1 /*
2 ** $Id: luaconf.h,v 1.259 2016/12/22 13:08:50 roberto Exp $
3 ** Configuration file for Lua
4 ** See Copyright Notice in lua.h
5 */
6 
7 
8 #ifndef luaconf_h
9 #define luaconf_h
10 
11 #include <limits.h>
12 #include <stddef.h>
13 
14 
15 /*
16 ** ===================================================================
17 ** Search for "@@" to find all configurable definitions.
18 ** ===================================================================
19 */
20 
21 
22 /*
23 ** {====================================================================
24 ** System Configuration: macros to adapt (if needed) Lua to some
25 ** particular platform, for instance compiling it with 32-bit numbers or
26 ** restricting it to C89.
27 ** =====================================================================
28 */
29 
30 /*
31 @@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
32 ** can also define LUA_32BITS in the make file, but changing here you
33 ** ensure that all software connected to Lua will be compiled with the
34 ** same configuration.
35 */
36 /* #define LUA_32BITS */
37 
38 
39 /*
40 @@ LUA_USE_C89 controls the use of non-ISO-C89 features.
41 ** Define it if you want Lua to avoid the use of a few C99 features
42 ** or Windows-specific features on Windows.
43 */
44 /* #define LUA_USE_C89 */
45 
46 
47 /*
48 ** By default, Lua on Windows use (some) specific Windows features
49 */
50 #if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
51 #define LUA_USE_WINDOWS  /* enable goodies for regular Windows */
52 #endif
53 
54 
55 #if defined(LUA_USE_WINDOWS)
56 #define LUA_DL_DLL	/* enable support for DLL */
57 #define LUA_USE_C89	/* broadly, Windows is C89 */
58 #endif
59 
60 
61 #if defined(LUA_USE_LINUX)
62 #define LUA_USE_POSIX
63 #define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
64 #define LUA_USE_READLINE	/* needs some extra libraries */
65 #endif
66 
67 
68 #if defined(LUA_USE_MACOSX)
69 #define LUA_USE_POSIX
70 #define LUA_USE_DLOPEN		/* MacOS does not need -ldl */
71 #define LUA_USE_READLINE	/* needs an extra library: -lreadline */
72 #endif
73 
74 
75 /*
76 @@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
77 ** C89 ('long' and 'double'); Windows always has '__int64', so it does
78 ** not need to use this case.
79 */
80 #if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
81 #define LUA_C89_NUMBERS
82 #endif
83 
84 
85 
86 /*
87 @@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
88 */
89 /* avoid undefined shifts */
90 #if ((INT_MAX >> 15) >> 15) >= 1
91 #define LUAI_BITSINT	32
92 #else
93 /* 'int' always must have at least 16 bits */
94 #define LUAI_BITSINT	16
95 #endif
96 
97 
98 /*
99 @@ LUA_INT_TYPE defines the type for Lua integers.
100 @@ LUA_FLOAT_TYPE defines the type for Lua floats.
101 ** Lua should work fine with any mix of these options (if supported
102 ** by your C compiler). The usual configurations are 64-bit integers
103 ** and 'double' (the default), 32-bit integers and 'float' (for
104 ** restricted platforms), and 'long'/'double' (for C compilers not
105 ** compliant with C99, which may not have support for 'long long').
106 */
107 
108 /* predefined options for LUA_INT_TYPE */
109 #define LUA_INT_INT		1
110 #define LUA_INT_LONG		2
111 #define LUA_INT_LONGLONG	3
112 
113 /* predefined options for LUA_FLOAT_TYPE */
114 #define LUA_FLOAT_FLOAT		1
115 #define LUA_FLOAT_DOUBLE	2
116 #define LUA_FLOAT_LONGDOUBLE	3
117 
118 #if defined(LUA_32BITS)		/* { */
119 /*
120 ** 32-bit integers and 'float'
121 */
122 #if LUAI_BITSINT >= 32  /* use 'int' if big enough */
123 #define LUA_INT_TYPE	LUA_INT_INT
124 #else  /* otherwise use 'long' */
125 #define LUA_INT_TYPE	LUA_INT_LONG
126 #endif
127 #define LUA_FLOAT_TYPE	LUA_FLOAT_FLOAT
128 
129 #elif defined(LUA_C89_NUMBERS)	/* }{ */
130 /*
131 ** largest types available for C89 ('long' and 'double')
132 */
133 #define LUA_INT_TYPE	LUA_INT_LONG
134 #define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
135 
136 #endif				/* } */
137 
138 
139 /*
140 ** default configuration for 64-bit Lua ('long long' and 'double')
141 */
142 #if !defined(LUA_INT_TYPE)
143 #define LUA_INT_TYPE	LUA_INT_LONGLONG
144 #endif
145 
146 #if !defined(LUA_FLOAT_TYPE)
147 #define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
148 #endif
149 
150 /* }================================================================== */
151 
152 
153 
154 
155 /*
156 ** {==================================================================
157 ** Configuration for Paths.
