
590 
591 	pline->lines = p_points;
592 	pline->line_colors = p_colors;
593 	if (pline->line_colors.size() == 0) {
594 		pline->line_colors.push_back(Color(1, 1, 1, 1));
595 	} else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
596 		pline->line_colors.resize(1);
597 	}
598 
599 	canvas_item->rect_dirty = true;
600 	canvas_item->commands.push_back(pline);
601 }
602 
canvas_item_add_rect(RID p_item,const Rect2 & p_rect,const Color & p_color)603 void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
604 
605 	Item *canvas_item = canvas_item_owner.getornull(p_item);
606 	ERR_FAIL_COND(!canvas_item);
607 
608 	Item::CommandRect *rect = memnew(Item::CommandRect);
609 	ERR_FAIL_COND(!rect);
610 	rect->modulate = p_color;
611 	rect->rect = p_rect;
612 	canvas_item->rect_dirty = true;
613 
614 	canvas_item->commands.push_back(rect);
615 }
616 
canvas_item_add_circle(RID p_item,const Point2 & p_pos,float p_radius,const Color & p_color)617 void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
618 
619 	Item *canvas_item = canvas_item_owner.getornull(p_item);
620 	ERR_FAIL_COND(!canvas_item);
621 
622 	Item::CommandCircle *circle = memnew(Item::CommandCircle);
623 	ERR_FAIL_COND(!circle);
624 	circle->color = p_color;
625 	circle->pos = p_pos;
626 	circle->radius = p_radius;
627 
628 	canvas_item->commands.push_back(circle);
629 }
630 
canvas_item_add_texture_rect(RID p_item,const Rect2 & p_rect,RID p_texture,bool p_tile,const Color & p_modulate,bool p_transpose,RID p_normal_map)631 void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map) {
632 
633 	Item *canvas_item = canvas_item_owner.getornull(p_item);
634 	ERR_FAIL_COND(!canvas_item);
635 
636 	Item::CommandRect *rect = memnew(Item::CommandRect);
637 	ERR_FAIL_COND(!rect);
638 	rect->modulate = p_modulate;
639 	rect->rect = p_rect;
640 	rect->flags = 0;
641 	if (p_tile) {
642 		rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
643 		rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
644 		rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height));
645 	}
646 
647 	if (p_rect.size.x < 0) {
648 
649 		rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
650 		rect->rect.size.x = -rect->rect.size.x;
651 	}
652 	if (p_rect.size.y < 0) {
653 
654 		rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
655 		rect->rect.size.y = -rect->rect.size.y;
656 	}
657 	if (p_transpose) {
658 		rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
659 		SWAP(rect->rect.size.x, rect->rect.size.y);
660 	}
661 	rect->texture = p_texture;
662 	rect->normal_map = p_normal_map;
663 	canvas_item->rect_dirty = true;
664 	canvas_item->commands.push_back(rect);
665 }
666 
canvas_item_add_texture_rect_region(RID p_item,const Rect2 & p_rect,RID p_texture,const Rect2 & p_src_rect,const Color & p_modulate,bool p_transpose,RID p_normal_map,bool p_clip_uv)667 void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, bool p_clip_uv) {
668 
669 	Item *canvas_item = canvas_item_owner.getornull(p_item);
670 	ERR_FAIL_COND(!canvas_item);
671 
672 	Item::CommandRect *rect = memnew(Item::CommandRect);
673 	ERR_FAIL_COND(!rect);
674 	rect->modulate = p_modulate;
675 	rect->rect = p_rect;
676 	rect->texture = p_texture;
677 	rect->normal_map = p_normal_map;
678 	rect->source = p_src_rect;
679 	rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
680 
681 	if (p_rect.size.x < 0) {
682 
683 		rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
684 		rect->rect.size.x = -rect->rect.size.x;
685 	}
686 	if (p_src_rect.size.x < 0) {
687 
688 		rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_H;
689 		rect->source.size.x = -rect->source.size.x;
690 	}
691 	if (p_rect.size.y < 0) {
692 
693 		rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
694 		rect->rect.size.y = -rect->rect.size.y;
695 	}
696 	if (p_src_rect.size.y < 0) {
697 
698 		rect->flags ^= RasterizerCanvas::CANVAS_RECT_FLIP_V;
699 		rect->source.size.y = -rect->source.size.y;
