1 /*************************************************************************/
2 /*  networked_multiplayer_peer.h                                         */
3 /*************************************************************************/
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30 
31 #ifndef NETWORKED_MULTIPLAYER_PEER_H
32 #define NETWORKED_MULTIPLAYER_PEER_H
33 
34 #include "core/io/packet_peer.h"
35 
36 class NetworkedMultiplayerPeer : public PacketPeer {
37 
38 	GDCLASS(NetworkedMultiplayerPeer, PacketPeer);
39 
40 protected:
41 	static void _bind_methods();
42 
43 public:
44 	enum {
45 		TARGET_PEER_BROADCAST = 0,
46 		TARGET_PEER_SERVER = 1
47 	};
48 	enum TransferMode {
49 		TRANSFER_MODE_UNRELIABLE,
50 		TRANSFER_MODE_UNRELIABLE_ORDERED,
51 		TRANSFER_MODE_RELIABLE,
52 	};
53 
54 	enum ConnectionStatus {
55 		CONNECTION_DISCONNECTED,
56 		CONNECTION_CONNECTING,
57 		CONNECTION_CONNECTED,
58 	};
59 
60 	virtual void set_transfer_mode(TransferMode p_mode) = 0;
61 	virtual TransferMode get_transfer_mode() const = 0;
62 	virtual void set_target_peer(int p_peer_id) = 0;
63 
64 	virtual int get_packet_peer() const = 0;
65 
66 	virtual bool is_server() const = 0;
67 
68 	virtual void poll() = 0;
69 
70 	virtual int get_unique_id() const = 0;
71 
72 	virtual void set_refuse_new_connections(bool p_enable) = 0;
73 	virtual bool is_refusing_new_connections() const = 0;
74 
75 	virtual ConnectionStatus get_connection_status() const = 0;
76 
77 	NetworkedMultiplayerPeer();
78 };
79 
80 VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::TransferMode)
81 VARIANT_ENUM_CAST(NetworkedMultiplayerPeer::ConnectionStatus)
82 
83 #endif // NetworkedMultiplayerPeer_H
84