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28 
29 #include "objecttypelayout.h"
30 #include <iostream>
31 
32 using namespace std;
33 
addObject(ObjectType * obj)34 void ObjectTypeLayout::addObject(ObjectType* obj)
35 {
36     if (obj->isLayoutType()) {
37         ObjectTypeLayout* l = reinterpret_cast<ObjectTypeLayout*>(obj);
38         if (l->parent()) {
39             cerr << "[WARNING] ObjectTypeLayout::addObject: layout '" << l->objectName().cstring();
40             cerr << "' already has a parent." << endl;
41             return;
42         }
43 
44         l->setParent(this);
45 
46         if (parent() && !parent()->isLayoutType())
47             l->reparentChildren(parent());
48     }
49 
50     m_objects.push_back(obj);
51 }
52 
objects() const53 std::list< ObjectType* > ObjectTypeLayout::objects() const
54 {
55     return m_objects;
56 }
57 
reparentChildren(ObjectType * parent)58 void ObjectTypeLayout::reparentChildren(ObjectType* parent)
59 {
60     std::list<ObjectType*>::const_iterator it = m_objects.begin();
61     for (; it != m_objects.end(); ++it) {
62         if ((*it)->isLayoutType())
63             reinterpret_cast<ObjectTypeLayout*>(*it)->reparentChildren(parent);
64         else
65             (*it)->setParent(parent);
66     }
67 }
68 
69