700 	}
701 
702 	if (p_transpose) {
703 		rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
704 		SWAP(rect->rect.size.x, rect->rect.size.y);
705 	}
706 
707 	if (p_clip_uv) {
708 		rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
709 	}
710 
711 	canvas_item->rect_dirty = true;
712 
713 	canvas_item->commands.push_back(rect);
714 }
715 
canvas_item_add_nine_patch(RID p_item,const Rect2 & p_rect,const Rect2 & p_source,RID p_texture,const Vector2 & p_topleft,const Vector2 & p_bottomright,VS::NinePatchAxisMode p_x_axis_mode,VS::NinePatchAxisMode p_y_axis_mode,bool p_draw_center,const Color & p_modulate,RID p_normal_map)716 void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map) {
717 
718 	Item *canvas_item = canvas_item_owner.getornull(p_item);
719 	ERR_FAIL_COND(!canvas_item);
720 
721 	Item::CommandNinePatch *style = memnew(Item::CommandNinePatch);
722 	ERR_FAIL_COND(!style);
723 	style->texture = p_texture;
724 	style->normal_map = p_normal_map;
725 	style->rect = p_rect;
726 	style->source = p_source;
727 	style->draw_center = p_draw_center;
728 	style->color = p_modulate;
729 	style->margin[MARGIN_LEFT] = p_topleft.x;
730 	style->margin[MARGIN_TOP] = p_topleft.y;
731 	style->margin[MARGIN_RIGHT] = p_bottomright.x;
732 	style->margin[MARGIN_BOTTOM] = p_bottomright.y;
733 	style->axis_x = p_x_axis_mode;
734 	style->axis_y = p_y_axis_mode;
735 	canvas_item->rect_dirty = true;
736 
737 	canvas_item->commands.push_back(style);
738 }
canvas_item_add_primitive(RID p_item,const Vector<Point2> & p_points,const Vector<Color> & p_colors,const Vector<Point2> & p_uvs,RID p_texture,float p_width,RID p_normal_map)739 void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map) {
740 
741 	Item *canvas_item = canvas_item_owner.getornull(p_item);
742 	ERR_FAIL_COND(!canvas_item);
743 
744 	Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive);
745 	ERR_FAIL_COND(!prim);
746 	prim->texture = p_texture;
747 	prim->normal_map = p_normal_map;
748 	prim->points = p_points;
749 	prim->uvs = p_uvs;
750 	prim->colors = p_colors;
751 	prim->width = p_width;
752 	canvas_item->rect_dirty = true;
753 
754 	canvas_item->commands.push_back(prim);
755 }
756 
canvas_item_add_polygon(RID p_item,const Vector<Point2> & p_points,const Vector<Color> & p_colors,const Vector<Point2> & p_uvs,RID p_texture,RID p_normal_map,bool p_antialiased)757 void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, bool p_antialiased) {
758 
759 	Item *canvas_item = canvas_item_owner.getornull(p_item);
760 	ERR_FAIL_COND(!canvas_item);
761 #ifdef DEBUG_ENABLED
762 	int pointcount = p_points.size();
763 	ERR_FAIL_COND(pointcount < 3);
764 	int color_size = p_colors.size();
765 	int uv_size = p_uvs.size();
766 	ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
767 	ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
768 #endif
769 	Vector<int> indices = Geometry::triangulate_polygon(p_points);
770 	ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
771 
772 	Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
773 	ERR_FAIL_COND(!polygon);
774 	polygon->texture = p_texture;
775 	polygon->normal_map = p_normal_map;
776 	polygon->points = p_points;
777 	polygon->uvs = p_uvs;
778 	polygon->colors = p_colors;
779 	polygon->indices = indices;
780 	polygon->count = indices.size();
781 	polygon->antialiased = p_antialiased;
782 	polygon->antialiasing_use_indices = false;
783 	canvas_item->rect_dirty = true;
784 
785 	canvas_item->commands.push_back(polygon);
786 }
787 
canvas_item_add_triangle_array(RID p_item,const Vector<int> & p_indices,const Vector<Point2> & p_points,const Vector<Color> & p_colors,const Vector<Point2> & p_uvs,const Vector<int> & p_bones,const Vector<float> & p_weights,RID p_texture,int p_count,RID p_normal_map,bool p_antialiased,bool p_antialiasing_use_indices)788 void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count, RID p_normal_map, bool p_antialiased, bool p_antialiasing_use_indices) {
