1 /*
2  * Copyright 2001-2004 Unicode, Inc.
3  *
4  * Disclaimer
5  *
6  * This source code is provided as is by Unicode, Inc. No claims are
7  * made as to fitness for any particular purpose. No warranties of any
8  * kind are expressed or implied. The recipient agrees to determine
9  * applicability of information provided. If this file has been
10  * purchased on magnetic or optical media from Unicode, Inc., the
11  * sole remedy for any claim will be exchange of defective media
12  * within 90 days of receipt.
13  *
14  * Limitations on Rights to Redistribute This Code
15  *
16  * Unicode, Inc. hereby grants the right to freely use the information
17  * supplied in this file in the creation of products supporting the
18  * Unicode Standard, and to make copies of this file in any form
19  * for internal or external distribution as long as this notice
20  * remains attached.
21  */
22 
23 //
24 // Copyright (c) ZeroC, Inc. All rights reserved.
25 //
26 
27 /* ---------------------------------------------------------------------
28 
29     Conversions between UTF32, UTF-16, and UTF-8. Source code file.
30     Author: Mark E. Davis, 1994.
31     Rev History: Rick McGowan, fixes & updates May 2001.
32     Sept 2001: fixed const & error conditions per
33         mods suggested by S. Parent & A. Lillich.
34     June 2002: Tim Dodd added detection and handling of incomplete
35         source sequences, enhanced error detection, added casts
36         to eliminate compiler warnings.
37     July 2003: slight mods to back out aggressive FFFE detection.
38     Jan 2004: updated switches in from-UTF8 conversions.
39     Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
40 
41     See the header file "ConvertUTF.h" for complete documentation.
42 
43 ------------------------------------------------------------------------ */
44 
45 #include <IceUtil/Config.h>
46 
47 #ifndef ICE_HAS_CODECVT_UTF8
48 //
49 // It's better to exclude the file from the build, but it's not always
50 // easy to do.
51 //
52 
53 #include <IceUtil/ConvertUTF.h>
54 
55 #ifdef CVTUTF_DEBUG
56 #include <stdio.h>
57 #endif
58 
59 using namespace IceUtil;
60 
61 #ifdef __GNUC__
62 //#  pragma GCC diagnostic push
63 #  pragma GCC diagnostic ignored "-Wold-style-cast"
64 #endif
65 
66 namespace IceUtilInternal
67 {
68 
69 const int halfShift  = 10; /* used for shifting by 10 bits */
70 
71 const UTF32 halfBase = 0x0010000UL;
72 const UTF32 halfMask = 0x3FFUL;
73 
74 #define UNI_SUR_HIGH_START  (UTF32)0xD800
75 #define UNI_SUR_HIGH_END    (UTF32)0xDBFF
76 #define UNI_SUR_LOW_START   (UTF32)0xDC00
77 #define UNI_SUR_LOW_END     (UTF32)0xDFFF
78 // #define false           0
79 // #define true     1
80 
81 /* --------------------------------------------------------------------- */
82 
83 /*
84  * Index into the table below with the first byte of a UTF-8 sequence to
85  * get the number of trailing bytes that are supposed to follow it.
86  * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
87  * left as-is for anyone who may want to do such conversion, which was
88  * allowed in earlier algorithms.
89  */
90 const char trailingBytesForUTF8[256] = {
91     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
92     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
93     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
95     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
96     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
97     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
98     2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
99 };
100 
101 /*
102  * Magic values subtracted from a buffer value during UTF8 conversion.
103  * This table contains as many values as there might be trailing bytes
104  * in a UTF-8 sequence.
105  */
106 const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
107                      0x03C82080UL, 0xFA082080UL, 0x82082080UL };
108 
109 /*
110  * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
111  * into the first byte, depending on how many bytes follow.  There are
112  * as many entries in this table as there are UTF-8 sequence types.
113  * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
114  * for *legal* UTF-8 will be 4 or fewer bytes total.
115  */
116 const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
117 
118 /* --------------------------------------------------------------------- */
119 
120 /* The interface converts a whole buffer to avoid function-call overhead.
121  * Constants have been gathered. Loops & conditionals have been removed as
122  * much as possible for efficiency, in favor of drop-through switches.
123  * (See "Note A" at the bottom of the file for equivalent code.)