158 ** ===================================================================
159 */
160 
161 /*
162 ** LUA_PATH_SEP is the character that separates templates in a path.
163 ** LUA_PATH_MARK is the string that marks the substitution points in a
164 ** template.
165 ** LUA_EXEC_DIR in a Windows path is replaced by the executable's
166 ** directory.
167 */
168 #define LUA_PATH_SEP            ";"
169 #define LUA_PATH_MARK           "?"
170 #define LUA_EXEC_DIR            "!"
171 
172 
173 /*
174 @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
175 ** Lua libraries.
176 @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
177 ** C libraries.
178 ** CHANGE them if your machine has a non-conventional directory
179 ** hierarchy or if you want to install your libraries in
180 ** non-conventional directories.
181 */
182 #define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
183 #if defined(_WIN32)	/* { */
184 /*
185 ** In Windows, any exclamation mark ('!') in the path is replaced by the
186 ** path of the directory of the executable file of the current process.
187 */
188 #define LUA_LDIR	"!\\lua\\"
189 #define LUA_CDIR	"!\\"
190 #define LUA_SHRDIR	"!\\..\\share\\lua\\" LUA_VDIR "\\"
191 #define LUA_PATH_DEFAULT  \
192 		LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
193 		LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" \
194 		LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
195 		".\\?.lua;" ".\\?\\init.lua"
196 #define LUA_CPATH_DEFAULT \
197 		LUA_CDIR"?.dll;" \
198 		LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
199 		LUA_CDIR"loadall.dll;" ".\\?.dll"
200 
201 #else			/* }{ */
202 
203 #define LUA_ROOT	"/usr/local/"
204 #define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR "/"
205 #define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR "/"
206 #define LUA_PATH_DEFAULT  \
207 		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
208 		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" \
209 		"./?.lua;" "./?/init.lua"
210 #define LUA_CPATH_DEFAULT \
211 		LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
212 #endif			/* } */
213 
214 
215 /*
216 @@ LUA_DIRSEP is the directory separator (for submodules).
217 ** CHANGE it if your machine does not use "/" as the directory separator
218 ** and is not Windows. (On Windows Lua automatically uses "\".)
219 */
220 #if defined(_WIN32)
221 #define LUA_DIRSEP	"\\"
222 #else
223 #define LUA_DIRSEP	"/"
224 #endif
225 
226 /* }================================================================== */
227 
228 
229 /*
230 ** {==================================================================
231 ** Marks for exported symbols in the C code
232 ** ===================================================================
233 */
234 
235 /*
236 @@ LUA_API is a mark for all core API functions.
237 @@ LUALIB_API is a mark for all auxiliary library functions.
238 @@ LUAMOD_API is a mark for all standard library opening functions.
239 ** CHANGE them if you need to define those functions in some special way.
240 ** For instance, if you want to create one Windows DLL with the core and
241 ** the libraries, you may want to use the following definition (define
242 ** LUA_BUILD_AS_DLL to get it).