789 
790 	Item *canvas_item = canvas_item_owner.getornull(p_item);
791 	ERR_FAIL_COND(!canvas_item);
792 
793 	int vertex_count = p_points.size();
794 	ERR_FAIL_COND(vertex_count == 0);
795 	ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
796 	ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
797 	ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
798 	ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
799 
800 	const Vector<int> &indices = p_indices;
801 
802 	int count = p_count * 3;
803 
804 	if (indices.empty()) {
805 
806 		ERR_FAIL_COND(vertex_count % 3 != 0);
807 		if (p_count == -1)
808 			count = vertex_count;
809 	} else {
810 
811 		ERR_FAIL_COND(indices.size() % 3 != 0);
812 		if (p_count == -1)
813 			count = indices.size();
814 	}
815 
816 	Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
817 	ERR_FAIL_COND(!polygon);
818 	polygon->texture = p_texture;
819 	polygon->normal_map = p_normal_map;
820 	polygon->points = p_points;
821 	polygon->uvs = p_uvs;
822 	polygon->colors = p_colors;
823 	polygon->bones = p_bones;
824 	polygon->weights = p_weights;
825 	polygon->indices = indices;
826 	polygon->count = count;
827 	polygon->antialiased = p_antialiased;
828 	polygon->antialiasing_use_indices = p_antialiasing_use_indices;
829 	canvas_item->rect_dirty = true;
830 
831 	canvas_item->commands.push_back(polygon);
832 }
833 
canvas_item_add_set_transform(RID p_item,const Transform2D & p_transform)834 void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
835 
836 	Item *canvas_item = canvas_item_owner.getornull(p_item);
837 	ERR_FAIL_COND(!canvas_item);
838 
839 	Item::CommandTransform *tr = memnew(Item::CommandTransform);
840 	ERR_FAIL_COND(!tr);
841 	tr->xform = p_transform;
842 
843 	canvas_item->commands.push_back(tr);
844 }
845 
canvas_item_add_mesh(RID p_item,const RID & p_mesh,const Transform2D & p_transform,const Color & p_modulate,RID p_texture,RID p_normal_map)846 void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture, RID p_normal_map) {
847 
848 	Item *canvas_item = canvas_item_owner.getornull(p_item);
849 	ERR_FAIL_COND(!canvas_item);
850 
851 	Item::CommandMesh *m = memnew(Item::CommandMesh);
852 	ERR_FAIL_COND(!m);
853 	m->mesh = p_mesh;
854 	m->texture = p_texture;
855 	m->normal_map = p_normal_map;
856 	m->transform = p_transform;
857 	m->modulate = p_modulate;
858 
859 	canvas_item->commands.push_back(m);
860 }
canvas_item_add_particles(RID p_item,RID p_particles,RID p_texture,RID p_normal)861 void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal) {
862 
863 	Item *canvas_item = canvas_item_owner.getornull(p_item);
864 	ERR_FAIL_COND(!canvas_item);
865 
866 	Item::CommandParticles *part = memnew(Item::CommandParticles);
867 	ERR_FAIL_COND(!part);
868 	part->particles = p_particles;
869 	part->texture = p_texture;
870 	part->normal_map = p_normal;
871 
872 	//take the chance and request processing for them, at least once until they become visible again
873 	VSG::storage->particles_request_process(p_particles);
874 
875 	canvas_item->rect_dirty = true;
876 	canvas_item->commands.push_back(part);
877 }
878 
canvas_item_add_multimesh(RID p_item,RID p_mesh,RID p_texture,RID p_normal_map)879 void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture, RID p_normal_map) {
880 
881 	Item *canvas_item = canvas_item_owner.getornull(p_item);
882 	ERR_FAIL_COND(!canvas_item);
883 
884 	Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh);
885 	ERR_FAIL_COND(!mm);
886 	mm->multimesh = p_mesh;
887 	mm->texture = p_texture;
888 	mm->normal_map = p_normal_map;
889 
890 	canvas_item->rect_dirty = true;
891 	canvas_item->commands.push_back(mm);
892 }
893 
canvas_item_add_clip_ignore(RID p_item,bool p_ignore)894 void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
895 
896 	Item *canvas_item = canvas_item_owner.getornull(p_item);
897 	ERR_FAIL_COND(!canvas_item);
898 
