1#include <metal_stdlib>
2#include <simd/simd.h>
3
4using namespace metal;
5
6struct SSBO2
7{
8    float4 out_data[1];
9};
10
11constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
12
13kernel void main0(device SSBO2& _27 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
14{
15    uint ident = gl_GlobalInvocationID.x;
16    if (ident == 2u)
17    {
18        _27.out_data[ident] = float4(20.0);
19    }
20    else
21    {
22        if (ident == 4u)
23        {
24            _27.out_data[ident] = float4(10.0);
25            return;
26        }
27    }
28    for (int i = 0; i < 20; i++)
29    {
30        if (i == 10)
31        {
32            break;
33        }
34        return;
35    }
36    _27.out_data[ident] = float4(10.0);
37}
38
39