243 */
244 #if defined(LUA_BUILD_AS_DLL)	/* { */
245 
246 #if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
247 #define LUA_API __declspec(dllexport)
248 #else						/* }{ */
249 #define LUA_API __declspec(dllimport)
250 #endif						/* } */
251 
252 #else				/* }{ */
253 
254 #if defined(_WIN32)
255 #define LUA_API __declspec(dllexport)
256 #else
257 #define LUA_API         extern
258 #endif
259 
260 #endif				/* } */
261 
262 
263 /* more often than not the libs go together with the core */
264 #define LUALIB_API	LUA_API
265 #define LUAMOD_API	LUALIB_API
266 
267 
268 /*
269 @@ LUAI_FUNC is a mark for all extern functions that are not to be
270 ** exported to outside modules.
271 @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
272 ** that are not to be exported to outside modules (LUAI_DDEF for
273 ** definitions and LUAI_DDEC for declarations).
274 ** CHANGE them if you need to mark them in some special way. Elf/gcc
275 ** (versions 3.2 and later) mark them as "hidden" to optimize access
276 ** when Lua is compiled as a shared library. Not all elf targets support
277 ** this attribute. Unfortunately, gcc does not offer a way to check
278 ** whether the target offers that support, and those without support
279 ** give a warning about it. To avoid these warnings, change to the
280 ** default definition.
281 */
282 #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
283     defined(__ELF__)		/* { */
284 #define LUAI_FUNC	__attribute__((visibility("hidden"))) extern
285 #else				/* }{ */
286 #define LUAI_FUNC	extern
287 #endif				/* } */
288 
289 #define LUAI_DDEC	LUAI_FUNC
290 #define LUAI_DDEF	/* empty */
291 
292 /* }================================================================== */
293 
294 
295 /*
296 ** {==================================================================
297 ** Compatibility with previous versions
298 ** ===================================================================
299 */
300 
301 /*
302 @@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
303 @@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
304 ** You can define it to get all options, or change specific options
305 ** to fit your specific needs.
306 */
307 #if defined(LUA_COMPAT_5_2)	/* { */
308 
309 /*
310 @@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
311 ** functions in the mathematical library.
312 */
313 #define LUA_COMPAT_MATHLIB
314 
315 /*
316 @@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
317 */
318 #define LUA_COMPAT_BITLIB
319 
320 /*
321 @@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
322 */
323 #define LUA_COMPAT_IPAIRS
324 
325 /*
326 @@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
327 ** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
328 ** luaL_checkint, luaL_checklong, etc.)
329 */
330 #define LUA_COMPAT_APIINTCASTS
331 
332 #endif				/* } */
333 
334 
335 #if defined(LUA_COMPAT_5_1)	/* { */
336 
337 /* Incompatibilities from 5.2 -> 5.3 */
338 #define LUA_COMPAT_MATHLIB
339 #define LUA_COMPAT_APIINTCASTS
340 
341 /*
342 @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
343 ** You can replace it with 'table.unpack'.
344 */
345 #define LUA_COMPAT_UNPACK
346 
347 /*
348 @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
349 ** You can replace it with 'package.searchers'.
350 */
351 #define LUA_COMPAT_LOADERS
352 
353 /*
354 @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
355 ** You can call your C function directly (with light C functions).
356 */
357 #define lua_cpcall(L,f,u)  \
358 	(lua_pushcfunction(L, (f)), \
359 	 lua_pushlightuserdata(L,(u)), \
360 	 lua_pcall(L,1,0,0))
361 
362 
363 /*
364 @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
365 ** You can rewrite 'log10(x)' as 'log(x, 10)'.
366 */
367 #define LUA_COMPAT_LOG10
368 
369 /*
370 @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
371 ** library. You can rewrite 'loadstring(s)' as 'load(s)'.
372 */
373 #define LUA_COMPAT_LOADSTRING
374 
375 /*
376 @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
377 */
378 #define LUA_COMPAT_MAXN
379 
380 /*
381 @@ The following macros supply trivial compatibility for some
382 ** changes in the API. The macros themselves document how to
383 ** change your code to avoid using them.
384 */
385 #define lua_strlen(L,i)		lua_rawlen(L, (i))
386 
387 #define lua_objlen(L,i)		lua_rawlen(L, (i))
388 
389 #define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
390 #define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
391 
392 /*
393 @@ LUA_COMPAT_MODULE controls compatibility with previous
394 ** module functions 'module' (Lua) and 'luaL_register' (C).