899 	Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore);
900 	ERR_FAIL_COND(!ci);
901 	ci->ignore = p_ignore;
902 
903 	canvas_item->commands.push_back(ci);
904 }
canvas_item_set_sort_children_by_y(RID p_item,bool p_enable)905 void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
906 
907 	Item *canvas_item = canvas_item_owner.getornull(p_item);
908 	ERR_FAIL_COND(!canvas_item);
909 
910 	canvas_item->sort_y = p_enable;
911 
912 	_mark_ysort_dirty(canvas_item, canvas_item_owner);
913 }
canvas_item_set_z_index(RID p_item,int p_z)914 void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
915 
916 	ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
917 
918 	Item *canvas_item = canvas_item_owner.getornull(p_item);
919 	ERR_FAIL_COND(!canvas_item);
920 
921 	canvas_item->z_index = p_z;
922 }
canvas_item_set_z_as_relative_to_parent(RID p_item,bool p_enable)923 void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
924 
925 	Item *canvas_item = canvas_item_owner.getornull(p_item);
926 	ERR_FAIL_COND(!canvas_item);
927 
928 	canvas_item->z_relative = p_enable;
929 }
930 
canvas_item_attach_skeleton(RID p_item,RID p_skeleton)931 void VisualServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
932 
933 	Item *canvas_item = canvas_item_owner.getornull(p_item);
934 	ERR_FAIL_COND(!canvas_item);
935 
936 	canvas_item->skeleton = p_skeleton;
937 }
938 
canvas_item_set_copy_to_backbuffer(RID p_item,bool p_enable,const Rect2 & p_rect)939 void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
940 
941 	Item *canvas_item = canvas_item_owner.getornull(p_item);
942 	ERR_FAIL_COND(!canvas_item);
943 	if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) {
944 		if (p_enable) {
945 			canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
946 		} else {
947 			memdelete(canvas_item->copy_back_buffer);
948 			canvas_item->copy_back_buffer = NULL;
949 		}
950 	}
951 
952 	if (p_enable) {
953 		canvas_item->copy_back_buffer->rect = p_rect;
954 		canvas_item->copy_back_buffer->full = p_rect == Rect2();
955 	}
956 }
957 
canvas_item_clear(RID p_item)958 void VisualServerCanvas::canvas_item_clear(RID p_item) {
959 
960 	Item *canvas_item = canvas_item_owner.getornull(p_item);
961 	ERR_FAIL_COND(!canvas_item);
962 
963 	canvas_item->clear();
964 }
canvas_item_set_draw_index(RID p_item,int p_index)965 void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
966 
967 	Item *canvas_item = canvas_item_owner.getornull(p_item);
968 	ERR_FAIL_COND(!canvas_item);
969 
970 	canvas_item->index = p_index;
971 
972 	if (canvas_item_owner.owns(canvas_item->parent)) {
973 		Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
974 		canvas_item_parent->children_order_dirty = true;
975 		return;
976 	}
977 
978 	Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
979 	if (canvas) {
980 		canvas->children_order_dirty = true;
981 		return;
982 	}
983 }
984 
canvas_item_set_material(RID p_item,RID p_material)985 void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
986 
987 	Item *canvas_item = canvas_item_owner.get(p_item);
988 	ERR_FAIL_COND(!canvas_item);
989 
990 	canvas_item->material = p_material;
991 }
992 
canvas_item_set_use_parent_material(RID p_item,bool p_enable)993 void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
994 
995 	Item *canvas_item = canvas_item_owner.get(p_item);
996 	ERR_FAIL_COND(!canvas_item);
997 
998 	canvas_item->use_parent_material = p_enable;
999 }
1000 
canvas_light_create()1001 RID VisualServerCanvas::canvas_light_create() {
1002 
1003 	RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
1004 	clight->light_internal = VSG::canvas_render->light_internal_create();
1005 	return canvas_light_owner.make_rid(clight);
1006 }
canvas_light_attach_to_canvas(RID p_light,RID p_canvas)1007 void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
1008 
1009 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1010 	ERR_FAIL_COND(!clight);
1011 
1012 	if (clight->canvas.is_valid()) {
