1 // license:BSD-3-Clause 2 // copyright-holders:smf, David Haywood 3 #ifndef MAME_INCLUDES_M62_H 4 #define MAME_INCLUDES_M62_H 5 6 #pragma once 7 8 #include "audio/irem.h" 9 #include "emupal.h" 10 #include "tilemap.h" 11 12 class m62_state : public driver_device 13 { 14 public: m62_state(const machine_config & mconfig,device_type type,const char * tag)15 m62_state(const machine_config &mconfig, device_type type, const char *tag) : 16 driver_device(mconfig, type, tag), 17 m_spriteram(*this, "spriteram"), 18 m_m62_tileram(*this, "m62_tileram"), 19 m_m62_textram(*this, "m62_textram"), 20 m_scrollram(*this, "scrollram"), 21 m_sprite_height_prom(*this, "spr_height_prom"), 22 m_sprite_color_proms(*this, "spr_color_proms"), 23 m_chr_color_proms(*this, "chr_color_proms"), 24 m_fg_color_proms(*this, "fg_color_proms"), 25 m_maincpu(*this, "maincpu"), 26 m_fg_decode(*this, "fg_decode"), 27 m_spr_decode(*this, "spr_decode"), 28 m_chr_decode(*this, "chr_decode"), 29 m_fg_palette(*this, "fg_palette"), 30 m_spr_palette(*this, "spr_palette"), 31 m_chr_palette(*this, "chr_palette"), 32 m_audio(*this, "irem_audio") 33 { } 34 35 void ldrun2(machine_config &config); 36 void lotlot(machine_config &config); 37 void ldrun3(machine_config &config); 38 void battroad(machine_config &config); 39 void horizon(machine_config &config); 40 void ldrun4(machine_config &config); 41 void spelunk2(machine_config &config); 42 void youjyudn(machine_config &config); 43 void kungfum(machine_config &config); 44 void spelunkr(machine_config &config); 45 void ldrun(machine_config &config); 46 void kidniki(machine_config &config); 47 48 void init_youjyudn(); 49 void init_spelunkr(); 50 void init_ldrun2(); 51 void init_ldrun4(); 52 void init_spelunk2(); 53 void init_kidniki(); 54 void init_battroad(); 55 56 private: 57 /* memory pointers */ 58 required_shared_ptr<uint8_t> m_spriteram; 59 60 required_shared_ptr<uint8_t> m_m62_tileram; 61 optional_shared_ptr<uint8_t> m_m62_textram; 62 optional_shared_ptr<uint8_t> m_scrollram; 63 64 /* video-related */ 65 tilemap_t* m_bg_tilemap; 66 tilemap_t* m_fg_tilemap; 67 int m_flipscreen; 68 required_region_ptr<uint8_t> m_sprite_height_prom; 69 required_region_ptr<uint8_t> m_sprite_color_proms; 70 required_region_ptr<uint8_t> m_chr_color_proms; 71 optional_region_ptr<uint8_t> m_fg_color_proms; 72 int32_t m_m62_background_hscroll; 73 int32_t m_m62_background_vscroll; 74 uint8_t m_kidniki_background_bank; 75 int32_t m_kidniki_text_vscroll; 76 int m_ldrun3_topbottom_mask; 77 int32_t m_spelunkr_palbank; 78 79 /* misc */ 80 int m_ldrun2_bankswap; //ldrun2 81 int m_bankcontrol[2]; //ldrun2 82 uint8_t ldrun2_bankswitch_r(); 83 void ldrun2_bankswitch_w(offs_t offset, uint8_t data); 84 uint8_t ldrun3_prot_5_r(); 85 uint8_t ldrun3_prot_7_r(); 86 void ldrun4_bankswitch_w(uint8_t data); 87 void kidniki_bankswitch_w(uint8_t data); 88 void spelunkr_bankswitch_w(uint8_t data); 89 void spelunk2_bankswitch_w(uint8_t data); 90 void youjyudn_bankswitch_w(uint8_t data); 91 void m62_flipscreen_w(uint8_t data); 92 void m62_hscroll_low_w(uint8_t data); 93 void m62_hscroll_high_w(uint8_t data); 94 void m62_vscroll_low_w(uint8_t data); 95 void m62_vscroll_high_w(uint8_t data); 96 void m62_tileram_w(offs_t offset, uint8_t data); 97 void m62_textram_w(offs_t offset, uint8_t data); 98 void kungfum_tileram_w(offs_t offset, uint8_t data); 99 void ldrun3_topbottom_mask_w(uint8_t data); 100 void kidniki_text_vscroll_low_w(uint8_t data); 101 void kidniki_text_vscroll_high_w(uint8_t data); 102 void kidniki_background_bank_w(uint8_t data); 103 void spelunkr_palbank_w(uint8_t data); 104 void spelunk2_gfxport_w(uint8_t data); 105 void horizon_scrollram_w(offs_t offset, uint8_t data); 106 TILE_GET_INFO_MEMBER(get_kungfum_bg_tile_info); 107 TILE_GET_INFO_MEMBER(get_ldrun_bg_tile_info); 108 TILE_GET_INFO_MEMBER(get_ldrun2_bg_tile_info); 109 TILE_GET_INFO_MEMBER(get_battroad_bg_tile_info); 110 TILE_GET_INFO_MEMBER(get_battroad_fg_tile_info); 111 