395 */
396 #define LUA_COMPAT_MODULE
397 
398 #endif				/* } */
399 
400 
401 /*
402 @@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
403 @@ a float mark ('.0').
404 ** This macro is not on by default even in compatibility mode,
405 ** because this is not really an incompatibility.
406 */
407 /* #define LUA_COMPAT_FLOATSTRING */
408 
409 /* }================================================================== */
410 
411 
412 
413 /*
414 ** {==================================================================
415 ** Configuration for Numbers.
416 ** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
417 ** satisfy your needs.
418 ** ===================================================================
419 */
420 
421 /*
422 @@ LUA_NUMBER is the floating-point type used by Lua.
423 @@ LUAI_UACNUMBER is the result of a 'default argument promotion'
424 @@ over a floating number.
425 @@ l_mathlim(x) corrects limit name 'x' to the proper float type
426 ** by prefixing it with one of FLT/DBL/LDBL.
427 @@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
428 @@ LUA_NUMBER_FMT is the format for writing floats.
429 @@ lua_number2str converts a float to a string.
430 @@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
431 @@ l_floor takes the floor of a float.
432 @@ lua_str2number converts a decimal numeric string to a number.
433 */
434 
435 
436 /* The following definitions are good for most cases here */
437 
438 #define l_floor(x)		(l_mathop(floor)(x))
439 
440 #define lua_number2str(s,sz,n)  \
441 	l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
442 
443 /*
444 @@ lua_numbertointeger converts a float number to an integer, or
445 ** returns 0 if float is not within the range of a lua_Integer.
446 ** (The range comparisons are tricky because of rounding. The tests
447 ** here assume a two-complement representation, where MININTEGER always
448 ** has an exact representation as a float; MAXINTEGER may not have one,
449 ** and therefore its conversion to float may have an ill-defined value.)
450 */
451 #define lua_numbertointeger(n,p) \
452   ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
453    (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
454       (*(p) = (LUA_INTEGER)(n), 1))
455 
456 
457 /* now the variable definitions */
458 
459 #if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT		/* { single float */
460 
461 #define LUA_NUMBER	float
462 
463 #define l_mathlim(n)		(FLT_##n)
464 
465 #define LUAI_UACNUMBER	double
466 
467 #define LUA_NUMBER_FRMLEN	""
468 #define LUA_NUMBER_FMT		"%.7g"
469 
470 #define l_mathop(op)		op##f
471 
472 #define lua_str2number(s,p)	strtof((s), (p))
473 
474 
475 #elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE	/* }{ long double */
476 
477 #define LUA_NUMBER	long double
478 
479 #define l_mathlim(n)		(LDBL_##n)
480 
481 #define LUAI_UACNUMBER	long double
482 
483 #define LUA_NUMBER_FRMLEN	"L"
484 #define LUA_NUMBER_FMT		"%.19Lg"
485 
486 #define l_mathop(op)		op##l
487 
488 #define lua_str2number(s,p)	strtold((s), (p))
489 
490 #elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE	/* }{ double */
491 
492 #define LUA_NUMBER	double
493 
494 #define l_mathlim(n)		(DBL_##n)
495 
496 #define LUAI_UACNUMBER	double
497 
498 #define LUA_NUMBER_FRMLEN	""
499 #define LUA_NUMBER_FMT		"%.14g"
500 
501 #define l_mathop(op)		op
502 
503 #define lua_str2number(s,p)	strtod((s), (p))
504 
505 #else						/* }{ */
506 
507 #error "numeric float type not defined"
508 
509 #endif					/* } */
510 
511 
512 
513 /*
514 @@ LUA_INTEGER is the integer type used by Lua.
515 **
516 @@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
517 **
518 @@ LUAI_UACINT is the result of a 'default argument promotion'
519 @@ over a lUA_INTEGER.
520 @@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
521 @@ LUA_INTEGER_FMT is the format for writing integers.
522 @@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
523 @@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
524 @@ lua_integer2str converts an integer to a string.