1013 
1014 		Canvas *canvas = canvas_owner.getornull(clight->canvas);
1015 		canvas->lights.erase(clight);
1016 	}
1017 
1018 	if (!canvas_owner.owns(p_canvas))
1019 		p_canvas = RID();
1020 
1021 	clight->canvas = p_canvas;
1022 
1023 	if (clight->canvas.is_valid()) {
1024 
1025 		Canvas *canvas = canvas_owner.get(clight->canvas);
1026 		canvas->lights.insert(clight);
1027 	}
1028 }
1029 
canvas_light_set_enabled(RID p_light,bool p_enabled)1030 void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
1031 
1032 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1033 	ERR_FAIL_COND(!clight);
1034 
1035 	clight->enabled = p_enabled;
1036 }
canvas_light_set_scale(RID p_light,float p_scale)1037 void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
1038 
1039 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1040 	ERR_FAIL_COND(!clight);
1041 
1042 	clight->scale = p_scale;
1043 }
canvas_light_set_transform(RID p_light,const Transform2D & p_transform)1044 void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
1045 
1046 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1047 	ERR_FAIL_COND(!clight);
1048 
1049 	clight->xform = p_transform;
1050 }
canvas_light_set_texture(RID p_light,RID p_texture)1051 void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
1052 
1053 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1054 	ERR_FAIL_COND(!clight);
1055 
1056 	clight->texture = p_texture;
1057 }
canvas_light_set_texture_offset(RID p_light,const Vector2 & p_offset)1058 void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
1059 
1060 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1061 	ERR_FAIL_COND(!clight);
1062 
1063 	clight->texture_offset = p_offset;
1064 }
canvas_light_set_color(RID p_light,const Color & p_color)1065 void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
1066 
1067 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1068 	ERR_FAIL_COND(!clight);
1069 
1070 	clight->color = p_color;
1071 }
canvas_light_set_height(RID p_light,float p_height)1072 void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
1073 
1074 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1075 	ERR_FAIL_COND(!clight);
1076 
1077 	clight->height = p_height;
1078 }
canvas_light_set_energy(RID p_light,float p_energy)1079 void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
1080 
1081 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1082 	ERR_FAIL_COND(!clight);
1083 
1084 	clight->energy = p_energy;
1085 }
canvas_light_set_z_range(RID p_light,int p_min_z,int p_max_z)1086 void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
1087 
1088 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1089 	ERR_FAIL_COND(!clight);
1090 
1091 	clight->z_min = p_min_z;
1092 	clight->z_max = p_max_z;
1093 }
canvas_light_set_layer_range(RID p_light,int p_min_layer,int p_max_layer)1094 void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
1095 
1096 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1097 	ERR_FAIL_COND(!clight);
1098 
1099 	clight->layer_max = p_max_layer;
1100 	clight->layer_min = p_min_layer;
1101 }
canvas_light_set_item_cull_mask(RID p_light,int p_mask)1102 void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
1103 
1104 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1105 	ERR_FAIL_COND(!clight);
1106 
1107 	clight->item_mask = p_mask;
1108 }
canvas_light_set_item_shadow_cull_mask(RID p_light,int p_mask)1109 void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
1110 
1111 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1112 	ERR_FAIL_COND(!clight);
1113 
1114 	clight->item_shadow_mask = p_mask;
1115 }
canvas_light_set_mode(RID p_light,VS::CanvasLightMode p_mode)1116 void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) {
1117 
1118 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1119 	ERR_FAIL_COND(!clight);
1120 
1121 	clight->mode = p_mode;
1122 }
1123 
