1 /*************************************************************************/ 2 /* core_string_names.h */ 3 /*************************************************************************/ 4 /* This file is part of: */ 5 /* GODOT ENGINE */ 6 /* https://godotengine.org */ 7 /*************************************************************************/ 8 /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ 9 /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ 10 /* */ 11 /* Permission is hereby granted, free of charge, to any person obtaining */ 12 /* a copy of this software and associated documentation files (the */ 13 /* "Software"), to deal in the Software without restriction, including */ 14 /* without limitation the rights to use, copy, modify, merge, publish, */ 15 /* distribute, sublicense, and/or sell copies of the Software, and to */ 16 /* permit persons to whom the Software is furnished to do so, subject to */ 17 /* the following conditions: */ 18 /* */ 19 /* The above copyright notice and this permission notice shall be */ 20 /* included in all copies or substantial portions of the Software. */ 21 /* */ 22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ 23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ 24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ 25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ 26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ 27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ 28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ 29 /*************************************************************************/ 30 #ifndef CORE_STRING_NAMES_H 31 #define CORE_STRING_NAMES_H 32 33 #include "string_db.h" 34 35 class CoreStringNames { 36 37 friend void register_core_types(); 38 friend void unregister_core_types(); 39 40 static CoreStringNames *singleton; 41 create()42 static void create() { singleton = memnew(CoreStringNames); } free()43 static void free() { 44 memdelete(singleton); 45 singleton = NULL; 46 } 47 48 CoreStringNames(); 49 50 public: get_singleton()51 _FORCE_INLINE_ static CoreStringNames *get_singleton() { return singleton; } 52 53 StringName _free; 54 StringName changed; 55 StringName _meta; 56 StringName _script; 57 StringName script_changed; 58 StringName ___pdcdata; 59 StringName __getvar; 60 StringName _iter_init; 61 StringName _iter_next; 62 StringName _iter_get; 63 StringName get_rid; 64 }; 65 66 #endif // SCENE_STRING_NAMES_H 67