124  * If your compiler supports it, the "isLegalUTF8" call can be turned
125  * into an inline function.
126  */
127 
128 /* --------------------------------------------------------------------- */
129 
ConvertUTF16toUTF8(const UTF16 ** sourceStart,const UTF16 * sourceEnd,UTF8 ** targetStart,UTF8 * targetEnd,ConversionFlags flags)130 ConversionResult ConvertUTF16toUTF8 (
131         const UTF16** sourceStart, const UTF16* sourceEnd,
132         UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
133     ConversionResult result = conversionOK;
134     const UTF16* source = *sourceStart;
135     UTF8* target = *targetStart;
136     while (source < sourceEnd) {
137         UTF32 ch;
138         unsigned short bytesToWrite = 0;
139         const UTF32 byteMask = 0xBF;
140         const UTF32 byteMark = 0x80;
141         const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
142         ch = *source++;
143         /* If we have a surrogate pair, convert to UTF32 first. */
144         if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
145             /* If the 16 bits following the high surrogate are in the source buffer... */
146             if (source < sourceEnd) {
147                 UTF32 ch2 = *source;
148                 /* If it's a low surrogate, convert to UTF32. */
149                 if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
150                     ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
151                         + (ch2 - UNI_SUR_LOW_START) + halfBase;
152                     ++source;
153                 } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
154                     --source; /* return to the illegal value itself */
155                     result = sourceIllegal;
156                     break;
157                 }
158             } else { /* We don't have the 16 bits following the high surrogate. */
159                 --source; /* return to the high surrogate */
160                 result = sourceExhausted;
161                 break;
162             }
163         } else if (flags == strictConversion) {
164             /* UTF-16 surrogate values are illegal in UTF-32 */
165             if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
166                 --source; /* return to the illegal value itself */
167                 result = sourceIllegal;
168                 break;
169             }
170         }
171         /* Figure out how many bytes the result will require */
172         if (ch < (UTF32)0x80) {      bytesToWrite = 1;
173         } else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
174         } else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
175         } else if (ch < (UTF32)0x110000) {  bytesToWrite = 4;
176         } else {                            bytesToWrite = 3;
177                                             ch = UNI_REPLACEMENT_CHAR;
178         }
179 
180         target += bytesToWrite;
181         if (target > targetEnd) {
182             source = oldSource; /* Back up source pointer! */
183             target -= bytesToWrite; result = targetExhausted; break;
184         }
185         switch (bytesToWrite) { /* note: everything falls through. */
186             case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
187             case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
188             case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
189             case 1: *--target =  (UTF8)(ch | firstByteMark[bytesToWrite]);
190         }
191         target += bytesToWrite;
192     }
193     *sourceStart = source;
194     *targetStart = target;
195     return result;
196 }
197 
198 /* --------------------------------------------------------------------- */
199 
200 /*
201  * Utility routine to tell whether a sequence of bytes is legal UTF-8.
202  * This must be called with the length pre-determined by the first byte.
203  * If not calling this from ConvertUTF8to*, then the length can be set by:
204  *  length = trailingBytesForUTF8[*source]+1;
205  * and the sequence is illegal right away if there aren't that many bytes
206  * available.
207  * If presented with a length > 4, this returns false.  The Unicode
208  * definition of UTF-8 goes up to 4-byte sequences.