canvas_light_set_shadow_enabled(RID p_light,bool p_enabled)1124 void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
1125 
1126 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1127 	ERR_FAIL_COND(!clight);
1128 
1129 	if (clight->shadow_buffer.is_valid() == p_enabled)
1130 		return;
1131 	if (p_enabled) {
1132 		clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
1133 	} else {
1134 		VSG::storage->free(clight->shadow_buffer);
1135 		clight->shadow_buffer = RID();
1136 	}
1137 }
canvas_light_set_shadow_buffer_size(RID p_light,int p_size)1138 void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
1139 
1140 	ERR_FAIL_COND(p_size < 32 || p_size > 16384);
1141 
1142 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1143 	ERR_FAIL_COND(!clight);
1144 
1145 	int new_size = next_power_of_2(p_size);
1146 	if (new_size == clight->shadow_buffer_size)
1147 		return;
1148 
1149 	clight->shadow_buffer_size = next_power_of_2(p_size);
1150 
1151 	if (clight->shadow_buffer.is_valid()) {
1152 		VSG::storage->free(clight->shadow_buffer);
1153 		clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
1154 	}
1155 }
1156 
canvas_light_set_shadow_gradient_length(RID p_light,float p_length)1157 void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) {
1158 
1159 	ERR_FAIL_COND(p_length < 0);
1160 
1161 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1162 	ERR_FAIL_COND(!clight);
1163 
1164 	clight->shadow_gradient_length = p_length;
1165 }
canvas_light_set_shadow_filter(RID p_light,VS::CanvasLightShadowFilter p_filter)1166 void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) {
1167 
1168 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1169 	ERR_FAIL_COND(!clight);
1170 
1171 	clight->shadow_filter = p_filter;
1172 }
canvas_light_set_shadow_color(RID p_light,const Color & p_color)1173 void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
1174 
1175 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1176 	ERR_FAIL_COND(!clight);
1177 
1178 	clight->shadow_color = p_color;
1179 }
1180 
canvas_light_set_shadow_smooth(RID p_light,float p_smooth)1181 void VisualServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
1182 
1183 	RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
1184 	ERR_FAIL_COND(!clight);
1185 	clight->shadow_smooth = p_smooth;
1186 }
1187 
canvas_light_occluder_create()1188 RID VisualServerCanvas::canvas_light_occluder_create() {
1189 
1190 	RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
1191 
1192 	return canvas_light_occluder_owner.make_rid(occluder);
1193 }
canvas_light_occluder_attach_to_canvas(RID p_occluder,RID p_canvas)1194 void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
1195 
1196 	RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
1197 	ERR_FAIL_COND(!occluder);
1198 
1199 	if (occluder->canvas.is_valid()) {
1200 
1201 		Canvas *canvas = canvas_owner.get(occluder->canvas);
1202 		canvas->occluders.erase(occluder);
1203 	}
1204 
1205 	if (!canvas_owner.owns(p_canvas))
1206 		p_canvas = RID();
1207 
1208 	occluder->canvas = p_canvas;
1209 
1210 	if (occluder->canvas.is_valid()) {
1211 
1212 		Canvas *canvas = canvas_owner.get(occluder->canvas);
1213 		canvas->occluders.insert(occluder);
1214 	}
1215 }
canvas_light_occluder_set_enabled(RID p_occluder,bool p_enabled)1216 void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
1217 
1218 	RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
1219 	ERR_FAIL_COND(!occluder);
1220 
1221 	occluder->enabled = p_enabled;
1222 }
canvas_light_occluder_set_polygon(RID p_occluder,RID p_polygon)1223 void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
1224 
1225 	RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
1226 	ERR_FAIL_COND(!occluder);
1227 
1228 	if (occluder->polygon.is_valid()) {
1229 		LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
1230 		if (occluder_poly) {
1231 			occluder_poly->owners.erase(occluder);
1232 		}
1233 	}
1234 
1235 	occluder->polygon = p_polygon;
1236 	occluder->polygon_buffer = RID();