TILE_GET_INFO_MEMBER(get_ldrun4_bg_tile_info); 112 TILE_GET_INFO_MEMBER(get_lotlot_bg_tile_info); 113 TILE_GET_INFO_MEMBER(get_lotlot_fg_tile_info); 114 TILE_GET_INFO_MEMBER(get_kidniki_bg_tile_info); 115 TILE_GET_INFO_MEMBER(get_kidniki_fg_tile_info); 116 TILE_GET_INFO_MEMBER(get_spelunkr_bg_tile_info); 117 TILE_GET_INFO_MEMBER(get_spelunkr_fg_tile_info); 118 TILE_GET_INFO_MEMBER(get_spelunk2_bg_tile_info); 119 TILE_GET_INFO_MEMBER(get_youjyudn_bg_tile_info); 120 TILE_GET_INFO_MEMBER(get_youjyudn_fg_tile_info); 121 TILE_GET_INFO_MEMBER(get_horizon_bg_tile_info); 122 DECLARE_MACHINE_START(battroad); 123 void machine_init_save(); 124 virtual void machine_start() override; 125 virtual void machine_reset() override; 126 virtual void video_start() override; 127 void m62_spr(palette_device &palette) const; 128 void m62_chr(palette_device &palette) const; 129 void m62_lotlot_fg(palette_device &palette) const; 130 void m62_battroad_fg(palette_device &palette) const; 131 DECLARE_VIDEO_START(kungfum); 132 DECLARE_VIDEO_START(battroad); 133 DECLARE_VIDEO_START(ldrun2); 134 DECLARE_VIDEO_START(ldrun4); 135 DECLARE_VIDEO_START(lotlot); 136 DECLARE_VIDEO_START(kidniki); 137 DECLARE_VIDEO_START(spelunkr); 138 DECLARE_VIDEO_START(spelunk2); 139 void spelunk2_palette(palette_device &palette) const; 140 DECLARE_VIDEO_START(youjyudn); 141 DECLARE_VIDEO_START(horizon); 142 uint32_t screen_update_ldrun(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 143 uint32_t screen_update_kungfum(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 144 uint32_t screen_update_battroad(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 145 uint32_t screen_update_ldrun3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 146 uint32_t screen_update_ldrun4(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 147 uint32_t screen_update_lotlot(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 148 uint32_t screen_update_kidniki(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 149 uint32_t screen_update_spelunkr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 150 uint32_t screen_update_spelunk2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 151 uint32_t screen_update_youjyudn(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 152 uint32_t screen_update_horizon(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); 153 void m62_amplify_contrast(bool include_fg); 154 void register_savestate(); 155 void draw_sprites(bitmap_rgb32 &bitmap, const rectangle &cliprect, int colormask, int prioritymask, int priority); 156 void m62_start(tilemap_get_info_delegate tile_get_info, int rows, int cols, int x1, int y1, int x2, int y2); 157 void m62_textlayer(tilemap_get_info_delegate tile_get_info, int rows, int cols, int x1, int y1, int x2, int y2); 158 required_device<cpu_device> m_maincpu; 159 optional_device<gfxdecode_device> m_fg_decode; 160 required_device<gfxdecode_device> m_spr_decode; 161 required_device<gfxdecode_device> m_chr_decode; 162 optional_device<palette_device> m_fg_palette; 163 required_device<palette_device> m_spr_palette; 164 required_device<palette_device> m_chr_palette; 165 required_device<irem_audio_device> m_audio; 166 167 void battroad_io_map(address_map &map); 168 void battroad_map(address_map &map); 169 void horizon_map(address_map &map); 170 void kidniki_io_map(address_map &map); 171 void kidniki_map(address_map &map); 172 void kungfum_io_map(address_map &map); 173 void kungfum_map(address_map &map); 174 void ldrun2_io_map(address_map &map); 175 void ldrun2_map(address_map &map); 176 void ldrun3_io_map(address_map &map); 177 void ldrun3_map(address_map &map); 178 void ldrun4_io_map(address_map &map); 179 void ldrun4_map(address_map &map); 180 void ldrun_map(address_map &map); 181 void lotlot_map(address_map &map); 182 void spelunk2_map(address_map &map); 183 void spelunkr_map(address_map &map); 184 void youjyudn_io_map(address_map &map); 185 void youjyudn_map(address_map &map); 186 }; 187 188 #endif // MAME_INCLUDES_M62_H 189