209  */
210 
isLegalUTF8(const UTF8 * source,int length)211 Boolean isLegalUTF8(const UTF8 *source, int length) {
212     UTF8 a;
213     const UTF8 *srcptr = source+length;
214     switch (length) {
215     default: return false;
216         /* Everything else falls through when "true"... */
217     case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
218     case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
219     case 2: if ((a = (*--srcptr)) > 0xBF) return false;
220 
221         switch (*source) {
222             /* no fall-through in this inner switch */
223             case 0xE0: if (a < 0xA0) return false; break;
224             case 0xED: if (a > 0x9F) return false; break;
225             case 0xF0: if (a < 0x90) return false; break;
226             case 0xF4: if (a > 0x8F) return false; break;
227             default:   if (a < 0x80) return false;
228         }
229 
230     case 1: if (*source >= 0x80 && *source < 0xC2) return false;
231     }
232     if (*source > 0xF4) return false;
233     return true;
234 }
235 
236 /* --------------------------------------------------------------------- */
237 
ConvertUTF8toUTF16(const UTF8 ** sourceStart,const UTF8 * sourceEnd,UTF16 ** targetStart,UTF16 * targetEnd,ConversionFlags flags)238 ConversionResult ConvertUTF8toUTF16 (
239         const UTF8** sourceStart, const UTF8* sourceEnd,
240         UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
241     ConversionResult result = conversionOK;
242     const UTF8* source = *sourceStart;
243     UTF16* target = *targetStart;
244     while (source < sourceEnd) {
245         UTF32 ch = 0;
246         unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
247         if (source + extraBytesToRead >= sourceEnd) {
248             result = sourceExhausted; break;
249         }
250         /* Do this check whether lenient or strict */
251         if (! isLegalUTF8(source, extraBytesToRead+1)) {
252             result = sourceIllegal;
253             break;
254         }
255         /*
256          * The cases all fall through. See "Note A" below.
257          */
258         switch (extraBytesToRead) {
259             case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
260             case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
261             case 3: ch += *source++; ch <<= 6;
262             case 2: ch += *source++; ch <<= 6;
263             case 1: ch += *source++; ch <<= 6;
264             case 0: ch += *source++;
265         }
266         ch -= offsetsFromUTF8[extraBytesToRead];
267 
268         if (target >= targetEnd) {
269             source -= (extraBytesToRead+1); /* Back up source pointer! */
270             result = targetExhausted; break;
271         }
272         if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
273             /* UTF-16 surrogate values are illegal in UTF-32 */
274             if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
275                 if (flags == strictConversion) {
276                     source -= (extraBytesToRead+1); /* return to the illegal value itself */
277                     result = sourceIllegal;
278                     break;
279                 } else {
280                     *target++ = UNI_REPLACEMENT_CHAR;
281                 }
282             } else {
283                 *target++ = (UTF16)ch; /* normal case */
284             }
285         } else if (ch > UNI_MAX_UTF16) {
286             if (flags == strictConversion) {
287                 result = sourceIllegal;
288                 source -= (extraBytesToRead+1); /* return to the start */
289                 break; /* Bail out; shouldn't continue */
290             } else {
291                 *target++ = UNI_REPLACEMENT_CHAR;
292             }
293         } else {
294             /* target is a character in range 0xFFFF - 0x10FFFF. */
295             if (target + 1 >= targetEnd) {
296                 source -= (extraBytesToRead+1); /* Back up source pointer! */
297                 result = targetExhausted; break;
298             }
299             ch -= halfBase;
300             *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
301             *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
302         }
303     }
304     *sourceStart = source;
305     *targetStart = target;
306     return result;
307 }
308 
309 /* --------------------------------------------------------------------- */
310 
ConvertUTF32toUTF8(const UTF32 ** sourceStart,const UTF32 * sourceEnd,UTF8 ** targetStart,UTF8 * targetEnd,ConversionFlags flags)311 ConversionResult ConvertUTF32toUTF8 (
312         const UTF32** sourceStart, const UTF32* sourceEnd,
313         UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
314     ConversionResult result = conversionOK;
315     const UTF32* source = *sourceStart;
316     UTF8* target = *targetStart;
317     while (source < sourceEnd) {
318         UTF32 ch;
319         unsigned short bytesToWrite = 0;
320         const UTF32 byteMask = 0xBF;
321         const UTF32 byteMark = 0x80;
322         ch = *source++;
323         if (flags == strictConversion ) {
324             /* UTF-16 surrogate values are illegal in UTF-32 */
325             if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
326                 --source; /* return to the illegal value itself */
327                 result = sourceIllegal;
328                 break;
329             }
330         }
331         /*
332          * Figure out how many bytes the result will require. Turn any
333          * illegally large UTF32 things (> Plane 17) into replacement chars.
