1# IconFontCppHeaders 2 3[https://github.com/juliettef/IconFontCppHeaders](https://github.com/juliettef/IconFontCppHeaders) 4 5C++11, C89 and None headers for icon fonts Font Awesome, Google Material Design icons and Kenney game icons. 6 7A set of header files for using icon fonts in C, C++ and [None](https://bitbucket.org/duangle/nonelang/src), along with the python generator used to create the files. 8 9Each header contains defines for one font, with each icon code point defined as ICON_*, along with the min and max code points for font loading purposes. 10 11## Fonts 12 13* [Font Awesome](http://fontawesome.io/) 14 * [github repository](https://github.com/FortAwesome/Font-Awesome/) 15 * [fontawesome-webfont.ttf](https://github.com/FortAwesome/Font-Awesome/blob/master/fonts/fontawesome-webfont.ttf) 16* [Google Material Design icons](https://design.google.com/icons/) 17 * [github repository](https://github.com/google/material-design-icons/) 18 * [MaterialIcons-Regular.ttf](https://github.com/google/material-design-icons/blob/master/iconfont/MaterialIcons-Regular.ttf) 19* [Kenney Game icons](http://kenney.nl/assets/game-icons) and [Game icons expansion](http://kenney.nl/assets/game-icons-expansion) 20 * [github repository](https://github.com/SamBrishes/kenney-icon-font) 21 * [kenney-icon-font.ttf](https://github.com/SamBrishes/kenney-icon-font/blob/master/fonts/kenney-icon-font.ttf) 22 23## Example Code 24 25Using [dear imgui](https://github.com/ocornut/imgui) as an example UI library: 26 27 #include "IconsFontAwesome.h" 28 29 ImGuiIO& io = ImGui::GetIO(); 30 io.Fonts->AddFontDefault(); 31 32 // merge in icons from Font Awesome 33 static const ImWchar icons_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 }; 34 ImFontConfig icons_config; icons_config.MergeMode = true; icons_config.PixelSnapH = true; 35 io.Fonts->AddFontFromFileTTF( fontFile.c_str(), 16.0f, &icons_config, icons_ranges); 36 37 // in an imgui window somewhere... 38 ImGui::Text( ICON_FA_FILE " File" ); // use string literal concatenation, ouputs a file icon and File as a string. 39 40## Projects using the font icon header files 41 42### [bgfx](https://github.com/bkaradzic/bgfx) - Cross-platform rendering library 43 44### [Avoyd](http://www.avoyd.com) - Game 45The Edit Tool UI uses [dear imgui](https://github.com/ocornut/imgui) with [Font Awesome](http://fontawesome.io/) fonts. 46 47![Avoyd Edit Tool with Font Awesome fonts](https://www.enkisoftware.com/images/2017-02-22_Avoyd_Editor_UI_ImGui_Font_Awesome.png) 48 49## Credits 50 51Development - [Juliette Foucaut](http://www.enkisoftware.com/about.html#juliette) - [@juliettef](https://github.com/juliettef) 52Requirements - [Doug Binks](http://www.enkisoftware.com/about.html#doug) - [@dougbinks](https://github.com/dougbinks) 53[None language](https://bitbucket.org/duangle/nonelang/src) [format definition and refactoring](https://gist.github.com/paniq/4a734e9d8e86a2373b5bc4ca719855ec) - [Leonard Ritter](http://www.leonard-ritter.com/) - [@paniq](https://github.com/paniq) 54