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19 
20 #include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
21 #include <basegfx/polygon/b3dpolypolygontools.hxx>
22 #include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
23 #include <drawinglayer/attribute/sdrlineattribute.hxx>
24 
25 
26 using namespace com::sun::star;
27 
28 
29 namespace drawinglayer
30 {
31     namespace primitive3d
32     {
getStandard3DRange() const33         basegfx::B3DRange SdrPrimitive3D::getStandard3DRange() const
34         {
35             basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
36             aUnitRange.transform(getTransform());
37 
38             if(!getSdrLFSAttribute().getLine().isDefault())
39             {
40                 const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
41 
42                 if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
43                 {
44                     // expand by held LineWidth as tube radius
45                     aUnitRange.grow(rLine.getWidth() / 2.0);
46                 }
47             }
48 
49             return aUnitRange;
50         }
51 
get3DRangeFromSlices(const Slice3DVector & rSlices) const52         basegfx::B3DRange SdrPrimitive3D::get3DRangeFromSlices(const Slice3DVector& rSlices) const
53         {
54             basegfx::B3DRange aRetval;
55 
56             if(!rSlices.empty())
57             {
58                 for(const auto & rSlice : rSlices)
59                 {
60                     aRetval.expand(basegfx::utils::getRange(rSlice.getB3DPolyPolygon()));
61                 }
62 
63                 aRetval.transform(getTransform());
64 
65                 if(!getSdrLFSAttribute().getLine().isDefault())
66                 {
67                     const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
68 
69                     if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
70                     {
71                         // expand by half LineWidth as tube radius
72                         aRetval.grow(rLine.getWidth() / 2.0);
73                     }
74                 }
75             }
76 
77             return aRetval;
78         }
79 
SdrPrimitive3D(const basegfx::B3DHomMatrix & rTransform,const basegfx::B2DVector & rTextureSize,const attribute::SdrLineFillShadowAttribute3D & rSdrLFSAttribute,const attribute::Sdr3DObjectAttribute & rSdr3DObjectAttribute)80         SdrPrimitive3D::SdrPrimitive3D(
81             const basegfx::B3DHomMatrix& rTransform,
82             const basegfx::B2DVector& rTextureSize,
83             const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
84             const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
85         :   BufferedDecompositionPrimitive3D(),
86             maTransform(rTransform),
87             maTextureSize(rTextureSize),
88             maSdrLFSAttribute(rSdrLFSAttribute),
89             maSdr3DObjectAttribute(rSdr3DObjectAttribute)
90         {
91         }
92 
operator ==(const BasePrimitive3D & rPrimitive) const93         bool SdrPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
94         {
95             if(BufferedDecompositionPrimitive3D::operator==(rPrimitive))
96             {
97                 const SdrPrimitive3D& rCompare = static_cast< const SdrPrimitive3D& >(rPrimitive);
98 
99                 return (getTransform() == rCompare.getTransform()
100                     && getTextureSize() == rCompare.getTextureSize()
101                     && getSdrLFSAttribute() == rCompare.getSdrLFSAttribute()
102                     && getSdr3DObjectAttribute() == rCompare.getSdr3DObjectAttribute());
103             }
104 
105             return false;
106         }
107 
108     } // end of namespace primitive3d
109 } // end of namespace drawinglayer
110 
111 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
112