334          */
335         if (ch < (UTF32)0x80) {      bytesToWrite = 1;
336         } else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
337         } else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
338         } else if (ch <= UNI_MAX_LEGAL_UTF32) {  bytesToWrite = 4;
339         } else {                            bytesToWrite = 3;
340                                             ch = UNI_REPLACEMENT_CHAR;
341                                             result = sourceIllegal;
342         }
343 
344         target += bytesToWrite;
345         if (target > targetEnd) {
346             --source; /* Back up source pointer! */
347             target -= bytesToWrite; result = targetExhausted; break;
348         }
349         switch (bytesToWrite) { /* note: everything falls through. */
350             case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
351             case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
352             case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
353             case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
354         }
355         target += bytesToWrite;
356     }
357     *sourceStart = source;
358     *targetStart = target;
359     return result;
360 }
361 
362 /* --------------------------------------------------------------------- */
363 
ConvertUTF8toUTF32(const UTF8 ** sourceStart,const UTF8 * sourceEnd,UTF32 ** targetStart,UTF32 * targetEnd,ConversionFlags flags)364 ConversionResult ConvertUTF8toUTF32 (
365         const UTF8** sourceStart, const UTF8* sourceEnd,
366         UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
367     ConversionResult result = conversionOK;
368     const UTF8* source = *sourceStart;
369     UTF32* target = *targetStart;
370     while (source < sourceEnd) {
371         UTF32 ch = 0;
372         unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
373         if (source + extraBytesToRead >= sourceEnd) {
374             result = sourceExhausted; break;
375         }
376         /* Do this check whether lenient or strict */
377         if (! isLegalUTF8(source, extraBytesToRead+1)) {
378             result = sourceIllegal;
379             break;
380         }
381         /*
382          * The cases all fall through. See "Note A" below.
383          */
384         switch (extraBytesToRead) {
385             case 5: ch += *source++; ch <<= 6;
386             case 4: ch += *source++; ch <<= 6;
387             case 3: ch += *source++; ch <<= 6;
388             case 2: ch += *source++; ch <<= 6;
389             case 1: ch += *source++; ch <<= 6;
390             case 0: ch += *source++;
391         }
392         ch -= offsetsFromUTF8[extraBytesToRead];
393 
394         if (target >= targetEnd) {
395             source -= (extraBytesToRead+1); /* Back up the source pointer! */
396             result = targetExhausted; break;
397         }
398         if (ch <= UNI_MAX_LEGAL_UTF32) {
399             /*
400              * UTF-16 surrogate values are illegal in UTF-32, and anything
401              * over Plane 17 (> 0x10FFFF) is illegal.
402              */
403             if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
404                 if (flags == strictConversion) {
405                     source -= (extraBytesToRead+1); /* return to the illegal value itself */
406                     result = sourceIllegal;
407                     break;
408                 } else {
409                     *target++ = UNI_REPLACEMENT_CHAR;
410                 }
411             } else {
412                 *target++ = ch;
413             }
414         } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
415             result = sourceIllegal;
416             *target++ = UNI_REPLACEMENT_CHAR;
417         }
418     }
419     *sourceStart = source;
420     *targetStart = target;
421     return result;
422 }
423 
424 /* ---------------------------------------------------------------------
425 
426     Note A.
427     The fall-through switches in UTF-8 reading code save a
428     temp variable, some decrements & conditionals.  The switches
429     are equivalent to the following loop:
430         {
431             int tmpBytesToRead = extraBytesToRead+1;
432             do {
433                 ch += *source++;
434                 --tmpBytesToRead;
435                 if (tmpBytesToRead) ch <<= 6;
436             } while (tmpBytesToRead > 0);
437         }
438     In UTF-8 writing code, the switches on "bytesToWrite" are
439     similarly unrolled loops.
440 
441    --------------------------------------------------------------------- */
442 
443 /* --------------------------------------------------------------------- */
444 
445 /*
446  * Exported function to return whether a UTF-8 sequence is legal or not.
447  * This is not used here; it's just exported.
448  */
isLegalUTF8Sequence(const UTF8 * source,const UTF8 * sourceEnd)449 Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
450     if(source == sourceEnd) {
451         return true;
452     }
453     while(true) {
454         int length = trailingBytesForUTF8[*source]+1;
455         // Is buffer big enough to contain character?
456         if (source+length > sourceEnd) {
457             return false;
458         }
459         // Is character legal UTF8?
460         if(!isLegalUTF8(source, length)) {
461             return false;
462         }
463         // Are we at end of buffer?
464         source += length;
465         if(source == sourceEnd) {
466             return true;
467         }
468     }
469 }
470 }
471 
472 #endif
473