525 */
526 
527 
528 /* The following definitions are good for most cases here */
529 
530 #define LUA_INTEGER_FMT		"%" LUA_INTEGER_FRMLEN "d"
531 
532 #define LUAI_UACINT		LUA_INTEGER
533 
534 #define lua_integer2str(s,sz,n)  \
535 	l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
536 
537 /*
538 ** use LUAI_UACINT here to avoid problems with promotions (which
539 ** can turn a comparison between unsigneds into a signed comparison)
540 */
541 #define LUA_UNSIGNED		unsigned LUAI_UACINT
542 
543 
544 /* now the variable definitions */
545 
546 #if LUA_INT_TYPE == LUA_INT_INT		/* { int */
547 
548 #define LUA_INTEGER		int
549 #define LUA_INTEGER_FRMLEN	""
550 
551 #define LUA_MAXINTEGER		INT_MAX
552 #define LUA_MININTEGER		INT_MIN
553 
554 #elif LUA_INT_TYPE == LUA_INT_LONG	/* }{ long */
555 
556 #define LUA_INTEGER		long
557 #define LUA_INTEGER_FRMLEN	"l"
558 
559 #define LUA_MAXINTEGER		LONG_MAX
560 #define LUA_MININTEGER		LONG_MIN
561 
562 #elif LUA_INT_TYPE == LUA_INT_LONGLONG	/* }{ long long */
563 
564 /* use presence of macro LLONG_MAX as proxy for C99 compliance */
565 #if defined(LLONG_MAX)		/* { */
566 /* use ISO C99 stuff */
567 
568 #define LUA_INTEGER		long long
569 #define LUA_INTEGER_FRMLEN	"ll"
570 
571 #define LUA_MAXINTEGER		LLONG_MAX
572 #define LUA_MININTEGER		LLONG_MIN
573 
574 #elif defined(LUA_USE_WINDOWS) /* }{ */
575 /* in Windows, can use specific Windows types */
576 
577 #define LUA_INTEGER		__int64
578 #define LUA_INTEGER_FRMLEN	"I64"
579 
580 #define LUA_MAXINTEGER		_I64_MAX
581 #define LUA_MININTEGER		_I64_MIN
582 
583 #else				/* }{ */
584 
585 #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
586   or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
587 
588 #endif				/* } */
589 
590 #else				/* }{ */
591 
592 #error "numeric integer type not defined"
593 
594 #endif				/* } */
595 
596 /* }================================================================== */
597 
598 
599 /*
600 ** {==================================================================
601 ** Dependencies with C99 and other C details
602 ** ===================================================================
603 */
604 
605 /*
606 @@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
607 ** (All uses in Lua have only one format item.)
608 */
609 #if !defined(LUA_USE_C89)
610 #define l_sprintf(s,sz,f,i)	snprintf(s,sz,f,i)
611 #else
612 #define l_sprintf(s,sz,f,i)	((void)(sz), sprintf(s,f,i))
613 #endif
614 
615 
616 /*
617 @@ lua_strx2number converts an hexadecimal numeric string to a number.
618 ** In C99, 'strtod' does that conversion. Otherwise, you can
619 ** leave 'lua_strx2number' undefined and Lua will provide its own
620 ** implementation.
621 */
622 #if !defined(LUA_USE_C89)
623 #define lua_strx2number(s,p)		lua_str2number(s,p)
624 #endif
625 
626 
627 /*
628 @@ lua_number2strx converts a float to an hexadecimal numeric string.
629 ** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
630 ** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
631 ** provide its own implementation.
632 */
633 #if !defined(LUA_USE_C89)
634 #define lua_number2strx(L,b,sz,f,n)  \
635 	((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
636 #endif
637 
638 
639 /*
640 ** 'strtof' and 'opf' variants for math functions are not valid in
641 ** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
642 ** availability of these variants. ('math.h' is already included in
643 ** all files that use these macros.)
