1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.EGL import _types as _cs
5# End users want this...
6from OpenGL.raw.EGL._types import *
7from OpenGL.raw.EGL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'EGL_NV_sync'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.EGL,'EGL_NV_sync',error_checker=_errors._error_checker)
14EGL_ALREADY_SIGNALED_NV=_C('EGL_ALREADY_SIGNALED_NV',0x30EA)
15EGL_CONDITION_SATISFIED_NV=_C('EGL_CONDITION_SATISFIED_NV',0x30EC)
16EGL_FOREVER_NV=_C('EGL_FOREVER_NV',0xFFFFFFFFFFFFFFFF)
17# EGL_NO_SYNC_NV=_C('EGL_NO_SYNC_NV',((EGLSyncNV)0))
18EGL_SIGNALED_NV=_C('EGL_SIGNALED_NV',0x30E8)
19EGL_SYNC_CONDITION_NV=_C('EGL_SYNC_CONDITION_NV',0x30EE)
20EGL_SYNC_FENCE_NV=_C('EGL_SYNC_FENCE_NV',0x30EF)
21EGL_SYNC_FLUSH_COMMANDS_BIT_NV=_C('EGL_SYNC_FLUSH_COMMANDS_BIT_NV',0x0001)
22EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV=_C('EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV',0x30E6)
23EGL_SYNC_STATUS_NV=_C('EGL_SYNC_STATUS_NV',0x30E7)
24EGL_SYNC_TYPE_NV=_C('EGL_SYNC_TYPE_NV',0x30ED)
25EGL_TIMEOUT_EXPIRED_NV=_C('EGL_TIMEOUT_EXPIRED_NV',0x30EB)
26EGL_UNSIGNALED_NV=_C('EGL_UNSIGNALED_NV',0x30E9)
27@_f
28@_p.types(_cs.EGLint,_cs.EGLSyncNV,_cs.EGLint,_cs.EGLTimeNV)
29def eglClientWaitSyncNV(sync,flags,timeout):pass
30@_f
31@_p.types(_cs.EGLSyncNV,_cs.EGLDisplay,_cs.EGLenum,arrays.GLintArray)
32def eglCreateFenceSyncNV(dpy,condition,attrib_list):pass
33@_f
34@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV)
35def eglDestroySyncNV(sync):pass
36@_f
37@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV)
38def eglFenceNV(sync):pass
39@_f
40@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV,_cs.EGLint,arrays.GLintArray)
41def eglGetSyncAttribNV(sync,attribute,value):pass
42@_f
43@_p.types(_cs.EGLBoolean,_cs.EGLSyncNV,_cs.EGLenum)
44def eglSignalSyncNV(sync,mode):pass
45