1 // license:BSD-3-Clause
2 // copyright-holders:Manuel Abadia
3 /*************************************************************************
4 
5     Konami Battlantis Hardware
6 
7 *************************************************************************/
8 #ifndef MAME_INCLUDES_BATTLNTS_H
9 #define MAME_INCLUDES_BATTLNTS_H
10 
11 #pragma once
12 
13 #include "video/k007342.h"
14 #include "video/k007420.h"
15 
16 class battlnts_state : public driver_device
17 {
18 public:
battlnts_state(const machine_config & mconfig,device_type type,const char * tag)19 	battlnts_state(const machine_config &mconfig, device_type type, const char *tag) :
20 		driver_device(mconfig, type, tag),
21 		m_maincpu(*this, "maincpu"),
22 		m_audiocpu(*this, "audiocpu"),
23 		m_k007342(*this, "k007342"),
24 		m_k007420(*this, "k007420"),
25 		m_gfxdecode(*this, "gfxdecode"),
26 		m_rombank(*this, "rombank")
27 	{ }
28 
29 	/* video-related */
30 	int m_spritebank;
31 
32 	/* devices */
33 	required_device<cpu_device> m_maincpu;
34 	required_device<cpu_device> m_audiocpu;
35 	required_device<k007342_device> m_k007342;
36 	required_device<k007420_device> m_k007420;
37 	required_device<gfxdecode_device> m_gfxdecode;
38 	required_memory_bank m_rombank;
39 
40 	void battlnts_sh_irqtrigger_w(uint8_t data);
41 	void battlnts_bankswitch_w(uint8_t data);
42 	void battlnts_spritebank_w(uint8_t data);
43 	virtual void machine_start() override;
44 	virtual void machine_reset() override;
45 	uint32_t screen_update_battlnts(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
46 	DECLARE_WRITE_LINE_MEMBER(vblank_irq);
47 	K007342_CALLBACK_MEMBER(battlnts_tile_callback);
48 	K007420_CALLBACK_MEMBER(battlnts_sprite_callback);
49 	void battlnts(machine_config &config);
50 	void battlnts_map(address_map &map);
51 	void battlnts_sound_map(address_map &map);
52 };
53 
54 #endif // MAME_INCLUDES_BATTLNTS_H
55