644 */
645 #if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
646 #undef l_mathop  /* variants not available */
647 #undef lua_str2number
648 #define l_mathop(op)		(lua_Number)op  /* no variant */
649 #define lua_str2number(s,p)	((lua_Number)strtod((s), (p)))
650 #endif
651 
652 
653 /*
654 @@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
655 ** functions.  It must be a numerical type; Lua will use 'intptr_t' if
656 ** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
657 ** 'intptr_t' in C89)
658 */
659 #define LUA_KCONTEXT	ptrdiff_t
660 
661 #if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
662     __STDC_VERSION__ >= 199901L
663 #include <stdint.h>
664 #if defined(INTPTR_MAX)  /* even in C99 this type is optional */
665 #undef LUA_KCONTEXT
666 #define LUA_KCONTEXT	intptr_t
667 #endif
668 #endif
669 
670 
671 /*
672 @@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
673 ** Change that if you do not want to use C locales. (Code using this
674 ** macro must include header 'locale.h'.)
675 */
676 #if !defined(lua_getlocaledecpoint)
677 #define lua_getlocaledecpoint()		(localeconv()->decimal_point[0])
678 #endif
679 
680 /* }================================================================== */
681 
682 
683 /*
684 ** {==================================================================
685 ** Language Variations
686 ** =====================================================================
687 */
688 
689 /*
690 @@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
691 ** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
692 ** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
693 ** coercion from strings to numbers.
694 */
695 /* #define LUA_NOCVTN2S */
696 /* #define LUA_NOCVTS2N */
697 
698 
699 /*
700 @@ LUA_USE_APICHECK turns on several consistency checks on the C API.
701 ** Define it as a help when debugging C code.
702 */
703 #if defined(LUA_USE_APICHECK)
704 #include <assert.h>
705 #define luai_apicheck(l,e)	assert(e)
706 #endif
707 
708 /* }================================================================== */
709 
710 
711 /*
712 ** {==================================================================
713 ** Macros that affect the API and must be stable (that is, must be the
714 ** same when you compile Lua and when you compile code that links to
715 ** Lua). You probably do not want/need to change them.
716 ** =====================================================================
717 */
718 
719 /*
720 @@ LUAI_MAXSTACK limits the size of the Lua stack.
721 ** CHANGE it if you need a different limit. This limit is arbitrary;
722 ** its only purpose is to stop Lua from consuming unlimited stack
723 ** space (and to reserve some numbers for pseudo-indices).
724 */
725 #if LUAI_BITSINT >= 32
726 #define LUAI_MAXSTACK		1000000
727 #else
728 #define LUAI_MAXSTACK		15000
729 #endif
730 
731 
732 /*
733 @@ LUA_EXTRASPACE defines the size of a raw memory area associated with
734 ** a Lua state with very fast access.
735 ** CHANGE it if you need a different size.
736 */
737 #define LUA_EXTRASPACE		(sizeof(void *))
738 
739 
740 /*
741 @@ LUA_IDSIZE gives the maximum size for the description of the source
742 @@ of a function in debug information.
743 ** CHANGE it if you want a different size.
744 */
745 #define LUA_IDSIZE	60
746 
747 
748 /*
749 @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
750 ** CHANGE it if it uses too much C-stack space. (For long double,
751 ** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a
752 ** smaller buffer would force a memory allocation for each call to
753 ** 'string.format'.)
754 */
755 #if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE
756 #define LUAL_BUFFERSIZE		8192
757 #else
758 #define LUAL_BUFFERSIZE   ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
759 #endif
760 
761 /* }================================================================== */
762 
763 
764 /*
765 @@ LUA_QL describes how error messages quote program elements.
766 ** Lua does not use these macros anymore; they are here for
767 ** compatibility only.
768 */
769 #define LUA_QL(x)	"'" x "'"
770 #define LUA_QS		LUA_QL("%s")
771 
772 
773 
774 
775 /* =================================================================== */
776 
777 /*
778 ** Local configuration. You can use this space to add your redefinitions
779 ** without modifying the main part of the file.
780 */
781 
782 #ifdef _MSC_VER
783 /* Uninteresting "possible loss of data" and "cast truncates constant value" warnings */
784 #pragma warning(disable: 4244 4310)
785 #endif
786 
787 #if defined(__clang__)
788 #pragma clang diagnostic ignored "-Wconversion"
789 #pragma clang diagnostic ignored "-Wcomma"
790 #pragma clang diagnostic ignored "-Wstring-plus-int"
791 #endif
792 
793 #endif
794 
795