1 // Copyright (c) 2012- PPSSPP Project.
2 
3 // This program is free software: you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation, version 2.0 or later versions.
6 
7 // This program is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10 // GNU General Public License 2.0 for more details.
11 
12 // A copy of the GPL 2.0 should have been included with the program.
13 // If not, see http://www.gnu.org/licenses/
14 
15 // Official git repository and contact information can be found at
16 // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
17 
18 #pragma once
19 
20 #include "Core/Dialog/PSPDialog.h"
21 #include "Core/MemMap.h"
22 
23 struct SceUtilityScreenshotParams;
24 
25 class PSPScreenshotDialog : public PSPDialog {
26 public:
27 	PSPScreenshotDialog(UtilityDialogType type);
28 	virtual ~PSPScreenshotDialog();
29 
30 	virtual int Init(u32 paramAddr);
31 	virtual int Update(int animSpeed) override;
32 	virtual int ContStart();
33 	virtual void DoState(PointerWrap &p) override;
34 	virtual pspUtilityDialogCommon *GetCommonParam() override;
35 
36 protected:
37 	// TODO: Manage status correctly.
UseAutoStatus()38 	bool UseAutoStatus() override {
39 		return true;
40 	}
41 
42 	int mode;
43 	PSPPointer<SceUtilityScreenshotParams> params_;
44 };
45 
46