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2 /*
3  * This file is part of the LibreOffice project.
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7  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8  *
9  * This file incorporates work covered by the following license notice:
10  *
11  *   Licensed to the Apache Software Foundation (ASF) under one or more
12  *   contributor license agreements. See the NOTICE file distributed
13  *   with this work for additional information regarding copyright
14  *   ownership. The ASF licenses this file to you under the Apache
15  *   License, Version 2.0 (the "License"); you may not use this file
16  *   except in compliance with the License. You may obtain a copy of
17  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
18  */
19 
20 #include <uielement/uielement.hxx>
21 
22 #include <com/sun/star/ui/DockingArea.hpp>
23 
24 using namespace ::com::sun::star;
25 
26 namespace framework
27 {
28 
operator <(const::framework::UIElement & aUIElement) const29     bool UIElement::operator< ( const ::framework::UIElement& aUIElement ) const
30 {
31     if ( !m_xUIElement.is() && aUIElement.m_xUIElement.is() )
32         return false;
33     else if ( m_xUIElement.is() && !aUIElement.m_xUIElement.is() )
34         return true;
35     else if ( !m_bVisible && aUIElement.m_bVisible )
36         return false;
37     else if ( m_bVisible && !aUIElement.m_bVisible )
38         return true;
39     else if ( !m_bFloating && aUIElement.m_bFloating )
40         return true;
41     else if ( m_bFloating && !aUIElement.m_bFloating )
42         return false;
43     else
44     {
45         if ( m_bFloating )
46         {
47             bool bEqual = ( m_aFloatingData.m_aPos.Y == aUIElement.m_aFloatingData.m_aPos.Y );
48             if ( bEqual )
49                 return ( m_aFloatingData.m_aPos.X < aUIElement.m_aFloatingData.m_aPos.X );
50             else
51                 return ( m_aFloatingData.m_aPos.Y < aUIElement.m_aFloatingData.m_aPos.Y );
52         }
53         else
54         {
55             if ( m_aDockedData.m_nDockedArea < aUIElement.m_aDockedData.m_nDockedArea )
56                 return true;
57             else if ( m_aDockedData.m_nDockedArea > aUIElement.m_aDockedData.m_nDockedArea )
58                 return false;
59             else
60             {
61                 if ( m_aDockedData.m_nDockedArea == ui::DockingArea_DOCKINGAREA_TOP ||
62                      m_aDockedData.m_nDockedArea == ui::DockingArea_DOCKINGAREA_BOTTOM )
63                 {
64                     if (  m_aDockedData.m_aPos.Y != aUIElement.m_aDockedData.m_aPos.Y )
65                         return  ( m_aDockedData.m_aPos.Y < aUIElement.m_aDockedData.m_aPos.Y );
66                     else
67                     {
68                         bool bEqual = ( m_aDockedData.m_aPos.X == aUIElement.m_aDockedData.m_aPos.X );
69                         if ( bEqual )
70                         {
71                             return m_bUserActive && !aUIElement.m_bUserActive;
72                         }
73                         else
74                             return ( m_aDockedData.m_aPos.X <= aUIElement.m_aDockedData.m_aPos.X );
75                     }
76                 }
77                 else
78                 {
79                     if ( m_aDockedData.m_aPos.X != aUIElement.m_aDockedData.m_aPos.X )
80                         return ( m_aDockedData.m_aPos.X < aUIElement.m_aDockedData.m_aPos.X );
81                     else
82                     {
83                         bool bEqual = ( m_aDockedData.m_aPos.Y == aUIElement.m_aDockedData.m_aPos.Y );
84                         if ( bEqual )
85                         {
86                             return m_bUserActive && !aUIElement.m_bUserActive;
87                         }
88                         else
89                             return ( m_aDockedData.m_aPos.Y <= aUIElement.m_aDockedData.m_aPos.Y );
90                     }
91                 }
92             }
93         }
94     }
95 }
96 
97 } // namespace framework
98 
99 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
100