1237 
1238 	if (occluder->polygon.is_valid()) {
1239 		LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
1240 		if (!occluder_poly) {
1241 			occluder->polygon = RID();
1242 			ERR_FAIL_COND(!occluder_poly);
1243 		} else {
1244 			occluder_poly->owners.insert(occluder);
1245 			occluder->polygon_buffer = occluder_poly->occluder;
1246 			occluder->aabb_cache = occluder_poly->aabb;
1247 			occluder->cull_cache = occluder_poly->cull_mode;
1248 		}
1249 	}
1250 }
canvas_light_occluder_set_transform(RID p_occluder,const Transform2D & p_xform)1251 void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
1252 
1253 	RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
1254 	ERR_FAIL_COND(!occluder);
1255 
1256 	occluder->xform = p_xform;
1257 }
canvas_light_occluder_set_light_mask(RID p_occluder,int p_mask)1258 void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
1259 
1260 	RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
1261 	ERR_FAIL_COND(!occluder);
1262 
1263 	occluder->light_mask = p_mask;
1264 }
1265 
canvas_occluder_polygon_create()1266 RID VisualServerCanvas::canvas_occluder_polygon_create() {
1267 
1268 	LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
1269 	occluder_poly->occluder = VSG::storage->canvas_light_occluder_create();
1270 	return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
1271 }
canvas_occluder_polygon_set_shape(RID p_occluder_polygon,const PoolVector<Vector2> & p_shape,bool p_closed)1272 void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) {
1273 
1274 	if (p_shape.size() < 3) {
1275 		canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
1276 		return;
1277 	}
1278 
1279 	PoolVector<Vector2> lines;
1280 	int lc = p_shape.size() * 2;
1281 
1282 	lines.resize(lc - (p_closed ? 0 : 2));
1283 	{
1284 		PoolVector<Vector2>::Write w = lines.write();
1285 		PoolVector<Vector2>::Read r = p_shape.read();
1286 
1287 		int max = lc / 2;
1288 		if (!p_closed) {
1289 			max--;
1290 		}
1291 		for (int i = 0; i < max; i++) {
1292 
1293 			Vector2 a = r[i];
1294 			Vector2 b = r[(i + 1) % (lc / 2)];
1295 			w[i * 2 + 0] = a;
1296 			w[i * 2 + 1] = b;
1297 		}
1298 	}
1299 
1300 	canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
1301 }
canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon,const PoolVector<Vector2> & p_shape)1302 void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) {
1303 
1304 	LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
1305 	ERR_FAIL_COND(!occluder_poly);
1306 	ERR_FAIL_COND(p_shape.size() & 1);
1307 
1308 	int lc = p_shape.size();
1309 	occluder_poly->aabb = Rect2();
1310 	{
1311 		PoolVector<Vector2>::Read r = p_shape.read();
1312 		for (int i = 0; i < lc; i++) {
1313 			if (i == 0)
1314 				occluder_poly->aabb.position = r[i];
1315 			else
1316 				occluder_poly->aabb.expand_to(r[i]);
1317 		}
1318 	}
1319 
1320 	VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape);
1321 	for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
1322 		E->get()->aabb_cache = occluder_poly->aabb;
1323 	}
1324 }
1325 
canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon,VS::CanvasOccluderPolygonCullMode p_mode)1326 void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) {
1327 
1328 	LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
1329 	ERR_FAIL_COND(!occluder_poly);
1330 	occluder_poly->cull_mode = p_mode;
1331 	for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
1332 		E->get()->cull_cache = p_mode;
1333 	}
1334 }
1335 
free(RID p_rid)1336 bool VisualServerCanvas::free(RID p_rid) {
1337 
1338 	if (canvas_owner.owns(p_rid)) {
1339 
1340 		Canvas *canvas = canvas_owner.get(p_rid);
1341 		ERR_FAIL_COND_V(!canvas, false);
1342 
1343 		while (canvas->viewports.size()) {
1344 
1345 			VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get());
1346 			ERR_FAIL_COND_V(!vp, true);
1347 
1348 			Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
