1 // Copyright (c) 2012- PPSSPP Project. 2 3 // This program is free software: you can redistribute it and/or modify 4 // it under the terms of the GNU General Public License as published by 5 // the Free Software Foundation, version 2.0 or later versions. 6 7 // This program is distributed in the hope that it will be useful, 8 // but WITHOUT ANY WARRANTY; without even the implied warranty of 9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 // GNU General Public License 2.0 for more details. 11 12 // A copy of the GPL 2.0 should have been included with the program. 13 // If not, see http://www.gnu.org/licenses/ 14 15 // Official git repository and contact information can be found at 16 // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. 17 18 #pragma once 19 20 #include "Core/Dialog/PSPDialog.h" 21 #include "Core/MemMap.h" 22 23 struct SceUtilityScreenshotParams; 24 25 class PSPScreenshotDialog : public PSPDialog { 26 public: 27 PSPScreenshotDialog(UtilityDialogType type); 28 virtual ~PSPScreenshotDialog(); 29 30 virtual int Init(u32 paramAddr); 31 virtual int Update(int animSpeed) override; 32 virtual int ContStart(); 33 virtual void DoState(PointerWrap &p) override; 34 virtual pspUtilityDialogCommon *GetCommonParam() override; 35 36 protected: 37 // TODO: Manage status correctly. UseAutoStatus()38 bool UseAutoStatus() override { 39 return true; 40 } 41 42 int mode; 43 PSPPointer<SceUtilityScreenshotParams> params_; 44 }; 45 46