1 // license:BSD-3-Clause 2 // copyright-holders:Mike Balfour, Zsolt Vasvari 3 #ifndef MAME_INCLUDES_BKING_H 4 #define MAME_INCLUDES_BKING_H 5 6 #pragma once 7 8 #include "machine/taito68705interface.h" 9 #include "machine/gen_latch.h" 10 #include "machine/input_merger.h" 11 #include "emupal.h" 12 #include "screen.h" 13 #include "tilemap.h" 14 15 class bking_state : public driver_device 16 { 17 public: bking_state(const machine_config & mconfig,device_type type,const char * tag)18 bking_state(const machine_config &mconfig, device_type type, const char *tag) : 19 driver_device(mconfig, type, tag), 20 m_playfield_ram(*this, "playfield_ram"), 21 m_audiocpu(*this, "audiocpu"), 22 m_bmcu(*this, "bmcu"), 23 m_gfxdecode(*this, "gfxdecode"), 24 m_screen(*this, "screen"), 25 m_palette(*this, "palette"), 26 m_soundlatch(*this, "soundlatch"), 27 m_soundnmi(*this, "soundnmi") 28 { 29 } 30 31 /* memory pointers */ 32 required_shared_ptr<uint8_t> m_playfield_ram; 33 34 /* video-related */ 35 bitmap_ind16 m_colmap_bg; 36 bitmap_ind16 m_colmap_ball; 37 tilemap_t *m_bg_tilemap; 38 int m_pc3259_output[4]; 39 int m_pc3259_mask; 40 uint8_t m_xld1; 41 uint8_t m_xld2; 42 uint8_t m_xld3; 43 uint8_t m_yld1; 44 uint8_t m_yld2; 45 uint8_t m_yld3; 46 int m_ball1_pic; 47 int m_ball2_pic; 48 int m_crow_pic; 49 int m_crow_flip; 50 int m_palette_bank; 51 int m_controller; 52 int m_hit; 53 54 /* misc */ 55 int m_addr_h; 56 int m_addr_l; 57 58 /* devices */ 59 required_device<cpu_device> m_audiocpu; 60 optional_device<taito68705_mcu_device> m_bmcu; 61 required_device<gfxdecode_device> m_gfxdecode; 62 required_device<screen_device> m_screen; 63 required_device<palette_device> m_palette; 64 required_device<generic_latch_8_device> m_soundlatch; 65 required_device<input_merger_device> m_soundnmi; 66 67 uint8_t bking_sndnmi_disable_r(); 68 void bking_sndnmi_enable_w(uint8_t data); 69 void bking_soundlatch_w(uint8_t data); 70 void bking3_addr_l_w(uint8_t data); 71 void bking3_addr_h_w(uint8_t data); 72 uint8_t bking3_extrarom_r(); 73 uint8_t bking3_ext_check_r(); 74 uint8_t bking3_mcu_status_r(); 75 void bking_xld1_w(uint8_t data); 76 void bking_yld1_w(uint8_t data); 77 void bking_xld2_w(uint8_t data); 78 void bking_yld2_w(uint8_t data); 79 void bking_xld3_w(uint8_t data); 80 void bking_yld3_w(uint8_t data); 81 void bking_cont1_w(uint8_t data); 82 void bking_cont2_w(uint8_t data); 83 void bking_cont3_w(uint8_t data); 84 void bking_msk_w(uint8_t data); 85 void bking_hitclr_w(uint8_t data); 86 void bking_playfield_w(offs_t offset, uint8_t data); 87 uint8_t bking_input_port_5_r(); 88 uint8_t bking_input_port_6_r(); 89 uint8_t bking_pos_r(offs_t offset); 90 void unk_w(uint8_t data); 91 void port_b_w(uint8_t data); 92 TILE_GET_INFO_MEMBER(get_tile_info); 93 virtual void machine_start() override; 94 virtual void machine_reset() override; 95 virtual void video_start() override; 96 void bking_palette(palette_device &palette) const; 97 DECLARE_MACHINE_START(bking3); 98 DECLARE_MACHINE_RESET(bking3); 99 DECLARE_MACHINE_RESET(common); 100 uint32_t screen_update_bking(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); 101 DECLARE_WRITE_LINE_MEMBER(screen_vblank_bking); 102 void bking(machine_config &config); 103 void bking3(machine_config &config); 104 void bking3_io_map(address_map &map); 105 void bking_audio_map(address_map &map); 106 void bking_io_map(address_map &map); 107 void bking_map(address_map &map); 108 }; 109 110 #endif // MAME_INCLUDES_BKING_H 111