1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.EGL import _types as _cs 5# End users want this... 6from OpenGL.raw.EGL._types import * 7from OpenGL.raw.EGL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'EGL_NV_sync' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.EGL,'EGL_NV_sync',error_checker=_errors._error_checker) 14EGL_ALREADY_SIGNALED_NV=_C('EGL_ALREADY_SIGNALED_NV',0x30EA) 15EGL_CONDITION_SATISFIED_NV=_C('EGL_CONDITION_SATISFIED_NV',0x30EC) 16EGL_FOREVER_NV=_C('EGL_FOREVER_NV',0xFFFFFFFFFFFFFFFF) 17# EGL_NO_SYNC_NV=_C('EGL_NO_SYNC_NV',((EGLSyncNV)0)) 18EGL_SIGNALED_NV=_C('EGL_SIGNALED_NV',0x30E8) 19EGL_SYNC_CONDITION_NV=_C('EGL_SYNC_CONDITION_NV',0x30EE) 20EGL_SYNC_FENCE_NV=_C('EGL_SYNC_FENCE_NV',0x30EF) 21EGL_SYNC_FLUSH_COMMANDS_BIT_NV=_C('EGL_SYNC_FLUSH_COMMANDS_BIT_NV',0x0001) 22EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV=_C('EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV',0x30E6) 23EGL_SYNC_STATUS_NV=_C('EGL_SYNC_STATUS_NV',0x30E7) 24EGL_SYNC_TYPE_NV=_C('EGL_SYNC_TYPE_NV',0x30ED) 25EGL_TIMEOUT_EXPIRED_NV=_C('EGL_TIMEOUT_EXPIRED_NV',0x30EB) 26EGL_UNSIGNALED_NV=_C('EGL_UNSIGNALED_NV',0x30E9) 27@_f 28@_p.types(_cs.EGLint,_cs.EGLSyncNV,_cs.EGLint,_cs.EGLTimeNV) 29def eglClientWaitSyncNV(sync,flags,timeout):pass 30@_f 31@_p.types(_cs.EGLSyncNV,_cs.EGLDisplay,_cs.EGLenum,arrays.GLintArray) 32def eglCreateFenceSyncNV(dpy,condition,attrib_list):pass 33@_f 34@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV) 35def eglDestroySyncNV(sync):pass 36@_f 37@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV) 38def eglFenceNV(sync):pass 39@_f 40@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV,_cs.EGLint,arrays.GLintArray) 41def eglGetSyncAttribNV(sync,attribute,value):pass 42@_f 43@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV,_cs.EGLenum) 44def eglSignalSyncNV(sync,mode):pass 45