1 // license:BSD-3-Clause 2 // copyright-holders:Nicola Salmoria 3 /************************************************************************* 4 5 Capcom Baseball 6 7 *************************************************************************/ 8 9 #include "emupal.h" 10 #include "tilemap.h" 11 12 class cbasebal_state : public driver_device 13 { 14 public: cbasebal_state(const machine_config & mconfig,device_type type,const char * tag)15 cbasebal_state(const machine_config &mconfig, device_type type, const char *tag) 16 : driver_device(mconfig, type, tag), 17 m_spriteram(*this, "spriteram"), 18 m_maincpu(*this, "maincpu"), 19 m_gfxdecode(*this, "gfxdecode"), 20 m_palette(*this, "palette") { } 21 22 /* memory pointers */ 23 required_shared_ptr<uint8_t> m_spriteram; 24 25 /* video-related */ 26 tilemap_t *m_fg_tilemap; 27 tilemap_t *m_bg_tilemap; 28 std::unique_ptr<uint8_t[]> m_textram; 29 std::unique_ptr<uint8_t[]> m_scrollram; 30 std::unique_ptr<uint8_t[]> m_decoded; 31 uint8_t m_scroll_x[2]; 32 uint8_t m_scroll_y[2]; 33 int m_tilebank; 34 int m_spritebank; 35 int m_text_on; 36 int m_bg_on; 37 int m_obj_on; 38 int m_flipscreen; 39 40 /* misc */ 41 uint8_t m_rambank; 42 void cbasebal_bankswitch_w(uint8_t data); 43 uint8_t bankedram_r(offs_t offset); 44 void bankedram_w(offs_t offset, uint8_t data); 45 void cbasebal_coinctrl_w(uint8_t data); 46 void cbasebal_textram_w(offs_t offset, uint8_t data); 47 uint8_t cbasebal_textram_r(offs_t offset); 48 void cbasebal_scrollram_w(offs_t offset, uint8_t data); 49 uint8_t cbasebal_scrollram_r(offs_t offset); 50 void cbasebal_gfxctrl_w(uint8_t data); 51 void cbasebal_scrollx_w(offs_t offset, uint8_t data); 52 void cbasebal_scrolly_w(offs_t offset, uint8_t data); 53 void init_cbasebal(); 54 TILE_GET_INFO_MEMBER(get_bg_tile_info); 55 TILE_GET_INFO_MEMBER(get_fg_tile_info); 56 virtual void machine_start() override; 57 virtual void machine_reset() override; 58 virtual void video_start() override; 59 uint32_t screen_update_cbasebal(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); 60 void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ); 61 required_device<cpu_device> m_maincpu; 62 required_device<gfxdecode_device> m_gfxdecode; 63 required_device<palette_device> m_palette; 64 void cbasebal(machine_config &config); 65 void cbasebal_map(address_map &map); 66 void cbasebal_portmap(address_map &map); 67 void decrypted_opcodes_map(address_map &map); 68 }; 69