1 // license:BSD-3-Clause 2 // copyright-holders:David Graves 3 /************************************************************************* 4 5 Slapshot / Operation Wolf 3 6 7 *************************************************************************/ 8 #ifndef MAME_INCLUDES_SLAPSHOT_H 9 #define MAME_INCLUDES_SLAPSHOT_H 10 11 #pragma once 12 13 #include "audio/taitosnd.h" 14 #include "machine/taitoio.h" 15 #include "video/tc0360pri.h" 16 #include "video/tc0480scp.h" 17 #include "emupal.h" 18 19 class slapshot_state : public driver_device 20 { 21 public: slapshot_state(const machine_config & mconfig,device_type type,const char * tag)22 slapshot_state(const machine_config &mconfig, device_type type, const char *tag) : 23 driver_device(mconfig, type, tag), 24 m_maincpu(*this, "maincpu"), 25 m_tc0140syt(*this, "tc0140syt"), 26 m_tc0480scp(*this, "tc0480scp"), 27 m_tc0360pri(*this, "tc0360pri"), 28 m_tc0640fio(*this, "tc0640fio"), 29 m_gfxdecode(*this, "gfxdecode"), 30 m_palette(*this, "palette"), 31 m_spriteram(*this,"spriteram"), 32 m_spriteext(*this,"spriteext"), 33 m_z80bank(*this,"z80bank"), 34 m_io_system(*this,"SYSTEM"), 35 m_io_service(*this,"SERVICE") 36 { } 37 38 void opwolf3(machine_config &config); 39 void slapshot(machine_config &config); 40 41 void driver_init() override; 42 43 protected: 44 enum 45 { 46 TIMER_SLAPSHOT_INTERRUPT6 47 }; 48 49 virtual void machine_start() override; 50 virtual void video_start() override; 51 virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override; 52 53 private: 54 struct slapshot_tempsprite 55 { 56 u8 gfx; 57 u32 code,color; 58 bool flipx,flipy; 59 int x,y; 60 int zoomx,zoomy; 61 u32 primask; 62 }; 63 64 /* devices */ 65 required_device<cpu_device> m_maincpu; 66 required_device<tc0140syt_device> m_tc0140syt; 67 required_device<tc0480scp_device> m_tc0480scp; 68 required_device<tc0360pri_device> m_tc0360pri; 69 required_device<tc0640fio_device> m_tc0640fio; 70 required_device<gfxdecode_device> m_gfxdecode; 71 required_device<palette_device> m_palette; 72 73 /* memory pointers */ 74 required_shared_ptr<u16> m_spriteram; 75 required_shared_ptr<u16> m_spriteext; 76 std::unique_ptr<u16[]> m_spriteram_buffered; 77 std::unique_ptr<u16[]> m_spriteram_delayed; 78 79 required_memory_bank m_z80bank; 80 optional_ioport m_io_system; 81 optional_ioport m_io_service; 82 83 /* video-related */ 84 std::unique_ptr<slapshot_tempsprite[]> m_spritelist; 85 bool m_sprites_disabled; 86 s32 m_sprites_active_area; 87 s32 m_sprites_master_scrollx; 88 s32 m_sprites_master_scrolly; 89 bool m_sprites_flipscreen; 90 bool m_prepare_sprites; 91 int m_dislayer[5]; 92 93 emu_timer *m_int6_timer; 94 95 // generic 96 u16 service_input_r(offs_t offset); 97 void sound_bankswitch_w(u8 data); 98 void coin_control_w(u8 data); 99 100 u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); 101 DECLARE_WRITE_LINE_MEMBER(screen_vblank_no_buffer); 102 void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, u32 *primasks, int y_offset); 103 void handle_sprite_buffering(); 104 void update_sprites_active_area(); 105 106 INTERRUPT_GEN_MEMBER(interrupt); 107 108 void opwolf3_map(address_map &map); 109 void slapshot_map(address_map &map); 110 void sound_map(address_map &map); 111 }; 112 113 #endif // MAME_INCLUDES_SLAPSHOT_H 114