1349 			ERR_FAIL_COND_V(!E, true);
1350 			vp->canvas_map.erase(p_rid);
1351 
1352 			canvas->viewports.erase(canvas->viewports.front());
1353 		}
1354 
1355 		for (int i = 0; i < canvas->child_items.size(); i++) {
1356 
1357 			canvas->child_items[i].item->parent = RID();
1358 		}
1359 
1360 		for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
1361 
1362 			E->get()->canvas = RID();
1363 		}
1364 
1365 		for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
1366 
1367 			E->get()->canvas = RID();
1368 		}
1369 
1370 		canvas_owner.free(p_rid);
1371 
1372 		memdelete(canvas);
1373 
1374 	} else if (canvas_item_owner.owns(p_rid)) {
1375 
1376 		Item *canvas_item = canvas_item_owner.get(p_rid);
1377 		ERR_FAIL_COND_V(!canvas_item, true);
1378 
1379 		if (canvas_item->parent.is_valid()) {
1380 
1381 			if (canvas_owner.owns(canvas_item->parent)) {
1382 
1383 				Canvas *canvas = canvas_owner.get(canvas_item->parent);
1384 				canvas->erase_item(canvas_item);
1385 			} else if (canvas_item_owner.owns(canvas_item->parent)) {
1386 
1387 				Item *item_owner = canvas_item_owner.get(canvas_item->parent);
1388 				item_owner->child_items.erase(canvas_item);
1389 
1390 				if (item_owner->sort_y) {
1391 					_mark_ysort_dirty(item_owner, canvas_item_owner);
1392 				}
1393 			}
1394 		}
1395 
1396 		for (int i = 0; i < canvas_item->child_items.size(); i++) {
1397 
1398 			canvas_item->child_items[i]->parent = RID();
1399 		}
1400 
1401 		/*
1402 		if (canvas_item->material) {
1403 			canvas_item->material->owners.erase(canvas_item);
1404 		}
1405 		*/
1406 
1407 		canvas_item_owner.free(p_rid);
1408 
1409 		memdelete(canvas_item);
1410 
1411 	} else if (canvas_light_owner.owns(p_rid)) {
1412 
1413 		RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid);
1414 		ERR_FAIL_COND_V(!canvas_light, true);
1415 
1416 		if (canvas_light->canvas.is_valid()) {
1417 			Canvas *canvas = canvas_owner.get(canvas_light->canvas);
1418 			if (canvas)
1419 				canvas->lights.erase(canvas_light);
1420 		}
1421 
1422 		if (canvas_light->shadow_buffer.is_valid())
1423 			VSG::storage->free(canvas_light->shadow_buffer);
1424 
1425 		VSG::canvas_render->light_internal_free(canvas_light->light_internal);
1426 
1427 		canvas_light_owner.free(p_rid);
1428 		memdelete(canvas_light);
1429 
1430 	} else if (canvas_light_occluder_owner.owns(p_rid)) {
1431 
1432 		RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid);
1433 		ERR_FAIL_COND_V(!occluder, true);
1434 
1435 		if (occluder->polygon.is_valid()) {
1436 
1437 			LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon);
1438 			if (occluder_poly) {
1439 				occluder_poly->owners.erase(occluder);
1440 			}
1441 		}
1442 
1443 		if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
1444 
1445 			Canvas *canvas = canvas_owner.get(occluder->canvas);
1446 			canvas->occluders.erase(occluder);
1447 		}
1448 
1449 		canvas_light_occluder_owner.free(p_rid);
1450 		memdelete(occluder);
1451 
1452 	} else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
1453 
1454 		LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid);
1455 		ERR_FAIL_COND_V(!occluder_poly, true);
1456 		VSG::storage->free(occluder_poly->occluder);
1457 
1458 		while (occluder_poly->owners.size()) {
1459 
1460 			occluder_poly->owners.front()->get()->polygon = RID();
1461 			occluder_poly->owners.erase(occluder_poly->owners.front());
1462 		}
1463 
1464 		canvas_light_occluder_polygon_owner.free(p_rid);
1465 		memdelete(occluder_poly);
1466 	} else {
1467 		return false;
1468 	}
1469 
1470 	return true;
1471 }
1472 
VisualServerCanvas()1473 VisualServerCanvas::VisualServerCanvas() {
1474 
1475 	z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
1476 	z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
1477 
1478 	disable_scale = false;
1479 }
1480 
~VisualServerCanvas()1481 VisualServerCanvas::~VisualServerCanvas() {
1482 
1483 	memfree(z_list);
1484 	memfree(z_last_list);
1485 }
1486